Player Matchup

Serqet
Serqet
Platinum II
Dytussariena
Serqet
Platinum II
Level 64
God Stats
2W - 3L
1,676 SR
Queue Stats
29W - 15L
2,190 MMR
Party 1
Olorun
Olorun
Diamond IV
Greenracon
Olorun
Diamond IV
Level 158
God Stats
0W - 1L
1,304 SR
Queue Stats
198W - 187L
2,183 MMR
Solo
Hercules
Hercules
Diamond III
LGNZDaNi
Hercules
Diamond III
Level 119
God Stats
19W - 16L
1,665 SR
Queue Stats
360W - 331L
2,154 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
MurasakiKisame
Baron Samedi
Platinum II
Level 52
God Stats
1W - 2L
1,377 SR
Queue Stats
71W - 65L
2,047 MMR
Solo
Tiamat
Tiamat
Diamond I
RankedApe
Tiamat
Diamond I
Level 104
God Stats
2W - 5L
1,285 SR
Queue Stats
84W - 53L
2,332 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 99
1,461 SR
2,181 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 196
1,564 SR
2,047 MMR
Ares
Ares
Diamond III
 
Ares
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Gаbu
Tsukuyomi
Masters
Level 210
God Stats
20W - 24L
1,542 SR
Queue Stats
487W - 439L
2,276 MMR
Party 2
Xing Tian
Xing Tian
Diamond IV
Leloüch
Xing Tian
Diamond IV
Level 105
God Stats
2W - 0L
1,785 SR
Queue Stats
56W - 25L
2,009 MMR
Solo
Merlin
Merlin
Diamond III
Reblossomed
Merlin
Diamond III
Level 250
God Stats
7W - 4L
1,447 SR
Queue Stats
230W - 200L
2,095 MMR
Solo
Heimdallr
Heimdallr
Diamond II
iMMortalRaM
Heimdallr
Diamond II
Level 257
God Stats
27W - 30L
1,549 SR
Queue Stats
264W - 226L
2,353 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
7
1 / 0 / 1
3,992
665
1,791
4,528
1,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Greenracon
Olorun
5
0 / 3 / 0
3,443
574
1,594
3,583
891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
LGNZDaNi
Hercules
5
0 / 1 / 0
3,277
546
494
3,269
1,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
MurasakiKisame
Baron Samedi
7
0 / 4 / 1
3,937
656
1,604
5,277
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiamat
RankedApe
Tiamat
9
1 / 1 / 1
4,473
746
1,879
3,388
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
MulanKuzenboAphrodite

VS

Bans
SusanoAo KuangFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
1 / 0 / 3
4,176
696
2,711
4,874
2,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Gаbu
Tsukuyomi
8
1 / 2 / 0
4,197
700
2,662
4,736
1,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xing Tian
Leloüch
Xing Tian
10
4 / 0 / 0
5,456
909
3,333
4,745
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
8
0 / 0 / 1
4,462
744
1,989
2,159
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Heimdallr
iMMortalRaM
Heimdallr
10
3 / 0 / 1
5,134
856
2,295
1,920
703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
2
Kills
9
9
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
0
3
2.5
L
Serqet
1
0
1
1.5
L
Olorun
Greenracon
Olorun
0
3
0
0
W
Tsukuyomi
Gаbu
Tsukuyomi
1
2
0
0.5
L
Hercules
LGNZDaNi
Hercules
0
1
0
0
W
Xing Tian
Leloüch
Xing Tian
4
0
0
4
L
Baron Samedi
MurasakiKisame
Baron Samedi
0
4
1
0.13
L
Tiamat
RankedApe
Tiamat
1
1
1
1.5
W
Merlin
0
0
1
0.5
W
Heimdallr
iMMortalRaM
Heimdallr
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,362
Damage
12,990
20,045
Taken
18,434
6,846
Mitigated
7,103
7,134
Healing
7,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,711
270
0
1,730
4,874
2,274
0
963
3,727
11,781
2,333
L
Serqet
1,791
455
0
2,535
4,528
1,223
0
827
3,675
0
16,800
L
Olorun
Greenracon
Olorun
1,594
480
0
624
3,583
891
0
1,052
2,531
16,636
1,389
W
Tsukuyomi
Gаbu
Tsukuyomi
2,662
773
0
2,594
4,736
1,180
0
733
3,625
0
25,077
L
Hercules
LGNZDaNi
Hercules
494
140
0
1,150
3,269
1,674
0
1,348
1,921
0
6,220
W
Xing Tian
Leloüch
Xing Tian
3,333
255
0
1,050
4,745
2,452
0
1,282
3,156
25,591
2,163
L
Baron Samedi
MurasakiKisame
Baron Samedi
1,604
94
0
1,707
5,277
1,556
0
2,750
2,198
17,885
0
L
Tiamat
RankedApe
Tiamat
1,879
290
0
1,118
3,388
1,502
0
1,578
1,810
18,889
0
W
Merlin
1,989
31
0
652
2,159
494
0
736
1,220
24,544
255
W
Heimdallr
iMMortalRaM
Heimdallr
2,295
1,456
0
1,405
1,920
703
6
610
1,269
0
37,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,122
Gold Earned
23,425
188
Minions Killed
261
0
Camps Cleared
0
682,425
Distance Traveled
720,646
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,176
696
23
4
0
150,784
2
L
Serqet
3,992
665
44
7
0
165,853
0
L
Olorun
3,443
574
34
6
0
153,519
0
W
Tsukuyomi
4,197
700
57
10
0
162,059
0
L
Hercules
3,277
546
16
3
0
101,930
0
W
Xing Tian
5,456
909
57
10
0
127,534
0
L
Baron Samedi
3,937
656
42
7
0
113,339
0
L
Tiamat
4,473
746
52
9
0
147,784
1
W
Merlin
4,462
744
53
9
0
136,456
0
W
Heimdallr
5,134
856
71
12
0
143,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role