Player Matchup

Cerberus
Cerberus
Gold III
 
Cerberus
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold III
Dottie2993
Chang'e
Gold III
Level 127
God Stats
25W - 12L
1,725 SR
Queue Stats
194W - 191L
1,427 MMR
Solo
Artemis
Artemis
Gold V
Sr Black300
Artemis
Gold V
Level 136
God Stats
12W - 6L
1,447 SR
Queue Stats
67W - 86L
1,465 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
Zero DR1P XD
Gilgamesh
Gold III
Level 85
God Stats
16W - 10L
1,729 SR
Queue Stats
276W - 285L
1,432 MMR
Solo
Ymir
Ymir
Gold II
walkingXP_
Ymir
Gold II
Level 139
God Stats
4W - 2L
1,579 SR
Queue Stats
223W - 236L
1,433 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,596 SR
1,452 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,425 SR
1,431 MMR
Nike
Nike
Gold V
AL_JAGER-_-
Nike
Gold V
Level 146
God Stats
1W - 2L
1,504 SR
Queue Stats
21W - 24L
1,448 MMR
Solo
Anhur
Anhur
Silver III
IceyKath
Anhur
Silver III
Level 67
God Stats
0W - 1L
1,142 SR
Queue Stats
3W - 5L
1,495 MMR
Solo
Aphrodite
Aphrodite
Gold III
MadsMester
Aphrodite
Gold III
Level 145
God Stats
6W - 9L
1,574 SR
Queue Stats
169W - 169L
1,418 MMR
Solo
Thanatos
Thanatos
Gold V
TheGlucoseGuard
Thanatos
Gold V
Level 69
God Stats
15W - 14L
1,459 SR
Queue Stats
239W - 257L
1,441 MMR
Solo
Discordia
Discordia
Bronze III
一口气半支烟
Discordia
Bronze III
Level 126
God Stats
0W - 1L
1,445 SR
Queue Stats
0W - 3L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
4 / 1 / 2
5,814
581
4,957
7,382
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chang'e
Dottie2993
Chang'e
11
1 / 0 / 2
6,185
619
3,907
3,845
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Sr Black300
Artemis
11
1 / 0 / 0
5,674
567
4,707
4,061
1,035
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Zero DR1P XD
Gilgamesh
12
4 / 1 / 0
6,964
696
6,632
10,109
6,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 0 / 0
5,421
542
3,355
5,708
3,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
MedusaJanusErlang ShenLancelot

VS

Bans
BacchusThorFreyaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,905
491
4,710
10,015
6,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
IceyKath
Anhur
10
1 / 1 / 0
5,363
536
3,021
6,321
2,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Aphrodite
MadsMester
Aphrodite
9
0 / 0 / 1
5,317
532
1,803
4,553
2,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
10
0 / 2 / 0
4,961
496
3,987
9,542
2,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 0
4,729
473
2,492
5,207
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
10
Kills
1
2
Deaths
11
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
1
2
5
L
0
5
0
0
W
Chang'e
Dottie2993
Chang'e
1
0
2
2
L
Anhur
IceyKath
Anhur
1
1
0
1
L
Aphrodite
MadsMester
Aphrodite
0
0
1
0.5
W
Artemis
Sr Black300
Artemis
1
0
0
1
L
Thanatos
0
2
0
0
W
Gilgamesh
Zero DR1P XD
Gilgamesh
4
1
0
4
W
0
0
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,558
Damage
16,013
31,105
Taken
35,638
13,844
Mitigated
15,352
12,743
Healing
16,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,957
201
0
4,086
7,382
2,444
0
1,023
6,322
36,746
920
L
4,710
1,093
0
2,664
10,015
6,762
0
0
10,015
0
29,343
W
Chang'e
Dottie2993
Chang'e
3,907
400
655
2,224
3,845
1,181
0
1,353
2,492
46,567
2,661
L
Anhur
IceyKath
Anhur
3,021
1,589
0
1,725
6,321
2,457
0
1,095
5,226
0
36,005
L
Aphrodite
MadsMester
Aphrodite
1,803
153
1,873
3,062
4,553
2,198
0
1,472
3,081
21,976
435
W
Artemis
Sr Black300
Artemis
4,707
1,516
0
2,378
4,061
1,035
0
483
3,502
0
38,484
L
Thanatos
3,987
872
0
5,674
9,542
2,940
0
5,467
4,075
0
37,378
W
Gilgamesh
Zero DR1P XD
Gilgamesh
6,632
2,169
0
1,157
10,109
6,080
0
0
9,539
0
48,482
W
3,355
1,097
0
2,243
5,708
3,104
0
1,260
4,264
19,398
1,140
L
2,492
41
0
1,412
5,207
995
0
3,638
1,569
26,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,058
Gold Earned
25,275
372
Minions Killed
279
0
Camps Cleared
0
1,063,854
Distance Traveled
1,024,881
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,814
581
91
9
0
237,795
0
L
Nike
4,905
491
48
5
0
198,399
0
W
Chang'e
6,185
619
109
11
0
224,734
0
L
Anhur
5,363
536
82
8
0
184,701
0
L
Aphrodite
5,317
532
38
4
0
202,823
4
W
Artemis
5,674
567
73
7
0
191,437
2
L
Thanatos
4,961
496
67
7
0
238,695
0
W
Gilgamesh
6,964
696
78
8
0
205,688
2
W
Ymir
5,421
542
21
2
0
204,200
3
L
Discordia
4,729
473
44
4
0
200,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role