Player Matchup

Atlas
Atlas
 
Atlas
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
MobBossTazz
Vulcan
Level 115
God Stats
2W - 0L
1,797 SR
Queue Stats
71W - 59L
1,444 Elo+
Solo
King Arthur
King Arthur
YooBoyCholin
King Arthur
Level 57
God Stats
3W - 3L
1,632 SR
Queue Stats
129W - 133L
1,463 Elo+
Solo
Mercury
Mercury
Yuh Lucifer
Mercury
Level 156
God Stats
21W - 11L
1,598 SR
Queue Stats
216W - 198L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
tnemnethgilne
Gilgamesh
Level 47
God Stats
21W - 24L
1,118 SR
Queue Stats
73W - 100L
1,312 Elo+
Solo
Team Averages
Level 81
1,529 SR
1,449 Elo+

VS

Team Averages
Level 95
1,501 SR
1,458 Elo+
Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
APJAY
Heimdallr
Level 145
God Stats
8W - 5L
1,627 SR
Queue Stats
261W - 249L
1,445 Elo+
Solo
Mulan
Mulan
GfunkD
Mulan
Level 28
God Stats
2W - 5L
1,374 SR
Queue Stats
15W - 20L
1,412 Elo+
Party 1
Ganesha
Ganesha
MiraellaTheryatt
Ganesha
Level 48
God Stats
6W - 7L
1,502 SR
Queue Stats
157W - 186L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 2 / 5
6,615
551
3,935
6,503
3,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
10
2 / 4 / 3
6,224
519
7,036
6,096
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

King Arthur
YooBoyCholin
King Arthur
12
2 / 2 / 5
7,291
608
6,794
9,915
7,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
Yuh Lucifer
Mercury
14
5 / 0 / 6
7,880
657
5,668
8,055
3,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gilgamesh
tnemnethgilne
Gilgamesh
14
8 / 0 / 2
8,579
715
6,918
7,565
1,572
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 5 / 0
6,317
526
5,524
7,444
2,959
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
 
Pele
12
0 / 2 / 0
6,097
508
2,755
9,424
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Heimdallr
APJAY
Heimdallr
15
6 / 1 / 0
8,269
689
6,107
6,667
2,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mulan
GfunkD
Mulan
10
1 / 6 / 2
6,096
508
3,849
12,226
5,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 4 / 4
6,147
512
2,399
11,064
7,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
18
Kills
8
8
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
2
5
1.75
L
Anubis
 
Anubis
1
5
0
0.2
L
Pele
 
Pele
0
2
0
0
L
Heimdallr
APJAY
Heimdallr
6
1
0
6
L
Mulan
GfunkD
Mulan
1
6
2
0.33
L
0
4
4
0.5
W
Vulcan
2
4
3
0.88
W
King Arthur
YooBoyCholin
King Arthur
2
2
5
2.25
W
Mercury
Yuh Lucifer
Mercury
5
0
6
8
W
Gilgamesh
tnemnethgilne
Gilgamesh
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,351
Damage
20,634
38,134
Taken
46,825
18,187
Mitigated
21,514
6,302
Healing
14,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,935
1,138
277
1,270
6,503
3,988
0
1,829
4,674
13,223
2,056
L
Anubis
 
Anubis
5,524
44
0
2,735
7,444
2,959
0
345
7,099
39,682
1,247
L
Pele
 
Pele
2,755
755
0
4,157
9,424
2,736
0
671
8,753
0
49,437
L
Heimdallr
APJAY
Heimdallr
6,107
2,682
0
4,517
6,667
2,297
482
3,693
2,974
0
75,790
L
Mulan
GfunkD
Mulan
3,849
402
0
1,599
12,226
5,956
0
1,401
10,825
0
25,493
L
2,399
60
0
1,435
11,064
7,566
0
4,457
6,607
17,937
0
W
Vulcan
7,036
264
162
528
6,096
1,513
0
1,108
4,988
31,737
0
W
King Arthur
YooBoyCholin
King Arthur
6,794
788
0
820
9,915
7,959
0
345
9,570
0
38,228
W
Mercury
Yuh Lucifer
Mercury
5,668
2,954
0
2,313
8,055
3,155
496
1,529
6,526
0
64,274
W
Gilgamesh
tnemnethgilne
Gilgamesh
6,918
2,264
0
932
7,565
1,572
0
2,974
4,591
0
50,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,589
Gold Earned
32,926
343
Minions Killed
350
0
Camps Cleared
0
1,297,292
Distance Traveled
1,178,241
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,615
551
24
2
0
201,168
2
L
Anubis
6,317
526
73
6
0
230,258
0
L
Pele
6,097
508
86
7
0
277,156
0
L
Heimdallr
8,269
689
144
12
0
247,775
3
L
Mulan
6,096
508
46
4
0
192,754
0
L
Ganesha
6,147
512
1
0
0
230,298
6
W
Vulcan
6,224
519
57
5
0
295,290
2
W
King Arthur
7,291
608
56
5
0
212,063
0
W
Mercury
7,880
657
109
9
0
319,797
3
W
Gilgamesh
8,579
715
97
8
0
268,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role