Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Dr_Flotur_
Cthulhu
Level 62
God Stats
7W - 1L
1,728 SR
Queue Stats
66W - 67L
1,474 Elo+
Solo
Mercury
Mercury
krallvin
Mercury
Level 118
God Stats
4W - 2L
1,636 SR
Queue Stats
74W - 60L
1,488 Elo+
Solo
Ra
Ra
xXB-u-R-n-ZXx
Ra
Level 177
God Stats
8W - 12L
1,475 SR
Queue Stats
278W - 294L
1,511 Elo+
Party 1
Freya
Freya
xXMrJackson23Xx
Freya
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 128L
1,505 Elo+
Party 1
Team Averages
Level 133
1,568 SR
1,496 Elo+

VS

Team Averages
Level 114
1,396 SR
1,491 Elo+
Ra
Ra
 
Ra
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Peradiso
Cabrakan
Level 136
God Stats
0W - 2L
1,324 SR
Queue Stats
242W - 218L
1,529 Elo+
Solo
Danzaburou
Danzaburou
XxmurdoggxX
Danzaburou
Level 109
God Stats
0W - 4L
1,174 SR
Queue Stats
17W - 16L
1,510 Elo+
Party 2
Lancelot
Lancelot
blackcaster
Lancelot
Level 139
God Stats
1W - 2L
1,480 SR
Queue Stats
91W - 98L
1,491 Elo+
Solo
Sobek
Sobek
micasso99
Sobek
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
7 / 0 / 0
7,873
787
8,092
6,486
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Dr_Flotur_
Cthulhu
9
2 / 2 / 4
5,270
527
6,272
7,301
3,303
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
krallvin
Mercury
10
1 / 2 / 3
5,323
532
1,895
6,413
2,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 1 / 2
7,322
732
2,949
2,645
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 6
5,779
578
6,008
5,938
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
4 / 1 / 0
6,453
645
2,312
4,834
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Peradiso
Cabrakan
9
0 / 7 / 0
5,064
506
4,280
10,165
5,857
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Danzaburou
XxmurdoggxX
Danzaburou
9
1 / 3 / 2
4,796
480
3,592
7,295
2,051
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
blackcaster
Lancelot
9
1 / 3 / 4
4,978
498
4,001
7,559
2,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sobek
micasso99
Sobek
9
0 / 2 / 3
5,066
507
2,407
8,966
7,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
16
Kills
6
6
Deaths
16
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
0
0
7
L
Ra
 
Ra
4
1
0
4
W
Cthulhu
Dr_Flotur_
Cthulhu
2
2
4
2
L
Cabrakan
Peradiso
Cabrakan
0
7
0
0
L
Danzaburou
XxmurdoggxX
Danzaburou
1
3
2
0.67
L
Lancelot
blackcaster
Lancelot
1
3
4
1
W
Mercury
krallvin
Mercury
1
2
3
1.25
L
Sobek
micasso99
Sobek
0
2
3
0.75
W
4
1
2
5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,216
Damage
16,592
28,783
Taken
38,819
10,850
Mitigated
18,931
12,435
Healing
11,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,092
4,585
0
5,407
6,486
2,260
162
3,426
3,060
0
55,233
L
Ra
 
Ra
2,312
160
444
2,273
4,834
1,643
0
1,575
3,159
47,586
0
W
Cthulhu
Dr_Flotur_
Cthulhu
6,272
544
203
1,623
7,301
3,303
0
2,141
5,160
24,671
976
L
Cabrakan
Peradiso
Cabrakan
4,280
620
0
2,498
10,165
5,857
0
148
9,979
30,584
513
L
Danzaburou
XxmurdoggxX
Danzaburou
3,592
1,316
167
2,619
7,295
2,051
0
4,021
2,898
0
31,126
L
Lancelot
blackcaster
Lancelot
4,001
815
0
600
7,559
2,353
0
2,517
4,854
0
23,097
W
Mercury
krallvin
Mercury
1,895
503
0
1,058
6,413
2,520
0
1,073
5,340
0
30,351
L
Sobek
micasso99
Sobek
2,407
152
239
2,186
8,966
7,027
0
5,513
3,039
13,111
485
W
2,949
43
422
701
2,645
1,028
0
1,002
1,643
42,498
1,028
W
6,008
1,903
0
3,021
5,938
1,739
0
1,205
4,733
28,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,567
Gold Earned
26,357
354
Minions Killed
272
0
Camps Cleared
0
1,090,848
Distance Traveled
1,021,851
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,873
787
90
9
0
194,911
1
L
Ra
6,453
645
105
11
0
204,022
2
W
Cthulhu
5,270
527
41
4
0
215,483
0
L
Cabrakan
5,064
506
63
6
0
174,774
0
L
Danzaburou
4,796
480
53
5
0
191,065
0
L
Lancelot
4,978
498
35
4
0
249,630
0
W
Mercury
5,323
532
61
6
0
247,901
0
L
Sobek
5,066
507
16
2
0
202,360
0
W
Ra
7,322
732
111
11
0
227,151
0
W
Freya
5,779
578
51
5
0
205,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role