Player Matchup

Thor
Thor
BigRayVT
Thor
Level 103
God Stats
4W - 6L
1,324 SR
Queue Stats
65W - 66L
1,424 Elo+
Solo
Janus
Janus
Nuts0nFan
Janus
Level 39
God Stats
1W - 0L
1,420 SR
Queue Stats
6W - 10L
1,380 Elo+
Solo
Hou Yi
Hou Yi
SirDadBossMan
Hou Yi
Level 49
God Stats
5W - 9L
1,345 SR
Queue Stats
590W - 626L
1,406 Elo+
Solo
Loki
Loki
So_realbabe
Loki
Level 143
God Stats
31W - 50L
1,397 SR
Queue Stats
967W - 996L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
Xoloxolo
Baron Samedi
Level 47
God Stats
7W - 6L
1,361 SR
Queue Stats
89W - 131L
1,398 Elo+
Solo
Team Averages
Level 76
1,369 SR
1,404 Elo+

VS

Team Averages
Level 59
1,474 SR
1,419 Elo+
Chang'e
Chang'e
 
Chang'e
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Biauko
Rama
Level 61
God Stats
13W - 16L
1,411 SR
Queue Stats
143W - 173L
1,379 Elo+
Solo
Chaac
Chaac
Le_Prince_Oreo
Chaac
Level 45
God Stats
2W - 3L
1,618 SR
Queue Stats
15W - 24L
1,458 Elo+
Solo
Ymir
Ymir
SopaDeFrango
Ymir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,417 Elo+
Solo
Neith
Neith
nwijndijnifejb
Neith
Level 60
God Stats
6W - 10L
1,340 SR
Queue Stats
230W - 260L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
2 / 3 / 5
6,480
1,296
3,850
5,230
1,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Nuts0nFan
Janus
11
4 / 1 / 2
6,889
1,378
5,794
2,767
814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 4
6,665
1,333
3,782
4,497
1,673
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 0 / 8
6,512
1,302
3,717
4,338
2,296
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Xoloxolo
Baron Samedi
11
1 / 0 / 7
6,403
1,281
5,575
2,702
1,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

373

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 1 / 3
5,884
1,177
1,771
3,261
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
Biauko
Rama
11
2 / 4 / 2
6,352
1,270
2,498
5,746
1,828
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
3 / 4 / 2
7,044
1,409
7,262
8,103
8,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
0 / 1 / 4
6,558
1,312
4,420
8,878
6,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 0 / 0
5,185
1,037
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
10
Kills
5
5
Deaths
10
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
3
1.5
L
Rama
Biauko
Rama
2
4
2
0.75
W
Thor
2
3
5
1.5
L
3
4
2
1
W
Janus
Nuts0nFan
Janus
4
1
2
5
W
2
1
4
4
W
1
0
8
5
L
0
1
4
2
W
Baron Samedi
Xoloxolo
Baron Samedi
1
0
7
4.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,718
Damage
15,951
19,534
Taken
25,988
8,560
Mitigated
17,225
3,778
Healing
4,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,771
87
657
926
3,261
954
0
1,074
2,088
14,219
0
L
Rama
Biauko
Rama
2,498
1,885
0
850
5,746
1,828
0
1,770
3,833
0
10,676
W
Thor
3,850
858
33
206
5,230
1,811
0
1,194
3,825
0
12,190
L
7,262
799
0
1,614
8,103
8,247
0
3,095
4,622
0
14,058
W
Janus
Nuts0nFan
Janus
5,794
718
0
396
2,767
814
0
1,209
1,495
18,661
0
W
3,782
1,193
0
0
4,497
1,673
0
1,118
3,224
0
13,891
W
3,717
359
0
423
4,338
2,296
0
1,709
2,596
0
11,434
L
4,420
816
0
511
8,878
6,196
0
3,720
4,589
15,258
0
W
Baron Samedi
Xoloxolo
Baron Samedi
5,575
181
1,391
1,329
2,702
1,966
0
961
1,665
7,552
564
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,949
Gold Earned
31,023
97
Minions Killed
91
4
Camps Cleared
4
506,035
Distance Traveled
399,420
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,884
1,177
32
6
0
79,849
0
L
Rama
6,352
1,270
16
3
0
103,190
0
W
Thor
6,480
1,296
15
3
1
86,429
0
L
Chaac
7,044
1,409
17
3
3
109,278
0
W
Janus
6,889
1,378
36
7
2
96,912
1
W
Hou Yi
6,665
1,333
17
3
0
95,716
0
W
Loki
6,512
1,302
22
4
1
129,291
0
L
Ymir
6,558
1,312
26
5
1
107,103
0
W
Baron Samedi
6,403
1,281
7
1
0
97,687
0
L
Neith
5,185
1,037
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role