Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Sportfreund479
Discordia
Level 107
God Stats
4W - 1L
1,748 SR
Queue Stats
160W - 152L
1,436 Elo+
Party 1
Surtr
Surtr
The_Devil2004
Surtr
Level 57
God Stats
37W - 23L
1,552 SR
Queue Stats
200W - 223L
1,405 Elo+
Solo
Tsukuyomi
Tsukuyomi
derdoktorsnens
Tsukuyomi
Level 107
God Stats
4W - 0L
1,885 SR
Queue Stats
68W - 64L
1,361 Elo+
Party 1
Apollo
Apollo
justkidd1n
Apollo
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 109
1,637 SR
1,441 Elo+

VS

Team Averages
Level 80
1,545 SR
1,422 Elo+
Kali
Kali
Dark-Destroy33
Kali
Level 77
God Stats
4W - 3L
1,512 SR
Queue Stats
56W - 71L
1,352 Elo+
Solo
Cthulhu
Cthulhu
IReminho9781
Cthulhu
Level 141
God Stats
11W - 8L
1,421 SR
Queue Stats
313W - 301L
1,480 Elo+
Solo
Chronos
Chronos
Th3K1ngG4m3
Chronos
Level 60
God Stats
4W - 2L
1,584 SR
Queue Stats
51W - 67L
1,381 Elo+
Solo
Gilgamesh
Gilgamesh
cancelleddude
Gilgamesh
Level 62
God Stats
72W - 77L
1,503 SR
Queue Stats
217W - 244L
1,465 Elo+
Solo
Janus
Janus
vijoy285
Janus
Level 61
God Stats
1W - 2L
1,707 SR
Queue Stats
69W - 67L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
4 / 0 / 12
8,875
592
7,842
18,033
13,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Sportfreund479
Discordia
17
3 / 0 / 6
9,930
662
4,497
4,784
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 3 / 4
8,348
557
9,326
13,578
10,966
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Tsukuyomi
derdoktorsnens
Tsukuyomi
14
5 / 0 / 10
8,608
574
11,819
11,627
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
justkidd1n
Apollo
16
12 / 1 / 5
9,800
653
11,877
8,720
2,600
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
5,258
351
1,436
8,417
2,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
IReminho9781
Cthulhu
9
0 / 6 / 0
5,759
384
8,157
11,604
6,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Th3K1ngG4m3
Chronos
10
0 / 8 / 0
5,740
383
5,901
11,165
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Gilgamesh
cancelleddude
Gilgamesh
15
3 / 3 / 0
8,559
571
11,311
21,405
15,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
vijoy285
Janus
11
0 / 6 / 0
6,293
420
1,355
9,379
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
3
25
Kills
3
4
Deaths
25
37
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
4
0
12
10
L
0
2
0
0
L
Cthulhu
IReminho9781
Cthulhu
0
6
0
0
W
Discordia
Sportfreund479
Discordia
3
0
6
6
L
Chronos
Th3K1ngG4m3
Chronos
0
8
0
0
W
1
3
4
1
L
Gilgamesh
cancelleddude
Gilgamesh
3
3
0
1
W
Tsukuyomi
derdoktorsnens
Tsukuyomi
5
0
10
10
W
Apollo
justkidd1n
Apollo
12
1
5
14.5
L
Janus
vijoy285
Janus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,361
Damage
28,160
56,742
Taken
61,970
32,111
Mitigated
29,616
21,964
Healing
11,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
7,842
993
264
5,163
18,033
13,019
530
6,511
10,306
30,913
0
L
1,436
542
0
1,889
8,417
2,807
0
1,312
7,105
0
23,271
L
Cthulhu
IReminho9781
Cthulhu
8,157
415
270
1,190
11,604
6,176
0
3,111
8,493
23,443
0
W
Discordia
Sportfreund479
Discordia
4,497
316
0
1,050
4,784
1,459
910
533
4,155
74,578
2,524
L
Chronos
Th3K1ngG4m3
Chronos
5,901
1,244
0
840
11,165
2,967
0
3,943
7,222
32,375
934
W
9,326
3,579
0
5,099
13,578
10,966
222
259
13,319
886
52,017
L
Gilgamesh
cancelleddude
Gilgamesh
11,311
3,654
0
4,341
21,405
15,196
0
725
19,723
0
72,982
W
Tsukuyomi
derdoktorsnens
Tsukuyomi
11,819
2,889
0
5,728
11,627
4,067
1,389
1,809
9,538
0
64,578
W
Apollo
justkidd1n
Apollo
11,877
8,171
0
4,660
8,720
2,600
2,461
3,722
4,290
0
68,234
L
Janus
vijoy285
Janus
1,355
179
81
2,446
9,379
2,470
0
3,616
5,763
35,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,561
Gold Earned
31,609
490
Minions Killed
366
0
Camps Cleared
0
1,472,063
Distance Traveled
1,288,285
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,875
592
36
2
0
316,154
0
L
Kali
5,258
351
36
2
0
197,986
2
L
Cthulhu
5,759
384
48
3
0
239,232
0
W
Discordia
9,930
662
141
9
0
270,313
0
L
Chronos
5,740
383
57
4
0
283,293
0
W
Surtr
8,348
557
97
6
0
245,089
0
L
Gilgamesh
8,559
571
151
10
0
293,904
0
W
Tsukuyomi
8,608
574
109
7
0
340,659
0
W
Apollo
9,800
653
107
7
0
299,848
2
L
Janus
6,293
420
74
5
0
273,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role