Player Matchup

Fenrir
Fenrir
GingerJesus8745
Fenrir
Level 48
God Stats
5W - 0L
1,927 SR
Queue Stats
98W - 101L
1,464 Elo+
Solo
Hades
Hades
GrrStorm
Hades
Level 155
God Stats
45W - 27L
1,657 SR
Queue Stats
924W - 886L
1,467 Elo+
Solo
Medusa
Medusa
StickieBudz
Medusa
Level 47
God Stats
67W - 85L
1,413 SR
Queue Stats
84W - 129L
1,379 Elo+
Solo
Ares
Ares
enzoagueropo
Ares
Level 65
God Stats
4W - 2L
1,500 SR
Queue Stats
54W - 44L
1,399 Elo+
Party 2
Cu Chulainn
Cu Chulainn
pumped_by_arii
Cu Chulainn
Level 87
God Stats
1W - 2L
1,273 SR
Queue Stats
97W - 90L
1,452 Elo+
Party 2
Team Averages
Level 80
1,554 SR
1,432 Elo+

VS

Team Averages
Level 46
1,467 SR
1,387 Elo+
Thanatos
Thanatos
Alex_Serov56
Thanatos
Level 31
God Stats
6W - 9L
1,500 SR
Queue Stats
73W - 76L
1,351 Elo+
Solo
Xbalanque
Xbalanque
KIYO-SAN-99
Xbalanque
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 46L
1,499 Elo+
Solo
Atlas
Atlas
PEG-_-OP
Atlas
Level 43
God Stats
2W - 6L
1,169 SR
Queue Stats
14W - 19L
1,364 Elo+
Party 1
Chang'e
Chang'e
chassss333
Chang'e
Level 42
God Stats
9W - 4L
1,665 SR
Queue Stats
78W - 73L
1,419 Elo+
Solo
Shiva
Shiva
ragepastnul684
Shiva
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
6,654
512
4,038
10,915
4,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hades
GrrStorm
Hades
15
4 / 0 / 0
8,271
636
6,095
6,786
4,018
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
13
4 / 1 / 4
7,154
550
6,871
6,516
2,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 3 / 7
7,501
577
4,474
9,851
7,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cu Chulainn
pumped_by_arii
Cu Chulainn
14
6 / 1 / 3
8,827
679
8,905
9,176
7,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alex_Serov56
Thanatos
11
3 / 2 / 2
6,530
502
4,105
9,220
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

Xbalanque
KIYO-SAN-99
Xbalanque
9
1 / 3 / 3
5,645
434
4,201
7,855
2,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
PEG-_-OP
Atlas
8
2 / 5 / 2
5,656
435
4,697
12,650
6,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
chassss333
Chang'e
13
2 / 3 / 0
6,746
519
4,559
9,025
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
0 / 5 / 1
6,118
471
3,659
11,541
6,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
18
Kills
8
8
Deaths
18
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Alex_Serov56
Thanatos
3
2
2
2
W
2
3
2
1
W
Hades
GrrStorm
Hades
4
0
0
4
L
Xbalanque
KIYO-SAN-99
Xbalanque
1
3
3
0.83
L
Atlas
PEG-_-OP
Atlas
2
5
2
0.6
W
Medusa
4
1
4
6
L
Chang'e
chassss333
Chang'e
2
3
0
0.67
W
2
3
7
1.83
W
Cu Chulainn
pumped_by_arii
Cu Chulainn
6
1
3
7.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,383
Damage
21,221
43,244
Taken
50,291
25,220
Mitigated
20,717
12,661
Healing
17,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Alex_Serov56
Thanatos
4,105
712
0
7,175
9,220
3,071
0
1,376
7,844
0
36,811
W
4,038
791
0
2,232
10,915
4,110
83
2,522
8,393
0
47,138
W
Hades
GrrStorm
Hades
6,095
535
385
5,948
6,786
4,018
0
1,146
5,640
74,559
1,380
L
Xbalanque
KIYO-SAN-99
Xbalanque
4,201
1,340
0
1,757
7,855
2,236
0
1,410
6,445
0
30,871
L
Atlas
PEG-_-OP
Atlas
4,697
1,680
0
1,308
12,650
6,384
77
3,349
9,301
15,035
1,591
W
Medusa
6,871
2,643
0
708
6,516
2,148
333
1,777
4,739
0
48,511
L
Chang'e
chassss333
Chang'e
4,559
235
525
3,944
9,025
2,514
102
4,367
4,658
44,418
1,088
W
4,474
343
630
2,002
9,851
7,713
80
2,721
7,130
20,060
0
W
Cu Chulainn
pumped_by_arii
Cu Chulainn
8,905
1,983
0
756
9,176
7,231
98
601
8,100
410
52,948
L
3,659
899
0
2,807
11,541
6,512
0
170
11,371
0
32,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,407
Gold Earned
30,695
400
Minions Killed
268
0
Camps Cleared
0
1,367,979
Distance Traveled
1,170,429
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,530
502
68
5
0
282,588
0
W
Fenrir
6,654
512
70
5
0
319,841
0
W
Hades
8,271
636
144
11
0
271,820
0
L
Xbalanque
5,645
434
50
4
0
215,873
0
L
Atlas
5,656
435
17
1
0
212,549
0
W
Medusa
7,154
550
72
6
0
279,576
2
L
Chang'e
6,746
519
72
6
0
237,310
0
W
Ares
7,501
577
32
2
0
246,260
4
W
Cu Chulainn
8,827
679
82
6
0
250,482
0
L
Shiva
6,118
471
61
5
0
222,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role