Player Matchup

Cerberus
Cerberus
Coruptedmask
Cerberus
Level 122
God Stats
7W - 10L
1,564 SR
Queue Stats
61W - 66L
1,516 Elo+
Solo
Arachne
Arachne
DankyWinky
Arachne
Level 51
God Stats
4W - 5L
1,660 SR
Queue Stats
5W - 9L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
Edwah Krav
Baron Samedi
Level 147
God Stats
0W - 1L
1,306 SR
Queue Stats
46W - 41L
1,606 Elo+
Solo
Ra
Ra
Kinosaypient
Ra
Level 145
God Stats
10W - 8L
1,559 SR
Queue Stats
420W - 446L
1,506 Elo+
Solo
Xbalanque
Xbalanque
NATEK3
Xbalanque
Level 127
God Stats
2W - 1L
1,761 SR
Queue Stats
94W - 90L
1,469 Elo+
Solo
Team Averages
Level 118
1,570 SR
1,523 Elo+

VS

Team Averages
Level 116
1,612 SR
1,513 Elo+
Ymir
Ymir
Relax_YourDone74
Ymir
Level 128
God Stats
51W - 53L
1,497 SR
Queue Stats
330W - 319L
1,418 Elo+
Party 1
Nemesis
Nemesis
Sgt_Gunreaper13
Nemesis
Level 104
God Stats
9W - 9L
1,581 SR
Queue Stats
248W - 244L
1,508 Elo+
Solo
Cu Chulainn
Cu Chulainn
UnoMarkG
Cu Chulainn
Level 124
God Stats
38W - 28L
1,600 SR
Queue Stats
277W - 253L
1,513 Elo+
Party 1
Nu Wa
Nu Wa
lucianocesar2512
Nu Wa
Level 85
God Stats
2W - 0L
1,746 SR
Queue Stats
29W - 19L
1,558 Elo+
Solo
Izanami
Izanami
td4w
Izanami
Level 139
God Stats
15W - 15L
1,636 SR
Queue Stats
121W - 112L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Coruptedmask
Cerberus
9
0 / 1 / 1
5,556
463
3,478
11,879
6,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
DankyWinky
Arachne
9
0 / 2 / 0
4,926
411
779
6,172
1,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Edwah Krav
Baron Samedi
11
1 / 3 / 0
6,188
516
2,805
10,662
4,501
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
1 / 0 / 0
7,245
604
2,085
4,742
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
NATEK3
Xbalanque
10
1 / 1 / 0
5,409
451
4,282
6,757
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,352
529
2,437
6,865
4,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 1
6,066
506
5,417
7,255
2,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
UnoMarkG
Cu Chulainn
12
2 / 1 / 1
6,927
577
4,545
7,072
5,346
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
0 / 1 / 2
6,041
503
3,562
3,832
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
td4w
Izanami
12
3 / 0 / 1
6,989
582
10,353
5,862
1,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
7
7
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Coruptedmask
Cerberus
0
1
1
0.5
L
Arachne
DankyWinky
Arachne
0
2
0
0
L
Baron Samedi
Edwah Krav
Baron Samedi
1
3
0
0.33
L
1
0
0
1
L
Xbalanque
NATEK3
Xbalanque
1
1
0
1
W
0
1
3
1.5
W
2
0
1
2.5
W
Cu Chulainn
UnoMarkG
Cu Chulainn
2
1
1
2.5
W
0
1
2
1
W
Izanami
td4w
Izanami
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,429
Damage
26,314
40,212
Taken
30,886
16,235
Mitigated
15,232
16,380
Healing
10,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Coruptedmask
Cerberus
3,478
28
161
5,443
11,879
6,868
0
1,108
10,771
23,875
0
L
Arachne
DankyWinky
Arachne
779
409
0
2,307
6,172
1,826
0
767
5,405
0
25,806
L
Baron Samedi
Edwah Krav
Baron Samedi
2,805
538
0
3,505
10,662
4,501
0
428
10,234
39,385
1,013
L
2,085
141
250
2,261
4,742
1,267
0
2,411
2,331
71,806
687
L
Xbalanque
NATEK3
Xbalanque
4,282
1,491
0
2,453
6,757
1,773
0
1,138
5,619
0
37,578
W
2,437
304
369
2,634
6,865
4,336
0
2,072
4,793
16,795
2,333
W
5,417
2,283
0
1,480
7,255
2,529
0
527
6,728
0
51,792
W
Cu Chulainn
UnoMarkG
Cu Chulainn
4,545
344
0
2,081
7,072
5,346
258
2,506
4,566
0
50,179
W
3,562
873
0
960
3,832
1,086
0
1,843
1,929
37,904
771
W
Izanami
td4w
Izanami
10,353
7,789
0
2,844
5,862
1,935
0
1,227
4,635
0
69,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,324
Gold Earned
32,375
375
Minions Killed
397
0
Camps Cleared
0
1,151,228
Distance Traveled
1,129,503
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,556
463
40
3
0
242,957
0
L
Arachne
4,926
411
53
4
0
244,005
2
L
Baron Samedi
6,188
516
74
6
0
192,882
0
L
Ra
7,245
604
125
10
0
254,154
2
L
Xbalanque
5,409
451
83
7
0
217,230
0
W
Ymir
6,352
529
32
3
0
220,900
6
W
Nemesis
6,066
506
86
7
0
295,517
0
W
Cu Chulainn
6,927
577
73
6
0
216,955
0
W
Nu Wa
6,041
503
78
7
0
181,410
0
W
Izanami
6,989
582
128
11
0
214,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role