Player Matchup

Ares
Ares
 
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Adrian619
Artemis
Level 224
God Stats
2W - 0L
1,197 SR
Queue Stats
175W - 182L
1,496 Elo+
Party 2
Nike
Nike
Trunke716
Nike
Level 156
God Stats
1W - 0L
1,557 SR
Queue Stats
37W - 34L
1,462 Elo+
Party 2
Nu Wa
Nu Wa
baddkKarma
Nu Wa
Level 86
God Stats
13W - 4L
1,797 SR
Queue Stats
356W - 365L
1,516 Elo+
Solo
Kukulkan
Kukulkan
chriskahle
Kukulkan
Level 146
God Stats
4W - 4L
1,577 SR
Queue Stats
297W - 314L
1,487 Elo+
Solo
Team Averages
Level 154
1,526 SR
1,492 Elo+

VS

Team Averages
Level 96
1,536 SR
1,507 Elo+
Zeus
Zeus
DJ1191
Zeus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 83L
1,528 Elo+
Solo
Pele
Pele
MEEE181
Pele
Level 107
God Stats
1W - 2L
1,429 SR
Queue Stats
130W - 137L
1,503 Elo+
Party 1
Sun Wukong
Sun Wukong
Shayc181
Sun Wukong
Level 26
God Stats
2W - 1L
1,675 SR
Queue Stats
31W - 46L
1,403 Elo+
Party 1
Hera
Hera
Zephyray
Hera
Level 127
God Stats
0W - 1L
1,798 SR
Queue Stats
33W - 28L
1,556 Elo+
Solo
Merlin
Merlin
willow696
Merlin
Level 60
God Stats
1W - 2L
1,276 SR
Queue Stats
183W - 186L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
1 / 3 / 16
9,879
760
6,476
12,639
13,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
Adrian619
Artemis
16
4 / 3 / 14
10,067
774
7,410
8,363
3,075
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nike
17
9 / 4 / 13
10,927
841
12,361
21,869
15,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nu Wa
18
7 / 0 / 15
10,779
829
9,712
5,216
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
chriskahle
Kukulkan
18
6 / 2 / 12
11,179
860
14,249
5,279
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DJ1191
Zeus
16
3 / 4 / 2
8,874
683
15,008
8,451
3,063
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Pele
MEEE181
Pele
13
1 / 6 / 3
7,997
615
7,028
12,561
3,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Sun Wukong
Shayc181
Sun Wukong
13
1 / 5 / 4
7,844
603
4,215
14,772
13,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
16
3 / 7 / 5
9,487
730
6,577
9,356
3,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
willow696
Merlin
14
2 / 5 / 5
8,339
641
7,305
9,220
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
29
27
Kills
10
12
Deaths
27
70
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
3
16
3
W
Artemis
Adrian619
Artemis
4
3
14
3.67
L
Zeus
DJ1191
Zeus
3
4
2
1
L
Pele
MEEE181
Pele
1
6
3
0.42
L
Sun Wukong
Shayc181
Sun Wukong
1
5
4
0.6
W
Nike
9
4
13
3.88
L
Hera
3
7
5
0.79
W
Nu Wa
7
0
15
14.5
W
Kukulkan
chriskahle
Kukulkan
6
2
12
6
L
Merlin
willow696
Merlin
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,208
Damage
40,133
53,366
Taken
54,360
36,006
Mitigated
27,499
19,490
Healing
10,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,476
91
419
3,208
12,639
13,018
424
5,686
6,671
9,128
2,624
W
Artemis
Adrian619
Artemis
7,410
1,916
684
1,683
8,363
3,075
2,557
6,415
1,684
0
27,152
L
Zeus
DJ1191
Zeus
15,008
530
396
1,082
8,451
3,063
0
3,441
5,010
33,635
482
L
Pele
MEEE181
Pele
7,028
780
0
2,323
12,561
3,935
0
6,782
5,779
0
18,880
L
Sun Wukong
Shayc181
Sun Wukong
4,215
440
744
2,769
14,772
13,230
0
10,733
4,039
0
8,154
W
Nike
12,361
443
1,408
5,608
21,869
15,946
497
9,386
12,059
0
23,338
L
Hera
6,577
1,225
527
1,144
9,356
3,544
170
4,985
4,371
22,759
0
W
Nu Wa
9,712
2,481
1,020
1,609
5,216
1,749
2,486
2,759
2,147
25,950
635
W
Kukulkan
chriskahle
Kukulkan
14,249
613
2,710
1,141
5,279
2,218
1,908
2,936
2,097
37,476
0
L
Merlin
willow696
Merlin
7,305
47
0
1,458
9,220
3,727
0
3,789
5,431
29,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,831
Gold Earned
42,541
148
Minions Killed
157
0
Camps Cleared
0
1,250,363
Distance Traveled
1,139,947
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,879
760
7
1
0
266,739
0
W
Artemis
10,067
774
40
3
0
248,000
0
L
Zeus
8,874
683
57
4
0
207,948
0
L
Pele
7,997
615
23
2
0
249,016
0
L
Sun Wukong
7,844
603
11
1
0
238,207
0
W
Nike
10,927
841
20
2
0
229,226
0
L
Hera
9,487
730
31
2
0
223,046
0
W
Nu Wa
10,779
829
29
2
0
261,744
0
W
Kukulkan
11,179
860
52
4
0
244,654
0
L
Merlin
8,339
641
35
3
0
221,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role