Player Matchup

Discordia
Discordia
ElSergeDaDon
Discordia
Level 99
God Stats
7W - 10L
1,499 SR
Queue Stats
111W - 103L
1,468 Elo+
Party 2
Fenrir
Fenrir
ScOtT_jNiNjA
Fenrir
Level 56
God Stats
0W - 2L
1,238 SR
Queue Stats
0W - 2L
1,157 Elo+
Solo
Ymir
Ymir
SharkReeper64
Ymir
Level 45
God Stats
3W - 1L
1,905 SR
Queue Stats
113W - 129L
1,468 Elo+
Party 2
Anhur
Anhur
Tinker101
Anhur
Level 142
God Stats
32W - 16L
1,617 SR
Queue Stats
125W - 111L
1,528 Elo+
Solo
Mulan
Mulan
salsalsl
Mulan
Level 128
God Stats
6W - 5L
1,712 SR
Queue Stats
45W - 57L
1,375 Elo+
Solo
Team Averages
Level 94
1,594 SR
1,399 Elo+

VS

Team Averages
Level 120
1,565 SR
1,398 Elo+
Vulcan
Vulcan
B_Farkas27
Vulcan
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 16L
1,366 Elo+
Party 1
Sol
Sol
Samuraii_C1
Sol
Level 85
God Stats
13W - 13L
1,502 SR
Queue Stats
197W - 201L
1,447 Elo+
Solo
Achilles
Achilles
chummie16
Achilles
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 36L
1,283 Elo+
Party 1
Ao Kuang
Ao Kuang
jyashi
Ao Kuang
Level 164
God Stats
79W - 64L
1,555 SR
Queue Stats
371W - 357L
1,459 Elo+
Solo
Bake Kujira
Bake Kujira
luuk_skywalker77
Bake Kujira
Level 122
God Stats
10W - 3L
1,770 SR
Queue Stats
65W - 62L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ElSergeDaDon
Discordia
13
0 / 5 / 1
7,189
423
4,882
8,404
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
8
0 / 7 / 1
5,830
343
1,021
8,676
2,038
Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 5 / 5
8,687
511
5,909
17,354
14,094
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Tinker101
Anhur
17
6 / 4 / 2
10,098
594
14,006
11,644
4,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
salsalsl
Mulan
13
3 / 5 / 2
8,063
474
11,394
16,824
10,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
B_Farkas27
Vulcan
15
6 / 2 / 1
9,987
587
8,609
6,869
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
6 / 3 / 7
10,303
606
13,733
10,309
3,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
chummie16
Achilles
16
3 / 1 / 5
9,772
575
6,896
10,112
7,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
jyashi
Ao Kuang
19
9 / 2 / 4
11,366
669
12,368
16,584
6,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bake Kujira
luuk_skywalker77
Bake Kujira
13
2 / 3 / 10
8,994
529
6,610
15,929
13,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
11
Kills
26
26
Deaths
11
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Vulcan
B_Farkas27
Vulcan
6
2
1
3.25
L
Discordia
ElSergeDaDon
Discordia
0
5
1
0.1
W
6
3
7
3.17
L
Fenrir
0
7
1
0.07
L
2
5
5
0.9
L
Anhur
Tinker101
Anhur
6
4
2
1.75
W
Achilles
chummie16
Achilles
3
1
5
5.5
W
Ao Kuang
jyashi
Ao Kuang
9
2
4
5.5
W
Bake Kujira
luuk_skywalker77
Bake Kujira
2
3
10
2.33
L
Mulan
salsalsl
Mulan
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,212
Damage
48,216
62,902
Taken
59,803
32,241
Mitigated
33,354
12,219
Healing
23,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
B_Farkas27
Vulcan
8,609
632
0
1,236
6,869
2,424
1,050
2,184
4,601
58,907
1,003
L
Discordia
ElSergeDaDon
Discordia
4,882
347
0
0
8,404
1,629
0
5,865
2,490
42,389
0
W
13,733
6,289
0
5,880
10,309
3,132
1,181
1,688
8,576
69,780
2,574
L
Fenrir
1,021
367
0
132
8,676
2,038
0
4,596
4,018
0
11,059
L
5,909
777
0
3,024
17,354
14,094
154
13,892
3,328
25,483
2,269
L
Anhur
Tinker101
Anhur
14,006
8,305
0
3,763
11,644
4,231
550
7,605
3,946
0
73,575
W
Achilles
chummie16
Achilles
6,896
1,103
0
3,672
10,112
7,572
617
1,754
8,049
0
63,438
W
Ao Kuang
jyashi
Ao Kuang
12,368
3,488
0
9,531
16,584
6,802
1,906
1,560
14,858
88,519
18,219
W
Bake Kujira
luuk_skywalker77
Bake Kujira
6,610
2,782
0
3,227
15,929
13,424
748
3,711
12,051
19,890
0
L
Mulan
salsalsl
Mulan
11,394
1,518
0
5,300
16,824
10,249
42
8,538
7,850
0
50,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,867
Gold Earned
50,422
324
Minions Killed
480
0
Camps Cleared
0
1,599,824
Distance Traveled
1,727,931
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,987
587
101
6
0
349,061
1
L
Discordia
7,189
423
67
4
0
334,805
0
W
Sol
10,303
606
107
6
0
319,308
2
L
Fenrir
5,830
343
13
1
0
287,778
0
L
Ymir
8,687
511
30
2
0
351,465
5
L
Anhur
10,098
594
130
8
0
323,564
0
W
Achilles
9,772
575
99
6
0
347,943
0
W
Ao Kuang
11,366
669
146
9
0
349,530
0
W
Bake Kujira
8,994
529
27
2
0
362,089
6
L
Mulan
8,063
474
84
5
0
302,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role