Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gormsby
Ah Muzen Cab
Level 79
God Stats
6W - 4L
1,357 SR
Queue Stats
48W - 39L
1,587 Elo+
Party 1
Ra
Ra
NobodyLikesZach
Ra
Level 109
God Stats
11W - 5L
1,573 SR
Queue Stats
97W - 91L
1,490 Elo+
Party 1
Mulan
Mulan
lI Hayden Il
Mulan
Level 122
God Stats
6W - 5L
1,319 SR
Queue Stats
56W - 53L
1,460 Elo+
Party 1
Team Averages
Level 103
1,416 SR
1,512 Elo+

VS

Team Averages
Level 170
1,385 SR
1,423 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
InfectedRonin
Ah Puch
Level 131
God Stats
0W - 1L
1,434 SR
Queue Stats
8W - 20L
1,430 Elo+
Solo
Olorun
Olorun
Unruly_HaViik
Olorun
Level 140
God Stats
1W - 4L
1,222 SR
Queue Stats
177W - 198L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gormsby
Ah Muzen Cab
13
1 / 0 / 2
7,935
794
3,996
5,102
1,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 0 / 2
8,262
826
4,008
4,731
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 0 / 3
8,384
838
7,472
6,577
5,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
0 / 1 / 0
7,221
722
4,863
5,456
1,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
11
0 / 2 / 0
6,676
668
5,652
6,263
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 0
6,730
673
1,328
6,382
2,207
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
5
Kills
0
0
Deaths
5
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
0
0
W
Ah Muzen Cab
Gormsby
Ah Muzen Cab
1
0
2
2
L
Ah Puch
0
2
0
0
W
2
0
2
3
L
0
2
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,476
Damage
11,843
16,410
Taken
18,101
8,440
Mitigated
5,980
5,456
Healing
2,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
4,863
666
0
427
5,456
1,936
0
1,139
4,157
0
31,965
W
Ah Muzen Cab
Gormsby
Ah Muzen Cab
3,996
554
0
207
5,102
1,649
1,323
2,333
2,577
0
25,019
L
Ah Puch
5,652
41
0
1,371
6,263
1,837
0
1,047
5,016
15,103
0
W
4,008
0
1,249
2,458
4,731
1,613
0
1,547
2,960
28,898
1,037
L
1,328
85
123
782
6,382
2,207
0
1,809
4,280
6,753
0
W
7,472
108
0
1,542
6,577
5,178
0
2,423
3,870
0
20,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,581
Gold Earned
20,627
161
Minions Killed
98
0
Camps Cleared
0
580,748
Distance Traveled
510,643
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,221
722
61
6
0
195,311
0
W
Ah Muzen Cab
7,935
794
67
7
0
190,027
0
L
Ah Puch
6,676
668
24
2
0
159,243
0
W
Ra
8,262
826
61
6
0
192,402
0
L
Olorun
6,730
673
13
1
0
156,089
0
W
Mulan
8,384
838
33
3
0
198,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role