Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
HughBaijin
Gilgamesh
Level 125
God Stats
74W - 75L
1,538 SR
Queue Stats
406W - 399L
1,529 Elo+
Solo
Cliodhna
Cliodhna
LittleKuro
Cliodhna
Level 166
God Stats
4W - 6L
1,499 SR
Queue Stats
315W - 311L
1,527 Elo+
Party 1
Nu Wa
Nu Wa
Xo NiCk oX
Nu Wa
Level 156
God Stats
37W - 27L
1,672 SR
Queue Stats
176W - 154L
1,516 Elo+
Party 1
Ares
Ares
rebelmaul
Ares
Level 186
God Stats
2W - 3L
1,633 SR
Queue Stats
298W - 293L
1,597 Elo+
Solo
Team Averages
Level 155
1,568 SR
1,534 Elo+

VS

Team Averages
Level 130
1,621 SR
1,513 Elo+
King Arthur
King Arthur
 
King Arthur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Dhespair
Hachiman
Level 149
God Stats
7W - 3L
1,841 SR
Queue Stats
272W - 275L
1,488 Elo+
Solo
Bacchus
Bacchus
InVinceSable4
Bacchus
Level 156
God Stats
2W - 4L
1,323 SR
Queue Stats
195W - 198L
1,507 Elo+
Solo
Hel
Hel
Kenshyu
Hel
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 57L
1,527 Elo+
Solo
Janus
Janus
speedygonzales98
Janus
Level 117
God Stats
8W - 2L
1,942 SR
Queue Stats
77W - 62L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
0 / 2 / 1
3,491
698
2,200
3,239
791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
HughBaijin
Gilgamesh
3
0 / 2 / 0
2,733
547
770
2,523
870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
LittleKuro
Cliodhna
7
3 / 2 / 0
3,822
764
2,494
4,704
1,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
6
0 / 1 / 1
3,315
663
1,257
1,964
465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ares
6
1 / 2 / 1
3,728
746
1,586
3,842
1,807
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
2 / 0 / 0
4,571
914
1,359
2,866
1,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Dhespair
Hachiman
7
2 / 1 / 2
3,715
743
1,785
2,571
594
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bacchus
6
2 / 1 / 2
3,719
744
2,229
3,687
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hel
6
2 / 0 / 3
3,627
725
1,215
3,199
593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
1 / 2 / 2
3,783
757
1,899
2,585
572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
9
9
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
1
0.25
W
King Arthur
 
King Arthur
2
0
0
2
W
Hachiman
Dhespair
Hachiman
2
1
2
3
L
Gilgamesh
HughBaijin
Gilgamesh
0
2
0
0
W
Bacchus
2
1
2
3
W
Hel
2
0
3
3.5
L
Cliodhna
LittleKuro
Cliodhna
3
2
0
1.5
L
Nu Wa
0
1
1
0.5
L
Ares
1
2
1
0.75
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,307
Damage
8,487
16,272
Taken
14,908
5,158
Mitigated
4,930
5,614
Healing
7,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,200
1,040
0
1,414
3,239
791
0
618
2,621
0
21,290
W
King Arthur
 
King Arthur
1,359
487
0
1,044
2,866
1,314
0
88
2,742
0
23,104
W
Hachiman
Dhespair
Hachiman
1,785
1,001
0
955
2,571
594
0
587
1,984
0
16,031
L
Gilgamesh
HughBaijin
Gilgamesh
770
147
0
528
2,523
870
0
0
2,523
0
6,332
W
Bacchus
2,229
377
0
1,769
3,687
1,857
0
483
3,140
13,491
0
W
Hel
1,215
81
807
1,901
3,199
593
0
416
2,747
8,296
292
L
Cliodhna
LittleKuro
Cliodhna
2,494
739
0
2,335
4,704
1,225
0
1,082
3,606
0
19,302
L
Nu Wa
1,257
237
0
678
1,964
465
0
1,529
211
13,833
0
L
Ares
1,586
185
0
659
3,842
1,807
0
1,746
2,030
6,813
693
W
1,899
49
0
580
2,585
572
0
690
1,732
18,283
337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,089
Gold Earned
19,415
125
Minions Killed
162
0
Camps Cleared
0
443,980
Distance Traveled
507,808
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,491
698
33
7
0
92,479
0
W
King Arthur
4,571
914
54
11
0
92,935
0
W
Hachiman
3,715
743
34
7
0
97,623
0
L
Gilgamesh
2,733
547
11
2
0
32,536
0
W
Bacchus
3,719
744
30
6
0
111,229
0
W
Hel
3,627
725
6
1
0
102,450
0
L
Cliodhna
3,822
764
43
9
0
118,480
2
L
Nu Wa
3,315
663
26
5
0
90,312
0
L
Ares
3,728
746
12
2
0
110,173
2
W
Janus
3,783
757
38
8
0
103,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role