Player Matchup

Loki
Loki
 
Loki
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
ERYK32
Chiron
Level 100
God Stats
12W - 8L
1,766 SR
Queue Stats
239W - 235L
1,485 Elo+
Party 1
Ares
Ares
ItsBenAgain502
Ares
Level 87
God Stats
2W - 1L
1,702 SR
Queue Stats
124W - 129L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
VentusPL
Gilgamesh
Level 117
God Stats
6W - 9L
1,602 SR
Queue Stats
204W - 200L
1,480 Elo+
Party 1
Nu Wa
Nu Wa
gabrielpahop
Nu Wa
Level 128
God Stats
82W - 60L
1,551 SR
Queue Stats
554W - 518L
1,472 Elo+
Solo
Team Averages
Level 104
1,624 SR
1,486 Elo+

VS

Team Averages
Level 91
1,526 SR
1,491 Elo+
Surtr
Surtr
Britlep
Surtr
Level 120
God Stats
1W - 4L
1,358 SR
Queue Stats
99W - 95L
1,533 Elo+
Solo
Kuzenbo
Kuzenbo
DoeppelGengar
Kuzenbo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Pele
Pele
WingedIcarus429
Pele
Level 103
God Stats
1W - 2L
1,269 SR
Queue Stats
35W - 46L
1,411 Elo+
Solo
Izanami
Izanami
frost77264
Izanami
Level 76
God Stats
14W - 8L
1,657 SR
Queue Stats
174W - 172L
1,483 Elo+
Party 2
Eset
Eset
mixerrrrr
Eset
Level 154
God Stats
2W - 1L
1,845 SR
Queue Stats
213W - 191L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
3 / 3 / 6
6,885
530
3,939
9,650
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
ERYK32
Chiron
13
7 / 0 / 8
8,206
631
11,534
6,740
2,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 0 / 11
7,805
600
3,456
9,631
7,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
VentusPL
Gilgamesh
14
3 / 2 / 1
8,306
639
9,260
12,819
5,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
7 / 2 / 5
8,328
641
11,197
6,524
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Britlep
Surtr
12
1 / 2 / 0
6,832
526
8,674
13,222
8,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kuzenbo
9
0 / 5 / 1
5,516
424
2,596
10,677
8,831
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 4 / 5
6,679
514
9,013
13,193
4,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
frost77264
Izanami
10
2 / 7 / 0
5,750
442
3,088
9,357
2,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
13
3 / 4 / 1
7,625
587
5,957
7,109
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
22
Kills
7
7
Deaths
22
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
3
6
2
L
Surtr
Britlep
Surtr
1
2
0
0.5
L
Kuzenbo
0
5
1
0.1
W
Chiron
ERYK32
Chiron
7
0
8
11
W
2
0
11
7.5
W
Gilgamesh
VentusPL
Gilgamesh
3
2
1
1.75
L
1
4
5
0.88
L
Izanami
frost77264
Izanami
2
7
0
0.29
W
7
2
5
4.75
L
Eset
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,386
Damage
29,328
45,364
Taken
53,558
20,049
Mitigated
26,393
14,326
Healing
9,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,939
874
0
4,702
9,650
2,997
0
1,252
8,324
0
40,876
L
Surtr
Britlep
Surtr
8,674
3,347
0
3,729
13,222
8,379
0
1,837
11,385
987
47,831
L
Kuzenbo
2,596
1,113
0
360
10,677
8,831
0
2,652
8,025
12,907
0
W
Chiron
ERYK32
Chiron
11,534
3,562
384
2,136
6,740
2,046
681
1,424
5,316
0
54,564
W
3,456
209
0
2,188
9,631
7,362
45
2,542
7,016
16,043
5,364
W
Gilgamesh
VentusPL
Gilgamesh
9,260
3,991
0
4,053
12,819
5,682
35
988
11,106
0
62,279
L
9,013
1,541
0
2,935
13,193
4,712
0
3,822
9,371
0
55,012
L
Izanami
frost77264
Izanami
3,088
1,794
0
1,523
9,357
2,511
0
1,877
7,480
0
30,762
W
11,197
4,500
0
863
6,524
1,962
1,542
2,898
3,586
54,869
0
L
Eset
5,957
471
165
552
7,109
1,960
127
3,991
3,118
54,526
1,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,530
Gold Earned
32,402
400
Minions Killed
362
0
Camps Cleared
0
1,314,225
Distance Traveled
1,225,299
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,885
530
71
5
0
292,137
0
L
Surtr
6,832
526
94
7
0
239,261
0
L
Kuzenbo
5,516
424
22
2
0
249,869
0
W
Chiron
8,206
631
88
7
0
270,708
2
W
Ares
7,805
600
30
2
0
260,358
3
W
Gilgamesh
8,306
639
118
9
0
242,103
0
L
Pele
6,679
514
86
7
0
265,325
0
L
Izanami
5,750
442
46
4
0
228,132
0
W
Nu Wa
8,328
641
93
7
0
248,919
0
L
Eset
7,625
587
114
9
0
242,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role