Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Katorasa
Janus
Level 89
God Stats
36W - 23L
1,650 SR
Queue Stats
402W - 385L
1,585 Elo+
Party 1
Loki
Loki
Shinnsei
Loki
Level 110
God Stats
0W - 2L
1,351 SR
Queue Stats
178W - 155L
1,557 Elo+
Party 3
Hachiman
Hachiman
pataoh
Hachiman
Level 184
God Stats
2W - 5L
1,425 SR
Queue Stats
121W - 130L
1,448 Elo+
Solo
Agni
Agni
szren
Agni
Level 101
God Stats
0W - 2L
1,469 SR
Queue Stats
449W - 410L
1,560 Elo+
Party 1
Team Averages
Level 119
1,479 SR
1,530 Elo+

VS

Team Averages
Level 126
1,450 SR
1,510 Elo+
Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
AxelSpt
Janus
Level 65
God Stats
4W - 4L
1,500 SR
Queue Stats
57W - 59L
1,527 Elo+
Solo
Cerberus
Cerberus
DOOOOOOOOOOONSAH
Cerberus
Level 122
God Stats
7W - 6L
1,550 SR
Queue Stats
452W - 467L
1,514 Elo+
Solo
Tyr
Tyr
Sagbaz
Tyr
Level 127
God Stats
3W - 2L
1,198 SR
Queue Stats
93W - 100L
1,483 Elo+
Party 2
Guan Yu
Guan Yu
krof
Guan Yu
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 116L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 4 / 0
8,126
580
8,047
11,791
5,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Katorasa
Janus
10
0 / 6 / 2
6,210
444
2,261
7,168
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
15
7 / 2 / 2
8,723
623
7,553
9,548
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
pataoh
Hachiman
13
2 / 5 / 3
7,452
532
4,773
11,645
2,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Agni
szren
Agni
12
2 / 4 / 1
7,391
528
5,740
10,785
6,346
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
3 / 3 / 6
7,396
528
9,526
9,945
3,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
AxelSpt
Janus
13
3 / 3 / 1
7,080
506
3,701
7,011
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
3 / 3 / 0
8,247
589
6,585
12,785
13,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tyr
Sagbaz
Tyr
14
6 / 2 / 3
8,265
590
8,818
10,777
5,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Guan Yu
krof
Guan Yu
13
6 / 3 / 2
7,645
546
7,610
11,929
10,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
13
Kills
21
21
Deaths
14
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
0
0.5
W
Artemis
 
Artemis
3
3
6
2
W
Janus
AxelSpt
Janus
3
3
1
1.17
W
3
3
0
1
L
Janus
Katorasa
Janus
0
6
2
0.17
W
Tyr
Sagbaz
Tyr
6
2
3
3.75
L
Loki
7
2
2
4
W
Guan Yu
krof
Guan Yu
6
3
2
2.33
L
Hachiman
pataoh
Hachiman
2
5
3
0.7
L
Agni
szren
Agni
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,374
Damage
36,240
50,937
Taken
52,447
18,747
Mitigated
33,931
10,329
Healing
12,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,047
2,061
0
1,811
11,791
5,198
0
6,218
5,057
1,745
48,111
W
Artemis
 
Artemis
9,526
3,037
0
766
9,945
3,157
0
2,974
6,971
0
50,696
W
Janus
AxelSpt
Janus
3,701
328
0
2,690
7,011
1,701
0
31
6,980
47,313
1,036
W
6,585
473
0
2,967
12,785
13,565
0
403
11,821
47,001
0
L
Janus
Katorasa
Janus
2,261
80
0
663
7,168
1,617
0
0
7,131
30,759
234
W
Tyr
Sagbaz
Tyr
8,818
368
0
1,689
10,777
5,442
205
2,772
7,715
0
46,209
L
Loki
7,553
2,044
0
4,126
9,548
2,833
0
1,788
7,569
0
61,119
W
Guan Yu
krof
Guan Yu
7,610
969
639
3,571
11,929
10,066
0
1,709
10,220
2,961
39,155
L
Hachiman
pataoh
Hachiman
4,773
2,940
0
2,401
11,645
2,753
0
1,373
9,968
0
44,362
L
Agni
szren
Agni
5,740
920
0
1,328
10,785
6,346
0
623
9,822
34,457
1,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,902
Gold Earned
38,633
396
Minions Killed
434
0
Camps Cleared
0
1,390,831
Distance Traveled
1,441,443
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,126
580
105
8
0
296,210
0
W
Artemis
7,396
528
73
5
0
262,863
0
W
Janus
7,080
506
76
5
0
270,251
0
W
Cerberus
8,247
589
164
12
0
273,193
2
L
Janus
6,210
444
63
5
0
227,359
0
W
Tyr
8,265
590
65
5
0
312,761
0
L
Loki
8,723
623
89
6
0
329,946
0
W
Guan Yu
7,645
546
56
4
0
322,375
2
L
Hachiman
7,452
532
76
5
0
258,488
2
L
Agni
7,391
528
63
5
0
278,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role