Player Matchup

Maui
Maui
Masters
IloveFuture
Maui
Masters
Level 68
God Stats
1W - 3L
1,425 SR
Queue Stats
245W - 200L
2,643 MMR
Solo
Artemis
Artemis
Grandmaster
Nika
Artemis
Grandmaster
Level 318
God Stats
11W - 3L
2,132 SR
Queue Stats
742W - 683L
2,920 MMR
Solo
Lancelot
Lancelot
Masters
SoloOrTroll
Lancelot
Masters
Level 389
God Stats
26W - 27L
1,656 SR
Queue Stats
921W - 873L
2,640 MMR
Solo
Freya
Freya
Masters
Ø01324456789Ø
Freya
Masters
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 78L
2,623 MMR
Solo
Nemesis
Nemesis
Masters
кαιѕєя
Nemesis
Masters
Level 109
God Stats
26W - 12L
1,788 SR
Queue Stats
332W - 300L
2,637 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 201
1,700 SR
2,693 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 168
1,706 SR
2,509 MMR
Chiron
Chiron
Masters
 
Chiron
Masters
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Masters
Blоx
Rama
Masters
Level 210
God Stats
21W - 16L
1,660 SR
Queue Stats
437W - 332L
2,572 MMR
Solo
Xing Tian
Xing Tian
Diamond I
Inuzouka
Xing Tian
Diamond I
Level 198
God Stats
1W - 2L
1,954 SR
Queue Stats
69W - 40L
2,613 MMR
Solo
King Arthur
King Arthur
Masters
Seagyll
King Arthur
Masters
Level 147
God Stats
14W - 20L
1,593 SR
Queue Stats
457W - 392L
2,867 MMR
Party 1
Ao Kuang
Ao Kuang
Grandmaster
herøxz
Ao Kuang
Grandmaster
Level 122
God Stats
63W - 35L
1,822 SR
Queue Stats
428W - 359L
2,992 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
6,075
467
2,654
12,423
8,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Nika
Artemis
13
1 / 3 / 2
7,286
560
7,276
9,187
2,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Lancelot
SoloOrTroll
Lancelot
12
0 / 4 / 1
6,714
516
6,115
13,135
7,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 3 / 0
7,418
571
4,407
6,795
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Nemesis
кαιѕєя
Nemesis
11
1 / 3 / 3
6,148
473
7,049
9,575
3,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
AresIx ChelBacchusNu Wa

VS

Bans
MedusaNe ZhaErlang ShenChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
6 / 2 / 4
8,603
662
7,632
10,364
3,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
Blоx
Rama
15
2 / 1 / 2
8,150
627
5,247
6,607
1,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
Inuzouka
Xing Tian
12
2 / 0 / 9
7,818
601
6,067
10,603
8,714
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Seagyll
King Arthur
15
3 / 0 / 4
9,500
731
9,550
11,838
9,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
herøxz
Ao Kuang
14
5 / 1 / 5
7,607
585
6,908
9,240
3,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
4
Kills
18
18
Deaths
4
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
2
4
4
W
Rama
Blоx
Rama
2
1
2
3
L
1
5
2
0.4
W
Xing Tian
Inuzouka
Xing Tian
2
0
9
6.5
L
Artemis
Nika
Artemis
1
3
2
0.67
W
King Arthur
Seagyll
King Arthur
3
0
4
5
L
Lancelot
SoloOrTroll
Lancelot
0
4
1
0.13
W
Ao Kuang
herøxz
Ao Kuang
5
1
5
7.5
L
1
3
0
0.33
L
Nemesis
кαιѕєя
Nemesis
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,501
Damage
35,404
51,115
Taken
48,652
24,011
Mitigated
27,373
8,543
Healing
14,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,632
2,111
497
3,026
10,364
3,602
21
394
9,970
0
69,851
W
Rama
Blоx
Rama
5,247
3,786
0
3,273
6,607
1,778
16
3,435
2,846
0
70,893
L
2,654
247
0
1,544
12,423
8,238
0
4,381
8,042
18,193
0
W
Xing Tian
Inuzouka
Xing Tian
6,067
715
72
1,064
10,603
8,714
32
2,297
8,092
20,587
0
L
Artemis
Nika
Artemis
7,276
1,660
0
904
9,187
2,943
0
1,691
7,496
0
55,690
W
King Arthur
Seagyll
King Arthur
9,550
1,649
0
3,047
11,838
9,935
11
254
11,584
0
76,244
L
Lancelot
SoloOrTroll
Lancelot
6,115
999
0
3,036
13,135
7,437
0
2,329
10,806
0
49,132
W
Ao Kuang
herøxz
Ao Kuang
6,908
817
0
3,292
9,240
3,344
119
132
9,068
49,847
0
L
4,407
1,102
0
2,094
6,795
2,131
0
1,691
5,104
54,471
734
L
Nemesis
кαιѕєя
Nemesis
7,049
1,883
0
965
9,575
3,262
0
2,883
6,692
0
50,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,641
Gold Earned
41,678
452
Minions Killed
492
0
Camps Cleared
0
1,451,058
Distance Traveled
1,436,601
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,603
662
117
9
0
283,850
2
W
Rama
8,150
627
139
11
0
258,346
3
L
Maui
6,075
467
24
2
0
280,296
3
W
Xing Tian
7,818
601
28
2
0
301,136
6
L
Artemis
7,286
560
111
9
0
259,355
0
W
King Arthur
9,500
731
131
10
0
282,434
4
L
Lancelot
6,714
516
108
8
0
316,229
0
W
Ao Kuang
7,607
585
77
6
0
310,835
0
L
Freya
7,418
571
135
10
0
271,171
0
L
Nemesis
6,148
473
74
6
0
324,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role