Player Matchup

Kukulkan
Kukulkan
Gold III
ELChingoBudo
Kukulkan
Gold III
Level 129
God Stats
5W - 3L
1,577 SR
Queue Stats
381W - 371L
1,353 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Kalooshaa_
Sun Wukong
Gold V
Level 159
God Stats
168W - 140L
1,558 SR
Queue Stats
548W - 560L
1,341 MMR
Solo
Anhur
Anhur
Silver I
aidanwilli
Anhur
Silver I
Level 156
God Stats
118W - 137L
1,426 SR
Queue Stats
567W - 575L
1,126 MMR
Solo
Serqet
Serqet
Silver II
hattaka23
Serqet
Silver II
Level 84
God Stats
26W - 24L
1,443 SR
Queue Stats
439W - 468L
1,048 MMR
Solo
Hercules
Hercules
Silver II
linuxfrag
Hercules
Silver II
Level 152
God Stats
125W - 135L
1,484 SR
Queue Stats
323W - 362L
1,096 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,498 SR
1,193 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,558 SR
1,162 MMR
Chernobog
Chernobog
Silver III
BossBro009
Chernobog
Silver III
Level 101
God Stats
1W - 1L
1,778 SR
Queue Stats
71W - 84L
878 MMR
Solo
Merlin
Merlin
Gold V
ILikeTrainZ672
Merlin
Gold V
Level 156
God Stats
6W - 9L
1,382 SR
Queue Stats
179W - 191L
1,358 MMR
Solo
Nu Wa
Nu Wa
Silver II
Maleficent168
Nu Wa
Silver II
Level 159
God Stats
31W - 21L
1,567 SR
Queue Stats
310W - 351L
1,101 MMR
Solo
Mercury
Mercury
Silver II
RIPDAC
Mercury
Silver II
Level 67
God Stats
3W - 4L
1,494 SR
Queue Stats
156W - 179L
1,138 MMR
Solo
Athena
Athena
Silver I
jerevilla28
Athena
Silver I
Level 128
God Stats
44W - 35L
1,568 SR
Queue Stats
112W - 124L
1,333 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ELChingoBudo
Kukulkan
12
2 / 1 / 4
6,993
699
3,552
2,960
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
Kalooshaa_
Sun Wukong
12
1 / 1 / 0
6,807
681
2,435
5,080
2,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anhur
11
2 / 0 / 3
6,423
642
2,801
2,684
767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Serqet
hattaka23
Serqet
11
8 / 0 / 3
6,636
664
5,447
5,703
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
linuxfrag
Hercules
10
2 / 0 / 4
5,356
536
2,594
3,894
1,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BastetChang'e

VS

Bans
AwilixMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BossBro009
Chernobog
9
0 / 4 / 0
4,766
477
1,477
6,088
1,311
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 5 / 1
5,282
528
753
5,590
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 0
5,052
505
1,079
3,480
543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
RIPDAC
Mercury
10
2 / 3 / 0
5,414
541
1,543
7,940
2,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
6
0 / 1 / 0
4,259
426
475
4,174
2,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
15
Kills
2
2
Deaths
15
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BossBro009
Chernobog
0
4
0
0
W
Kukulkan
ELChingoBudo
Kukulkan
2
1
4
4
L
0
5
1
0.1
W
Sun Wukong
Kalooshaa_
Sun Wukong
1
1
0
1
L
0
2
0
0
L
Mercury
RIPDAC
Mercury
2
3
0
0.67
W
Anhur
2
0
3
3.5
W
Serqet
hattaka23
Serqet
8
0
3
9.5
L
Athena
0
1
0
0
W
Hercules
linuxfrag
Hercules
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,829
Damage
5,327
20,321
Taken
27,272
8,075
Mitigated
8,080
10,920
Healing
5,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BossBro009
Chernobog
1,477
595
0
1,278
6,088
1,311
0
0
6,088
0
31,804
W
Kukulkan
ELChingoBudo
Kukulkan
3,552
310
0
556
2,960
1,240
0
471
2,489
45,482
2,125
L
753
38
0
560
5,590
1,488
0
2,424
3,166
30,428
0
W
Sun Wukong
Kalooshaa_
Sun Wukong
2,435
321
0
2,852
5,080
2,844
4
784
4,069
403
54,189
L
1,079
363
0
500
3,480
543
0
105
3,064
26,173
209
L
Mercury
RIPDAC
Mercury
1,543
261
0
1,397
7,940
2,594
0
1,024
6,882
0
32,046
W
Anhur
2,801
1,744
0
1,860
2,684
767
432
70
2,614
0
37,897
W
Serqet
hattaka23
Serqet
5,447
1,482
0
3,857
5,703
1,728
0
427
5,276
0
37,565
L
Athena
475
172
0
1,651
4,174
2,144
0
0
4,174
8,855
0
W
Hercules
linuxfrag
Hercules
2,594
592
0
1,795
3,894
1,496
0
260
3,634
0
30,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,215
Gold Earned
24,773
383
Minions Killed
275
0
Camps Cleared
0
1,001,502
Distance Traveled
979,459
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,766
477
63
6
0
193,806
2
W
Kukulkan
6,993
699
91
9
0
197,568
0
L
Merlin
5,282
528
66
7
0
180,767
0
W
Sun Wukong
6,807
681
88
9
0
204,856
0
L
Nu Wa
5,052
505
67
7
0
150,093
0
L
Mercury
5,414
541
55
6
0
242,789
0
W
Anhur
6,423
642
76
8
0
160,780
0
W
Serqet
6,636
664
70
7
0
246,273
0
L
Athena
4,259
426
24
2
0
212,004
1
W
Hercules
5,356
536
58
6
0
192,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role