Player Matchup

Achilles
Achilles
FlyiNg_DoLpHin19
Achilles
Level 87
God Stats
2W - 1L
1,579 SR
Queue Stats
49W - 53L
1,489 Elo+
Party 2
Artio
Artio
LOKI SURPRISE
Artio
Level 158
God Stats
6W - 8L
1,469 SR
Queue Stats
219W - 194L
1,495 Elo+
Party 3
Merlin
Merlin
Some-Stoner_0717
Merlin
Level 186
God Stats
234W - 234L
1,525 SR
Queue Stats
710W - 666L
1,558 Elo+
Solo
Danzaburou
Danzaburou
VIX SURPRISE
Danzaburou
Level 118
God Stats
8W - 10L
1,528 SR
Queue Stats
198W - 183L
1,502 Elo+
Party 3
Bakasura
Bakasura
zaaneeee__
Bakasura
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,503 Elo+
Party 2
Team Averages
Level 132
1,520 SR
1,509 Elo+

VS

Team Averages
Level 116
1,598 SR
1,534 Elo+
Scylla
Scylla
Bellltherookie-
Scylla
Level 58
God Stats
2W - 5L
1,425 SR
Queue Stats
27W - 21L
1,588 Elo+
Party 1
Fafnir
Fafnir
DesertDemonz
Fafnir
Level 148
God Stats
12W - 9L
1,720 SR
Queue Stats
246W - 222L
1,492 Elo+
Solo
Tyr
Tyr
Foot_Oceanic
Tyr
Level 156
God Stats
12W - 10L
1,667 SR
Queue Stats
284W - 253L
1,609 Elo+
Party 1
Erlang Shen
Erlang Shen
OpkxCamp
Erlang Shen
Level 67
God Stats
19W - 12L
1,631 SR
Queue Stats
185W - 168L
1,458 Elo+
Solo
Ishtar
Ishtar
kainaluboy808
Ishtar
Level 149
God Stats
180W - 164L
1,550 SR
Queue Stats
1,233W - 1,190L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,784
532
3,245
7,243
4,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 0 / 2
4,549
505
4,263
7,462
4,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 0 / 0
6,081
676
4,092
3,398
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
VIX SURPRISE
Danzaburou
9
1 / 1 / 1
4,910
546
2,577
4,146
1,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
zaaneeee__
Bakasura
10
1 / 0 / 0
5,105
567
740
7,538
2,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,705
523
596
3,809
767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fafnir
10
1 / 0 / 0
5,030
559
4,418
5,637
4,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 0 / 0
6,537
726
5,972
5,531
3,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
OpkxCamp
Erlang Shen
9
0 / 0 / 0
4,752
528
1,693
6,566
2,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

8
0 / 2 / 1
4,405
489
2,071
5,303
1,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
4
Kills
6
6
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Fafnir
1
0
0
1
W
0
5
0
0
L
5
0
0
5
W
0
0
2
1
L
Erlang Shen
OpkxCamp
Erlang Shen
0
0
0
0
W
2
0
0
2
W
Danzaburou
VIX SURPRISE
Danzaburou
1
1
1
1.5
L
0
2
1
0.25
W
Bakasura
zaaneeee__
Bakasura
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,917
Damage
14,750
29,787
Taken
26,846
13,782
Mitigated
12,477
8,570
Healing
5,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
596
0
0
412
3,809
767
0
2,789
1,020
20,731
818
L
Fafnir
4,418
881
121
244
5,637
4,499
0
1,635
3,711
18,530
3,159
W
3,245
1,112
0
1,315
7,243
4,363
0
0
7,243
0
22,428
L
5,972
1,159
0
749
5,531
3,491
0
0
5,082
0
34,993
W
4,263
554
759
2,945
7,462
4,331
0
2,055
5,129
20,304
0
L
Erlang Shen
OpkxCamp
Erlang Shen
1,693
645
0
2,454
6,566
2,257
0
1,344
5,099
0
33,222
W
4,092
166
0
429
3,398
1,014
0
278
3,120
43,870
0
W
Danzaburou
VIX SURPRISE
Danzaburou
2,577
1,264
0
1,822
4,146
1,289
0
1,222
2,751
0
35,291
L
2,071
1,274
0
1,186
5,303
1,463
0
2,103
2,988
0
26,533
W
Bakasura
zaaneeee__
Bakasura
740
469
0
1,300
7,538
2,785
3
318
7,220
0
30,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,429
Gold Earned
25,429
289
Minions Killed
276
0
Camps Cleared
0
964,985
Distance Traveled
956,658
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,705
523
47
5
0
182,691
0
L
Fafnir
5,030
559
41
5
0
190,986
0
W
Achilles
4,784
532
42
5
0
178,812
2
L
Tyr
6,537
726
71
8
0
206,086
0
W
Artio
4,549
505
27
3
0
191,472
0
L
Erlang Shen
4,752
528
62
7
0
242,360
2
W
Merlin
6,081
676
84
9
0
189,246
0
W
Danzaburou
4,910
546
63
7
0
173,447
0
L
Ishtar
4,405
489
55
6
0
134,535
0
W
Bakasura
5,105
567
73
8
0
232,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role