Player Matchup

Hercules
Hercules
Exotic Soules
Hercules
Level 175
God Stats
1W - 0L
1,545 SR
Queue Stats
44W - 38L
1,594 Elo+
Party 2
Vulcan
Vulcan
Mr AntiHeal
Vulcan
Level 22
God Stats
1W - 0L
1,285 SR
Queue Stats
15W - 9L
1,621 Elo+
Party 2
Sylvanus
Sylvanus
WaffuruNushi
Sylvanus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,584 Elo+
Party 2
Team Averages
Level 115
1,443 SR
1,600 Elo+

VS

Team Averages
Level 71
1,625 SR
1,417 Elo+
Ares
Ares
DAISHAR87
Ares
Level 127
God Stats
2W - 3L
1,287 SR
Queue Stats
118W - 117L
1,492 Elo+
Solo
Hercules
Hercules
FlatFootDavid
Hercules
Level 62
God Stats
0W - 1L
1,656 SR
Queue Stats
65W - 34L
1,531 Elo+
Party 1
Nu Wa
Nu Wa
imdaviddd
Nu Wa
Level 25
God Stats
0W - 1L
1,931 SR
Queue Stats
34W - 14L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Exotic Soules
Hercules
16
4 / 0 / 5
10,448
871
8,735
9,238
9,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
16
3 / 2 / 6
10,353
863
11,320
10,099
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
WaffuruNushi
Sylvanus
14
2 / 3 / 5
8,938
745
6,131
12,655
9,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
1 / 4 / 4
8,265
689
5,790
13,349
12,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
FlatFootDavid
Hercules
15
1 / 1 / 4
8,338
695
6,602
10,854
9,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
imdaviddd
Nu Wa
16
3 / 4 / 2
9,544
795
8,636
6,699
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
9
Kills
5
5
Deaths
9
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ares
1
4
4
0.75
W
Hercules
Exotic Soules
Hercules
4
0
5
6.5
L
Hercules
FlatFootDavid
Hercules
1
1
4
3
W
Vulcan
3
2
6
3
W
Sylvanus
WaffuruNushi
Sylvanus
2
3
5
1.5
L
Nu Wa
imdaviddd
Nu Wa
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,186
Damage
21,028
31,992
Taken
30,902
21,404
Mitigated
24,234
12,294
Healing
6,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
5,790
362
0
3,127
13,349
12,967
0
5,830
6,561
17,656
486
W
Hercules
Exotic Soules
Hercules
8,735
2,294
0
2,788
9,238
9,459
69
3,051
5,898
224
39,280
L
Hercules
FlatFootDavid
Hercules
6,602
892
0
2,722
10,854
9,134
0
6,416
3,462
230
18,536
W
Vulcan
11,320
346
0
2,076
10,099
2,596
152
6,450
3,213
48,119
0
W
Sylvanus
WaffuruNushi
Sylvanus
6,131
348
2,380
5,050
12,655
9,349
0
4,390
7,582
16,017
0
L
Nu Wa
imdaviddd
Nu Wa
8,636
1,542
0
474
6,699
2,133
0
3,886
2,507
37,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,739
Gold Earned
26,147
169
Minions Killed
118
0
Camps Cleared
0
646,726
Distance Traveled
693,667
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,265
689
17
1
0
227,547
1
W
Hercules
10,448
871
63
5
0
233,121
0
L
Hercules
8,338
695
29
2
0
235,510
1
W
Vulcan
10,353
863
81
7
0
239,009
0
W
Sylvanus
8,938
745
25
2
0
174,596
0
L
Nu Wa
9,544
795
72
6
0
230,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role