Player Matchup

Hachiman
Hachiman
Hackinabox
Hachiman
Level 180
God Stats
3W - 6L
1,544 SR
Queue Stats
232W - 222L
1,501 Elo+
Solo
Osiris
Osiris
Lolxmello
Osiris
Level 118
God Stats
0W - 2L
1,286 SR
Queue Stats
50W - 56L
1,503 Elo+
Party 1
Mercury
Mercury
Msyxaz
Mercury
Level 108
God Stats
1W - 3L
1,387 SR
Queue Stats
23W - 26L
1,500 Elo+
Party 1
Thoth
Thoth
pudgepug
Thoth
Level 162
God Stats
0W - 3L
1,614 SR
Queue Stats
322W - 272L
1,528 Elo+
Solo
Charon
Charon
ya1c
Charon
Level 147
God Stats
1W - 1L
1,756 SR
Queue Stats
87W - 84L
1,564 Elo+
Party 1
Team Averages
Level 143
1,517 SR
1,519 Elo+

VS

Team Averages
Level 139
1,642 SR
1,579 Elo+
Sun Wukong
Sun Wukong
Lēon
Sun Wukong
Level 134
God Stats
11W - 10L
1,355 SR
Queue Stats
239W - 221L
1,502 Elo+
Solo
Ao Kuang
Ao Kuang
SmellyFrog
Ao Kuang
Level 158
God Stats
10W - 9L
1,555 SR
Queue Stats
393W - 345L
1,583 Elo+
Solo
Sylvanus
Sylvanus
Sσσfy
Sylvanus
Level 173
God Stats
7W - 5L
1,866 SR
Queue Stats
165W - 132L
1,639 Elo+
Solo
Danzaburou
Danzaburou
Thelidrin
Danzaburou
Level 122
God Stats
8W - 3L
1,934 SR
Queue Stats
51W - 33L
1,586 Elo+
Solo
Tiamat
Tiamat
kayak_jones
Tiamat
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 41L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Hackinabox
Hachiman
9
0 / 5 / 0
5,172
431
4,854
8,329
2,314
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Osiris
Lolxmello
Osiris
11
1 / 3 / 2
6,781
565
4,979
10,696
9,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Msyxaz
Mercury
10
2 / 2 / 4
6,338
528
4,211
7,583
2,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
pudgepug
Thoth
14
8 / 2 / 2
8,753
729
9,117
6,616
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon
ya1c
Charon
9
0 / 3 / 1
6,007
501
5,061
10,540
6,837
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lēon
Sun Wukong
13
1 / 2 / 4
7,431
619
5,518
8,334
4,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ao Kuang
SmellyFrog
Ao Kuang
13
7 / 3 / 1
7,316
610
5,972
10,115
3,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Sσσfy
Sylvanus
13
1 / 0 / 8
7,723
644
5,678
9,471
7,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Thelidrin
Danzaburou
14
6 / 0 / 3
7,928
661
8,297
8,589
3,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
11
0 / 6 / 0
6,266
522
3,039
8,421
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
11
Kills
15
15
Deaths
11
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Hackinabox
Hachiman
0
5
0
0
L
Osiris
Lolxmello
Osiris
1
3
2
0.67
W
Sun Wukong
Lēon
Sun Wukong
1
2
4
1.5
L
Mercury
Msyxaz
Mercury
2
2
4
2
W
Ao Kuang
SmellyFrog
Ao Kuang
7
3
1
2.5
W
Sylvanus
Sσσfy
Sylvanus
1
0
8
5
W
Danzaburou
Thelidrin
Danzaburou
6
0
3
7.5
W
Tiamat
0
6
0
0
L
Thoth
pudgepug
Thoth
8
2
2
4.5
L
Charon
ya1c
Charon
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,222
Damage
28,504
43,764
Taken
44,930
23,537
Mitigated
21,278
8,082
Healing
23,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Hackinabox
Hachiman
4,854
2,614
0
1,633
8,329
2,314
0
2,763
5,566
0
37,059
L
Osiris
Lolxmello
Osiris
4,979
1,535
0
1,270
10,696
9,558
0
1,545
8,563
0
41,438
W
Sun Wukong
Lēon
Sun Wukong
5,518
1,210
0
3,949
8,334
4,829
0
610
7,105
0
46,702
L
Mercury
Msyxaz
Mercury
4,211
2,351
0
1,733
7,583
2,610
0
2,616
4,713
0
41,320
W
Ao Kuang
SmellyFrog
Ao Kuang
5,972
1,204
0
4,749
10,115
3,233
0
1,934
7,859
48,523
8,846
W
Sylvanus
Sσσfy
Sylvanus
5,678
1,482
3,833
4,854
9,471
7,031
0
3,203
6,200
21,728
3,755
W
Danzaburou
Thelidrin
Danzaburou
8,297
3,872
0
4,912
8,589
3,483
0
2,242
6,347
0
63,537
W
Tiamat
3,039
158
0
1,203
8,421
2,702
0
5,537
2,587
32,480
0
L
Thoth
pudgepug
Thoth
9,117
634
0
1,061
6,616
2,218
0
3,138
3,234
57,986
628
L
Charon
ya1c
Charon
5,061
1,199
0
2,385
10,540
6,837
0
3,207
7,333
20,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,051
Gold Earned
36,664
368
Minions Killed
423
0
Camps Cleared
0
1,297,278
Distance Traveled
1,256,979
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,172
431
59
5
0
244,830
0
L
Osiris
6,781
565
82
7
0
223,780
4
W
Sun Wukong
7,431
619
94
8
0
241,037
1
L
Mercury
6,338
528
73
6
0
309,193
1
W
Ao Kuang
7,316
610
83
7
0
292,639
0
W
Sylvanus
7,723
644
40
3
0
254,559
6
W
Danzaburou
7,928
661
118
10
0
254,595
0
W
Tiamat
6,266
522
88
7
0
214,149
0
L
Thoth
8,753
729
132
11
0
264,311
1
L
Charon
6,007
501
22
2
0
255,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role