Player Matchup

King Arthur
King Arthur
EchoKnight97
King Arthur
Level 77
God Stats
34W - 33L
1,532 SR
Queue Stats
308W - 295L
1,500 Elo+
Solo
Loki
Loki
GamerLover54
Loki
Level 146
God Stats
63W - 22L
1,794 SR
Queue Stats
88W - 41L
1,648 Elo+
Solo
Yemoja
Yemoja
LeananFae
Yemoja
Level 142
God Stats
3W - 3L
1,473 SR
Queue Stats
245W - 244L
1,519 Elo+
Party 1
Bellona
Bellona
TheDevilsProblem
Bellona
Level 106
God Stats
8W - 7L
1,636 SR
Queue Stats
189W - 184L
1,477 Elo+
Party 1
Zhong Kui
Zhong Kui
jcwdozer66
Zhong Kui
Level 155
God Stats
4W - 0L
1,898 SR
Queue Stats
315W - 297L
1,531 Elo+
Solo
Team Averages
Level 125
1,667 SR
1,535 Elo+

VS

Team Averages
Level 118
1,623 SR
1,586 Elo+
Athena
Athena
 
Athena
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Ihitthosebro465
Apollo
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 132L
1,472 Elo+
Solo
Ratatoskr
Ratatoskr
RJ0711
Ratatoskr
Level 62
God Stats
5W - 1L
2,017 SR
Queue Stats
115W - 113L
1,559 Elo+
Solo
Kali
Kali
acrozeeee
Kali
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,916 Elo+
Solo
Anubis
Anubis
cojotrash
Anubis
Level 115
God Stats
7W - 5L
1,598 SR
Queue Stats
735W - 691L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EchoKnight97
King Arthur
12
2 / 1 / 2
6,915
692
4,348
6,775
3,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 0 / 2
6,994
699
5,613
5,075
1,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
LeananFae
Yemoja
12
3 / 1 / 4
6,658
666
4,269
4,799
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
2 / 1 / 0
5,727
573
2,007
6,003
2,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
jcwdozer66
Zhong Kui
10
2 / 0 / 1
6,328
633
1,083
3,172
2,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 1 / 0
4,411
441
187
3,610
1,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

2
0 / 1 / 0
3,627
363
282
903
173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ratatoskr
RJ0711
Ratatoskr
10
1 / 4 / 0
5,540
554
2,825
8,738
4,837
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kali
9
2 / 2 / 1
5,316
532
1,952
6,357
1,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
cojotrash
Anubis
10
0 / 6 / 3
5,404
540
5,739
7,887
2,985
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
14
Kills
3
3
Deaths
14
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
0
0
W
King Arthur
EchoKnight97
King Arthur
2
1
2
3
W
5
0
2
6
L
0
1
0
0
W
Yemoja
LeananFae
Yemoja
3
1
4
5
L
Ratatoskr
RJ0711
Ratatoskr
1
4
0
0.25
W
2
1
0
2
L
Kali
2
2
1
1.25
L
Anubis
cojotrash
Anubis
0
6
3
0.25
W
Zhong Kui
jcwdozer66
Zhong Kui
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,320
Damage
10,985
25,824
Taken
27,495
11,724
Mitigated
11,432
6,682
Healing
8,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
187
0
139
137
3,610
1,499
0
153
3,393
11,446
0
W
King Arthur
EchoKnight97
King Arthur
4,348
747
0
1,900
6,775
3,640
140
1,210
5,565
0
43,696
W
5,613
2,654
0
1,397
5,075
1,410
0
39
5,036
0
45,821
L
282
136
0
204
903
173
0
312
535
0
1,397
W
Yemoja
LeananFae
Yemoja
4,269
758
899
9
4,799
1,233
0
2,833
1,966
30,723
1,535
L
Ratatoskr
RJ0711
Ratatoskr
2,825
356
0
3,361
8,738
4,837
0
0
8,738
0
34,385
W
2,007
616
0
998
6,003
2,954
501
1,323
4,680
0
34,464
L
Kali
1,952
867
0
2,914
6,357
1,938
0
1,327
4,920
0
23,645
L
Anubis
cojotrash
Anubis
5,739
254
0
1,887
7,887
2,985
0
2,841
4,776
40,942
0
W
Zhong Kui
jcwdozer66
Zhong Kui
1,083
191
0
1,479
3,172
2,487
910
521
2,651
30,529
2,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,622
Gold Earned
24,298
334
Minions Killed
215
0
Camps Cleared
0
1,039,946
Distance Traveled
762,208
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,411
441
24
2
0
165,020
0
W
King Arthur
6,915
692
77
8
0
176,435
0
W
Loki
6,994
699
67
7
0
242,700
0
L
Apollo
3,627
363
2
0
0
26,452
0
W
Yemoja
6,658
666
66
7
0
181,479
5
L
Ratatoskr
5,540
554
65
7
0
181,038
1
W
Bellona
5,727
573
61
6
0
255,239
0
L
Kali
5,316
532
44
4
0
219,069
3
L
Anubis
5,404
540
80
8
0
170,629
0
W
Zhong Kui
6,328
633
63
6
0
184,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role