Player Matchup

Arachne
Arachne
Zveritch
Arachne
Level 85
God Stats
8W - 6L
1,472 SR
Queue Stats
18W - 24L
1,264 Elo+
Solo
Cerberus
Cerberus
lepine0112
Cerberus
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Janus
Janus
mathuss062
Janus
Level 154
God Stats
265W - 300L
1,498 SR
Queue Stats
855W - 850L
1,516 Elo+
Solo
Team Averages
Level 112
1,490 SR
1,427 Elo+

VS

Team Averages
Level 96
1,531 SR
1,508 Elo+
Anubis
Anubis
 
Anubis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Paul-NLD
Cthulhu
Level 106
God Stats
29W - 26L
1,474 SR
Queue Stats
924W - 977L
1,466 Elo+
Party 1
Nut
Nut
Roundhouze
Nut
Level 157
God Stats
7W - 5L
1,618 SR
Queue Stats
689W - 694L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Zveritch
Arachne
6
0 / 0 / 0
6,813
568
0
0
0
Cerberus
lepine0112
Cerberus
16
1 / 1 / 4
9,068
756
6,806
13,485
10,595
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
18
4 / 1 / 1
10,671
889
10,721
6,576
2,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 3 / 1
7,678
640
1,009
2,609
720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Paul-NLD
Cthulhu
15
0 / 1 / 0
8,959
747
5,262
8,963
6,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
2 / 1 / 0
10,616
885
8,332
10,818
2,768
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
5
Kills
2
2
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
1
0.17
L
Cthulhu
Paul-NLD
Cthulhu
0
1
0
0
L
2
1
0
2
W
Arachne
Zveritch
Arachne
0
0
0
0
W
Cerberus
lepine0112
Cerberus
1
1
4
3
W
Janus
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,527
Damage
14,603
20,061
Taken
22,390
12,917
Mitigated
10,485
2,506
Healing
5,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,009
0
0
205
2,609
720
0
2,342
267
4,337
0
L
Cthulhu
Paul-NLD
Cthulhu
5,262
360
0
386
8,963
6,997
0
6,861
2,102
24,448
189
L
8,332
4,571
0
4,470
10,818
2,768
1,536
8,124
2,694
0
55,846
W
Arachne
Zveritch
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
lepine0112
Cerberus
6,806
443
0
2,256
13,485
10,595
0
2,894
10,106
12,872
919
W
Janus
10,721
252
0
250
6,576
2,322
28
2,615
3,644
54,551
621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,552
Gold Earned
27,253
119
Minions Killed
143
0
Camps Cleared
0
467,559
Distance Traveled
519,096
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,678
640
6
1
0
48,710
2
L
Cthulhu
8,959
747
34
3
0
249,835
0
L
Nut
10,616
885
103
9
0
220,551
0
W
Arachne
6,813
568
0
0
0
0
0
W
Cerberus
9,068
756
18
2
0
223,444
3
W
Janus
10,671
889
101
8
0
244,115
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role