Player Matchup

Freya
Freya
 
Freya
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
MentalistSK
Chiron
Level 103
God Stats
12W - 8L
1,356 SR
Queue Stats
852W - 842L
1,471 Elo+
Solo
Maui
Maui
Ssxpectre
Maui
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,606 Elo+
Solo
Shiva
Shiva
jhaison
Shiva
Level 170
God Stats
11W - 11L
1,537 SR
Queue Stats
513W - 549L
1,347 Elo+
Solo
Team Averages
Level 112
1,479 SR
1,485 Elo+

VS

Team Averages
Level 120
1,620 SR
1,444 Elo+
Ymir
Ymir
GhostYaksha
Ymir
Level 159
God Stats
3W - 5L
1,518 SR
Queue Stats
390W - 390L
1,413 Elo+
Solo
Scylla
Scylla
S2CHAINZ_
Scylla
Level 156
God Stats
6W - 2L
1,954 SR
Queue Stats
279W - 308L
1,448 Elo+
Solo
Hera
Hera
SINS_Loki
Hera
Level 78
God Stats
4W - 2L
1,673 SR
Queue Stats
135W - 133L
1,394 Elo+
Solo
Kukulkan
Kukulkan
ShiraToushira
Kukulkan
Level 81
God Stats
2W - 2L
1,455 SR
Queue Stats
70W - 64L
1,587 Elo+
Solo
Horus
Horus
sejky777
Horus
Level 128
God Stats
0W - 5L
1,500 SR
Queue Stats
345W - 345L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
4 / 0 / 1
6,555
1,311
3,604
3,850
1,876
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Horus
 
Horus
9
0 / 0 / 4
5,309
1,062
1,862
3,949
3,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chiron
10
1 / 1 / 4
5,823
1,165
3,281
4,222
1,739
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Maui
9
0 / 1 / 5
5,344
1,069
1,453
5,121
4,454
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shiva
jhaison
Shiva
9
0 / 0 / 4
5,356
1,071
1,003
3,738
1,711
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,004
1,001
2,598
7,494
3,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Scylla
S2CHAINZ_
Scylla
8
0 / 1 / 0
4,804
961
1,579
1,338
298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
11
0 / 1 / 2
5,152
1,030
3,804
1,882
642
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kukulkan
ShiraToushira
Kukulkan
10
0 / 1 / 0
5,091
1,018
5,352
1,613
539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
sejky777
Horus
1
0 / 0 / 0
1,212
242
0
0
0

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
5
Kills
0
2
Deaths
5
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
0
1
4.5
W
Horus
 
Horus
0
0
4
2
L
0
2
0
0
W
Chiron
1
1
4
3
L
Scylla
S2CHAINZ_
Scylla
0
1
0
0
L
Hera
0
1
2
1
L
Kukulkan
ShiraToushira
Kukulkan
0
1
0
0
W
Maui
0
1
5
2.5
W
Shiva
jhaison
Shiva
0
0
4
2
L
Horus
sejky777
Horus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,203
Damage
13,333
20,880
Taken
12,327
13,348
Mitigated
5,465
9,995
Healing
3,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
3,604
1,106
398
1,092
3,850
1,876
736
3,042
808
13,393
0
W
Horus
 
Horus
1,862
593
1,881
1,458
3,949
3,568
252
2,332
1,617
0
3,930
L
2,598
0
23
1,992
7,494
3,986
0
3,260
4,034
4,574
0
W
Chiron
3,281
1,181
1,634
1,165
4,222
1,739
184
2,807
1,415
0
12,025
L
Scylla
S2CHAINZ_
Scylla
1,579
31
0
250
1,338
298
0
560
742
5,793
0
L
Hera
3,804
273
446
351
1,882
642
0
484
1,361
8,694
0
L
Kukulkan
ShiraToushira
Kukulkan
5,352
0
263
71
1,613
539
0
844
769
12,035
0
W
Maui
1,453
52
0
887
5,121
4,454
338
3,776
1,345
2,140
0
W
Shiva
jhaison
Shiva
1,003
143
924
556
3,738
1,711
0
1,376
2,362
91
4,633
L
Horus
sejky777
Horus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,387
Gold Earned
21,263
52
Minions Killed
41
0
Camps Cleared
0
529,961
Distance Traveled
340,587
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,555
1,311
21
4
0
107,744
0
W
Horus
5,309
1,062
6
1
0
88,952
0
L
Ymir
5,004
1,001
4
1
0
80,158
0
W
Chiron
5,823
1,165
16
3
0
103,878
0
L
Scylla
4,804
961
8
2
0
73,565
0
L
Hera
5,152
1,030
16
3
0
94,873
0
L
Kukulkan
5,091
1,018
13
3
0
91,991
0
W
Maui
5,344
1,069
1
0
0
106,467
0
W
Shiva
5,356
1,071
8
2
0
122,920
0
L
Horus
1,212
242
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role