Player Matchup

Izanami
Izanami
Clockworm
Izanami
Level 159
God Stats
7W - 2L
1,761 SR
Queue Stats
69W - 45L
1,632 Elo+
Solo
Ne Zha
Ne Zha
Endiirius
Ne Zha
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 167L
1,525 Elo+
Party 2
King Arthur
King Arthur
ONIPREMU
King Arthur
Level 108
God Stats
46W - 50L
1,541 SR
Queue Stats
186W - 189L
1,501 Elo+
Party 2
Ah Puch
Ah Puch
Valldus
Ah Puch
Level 119
God Stats
7W - 9L
1,513 SR
Queue Stats
132W - 137L
1,501 Elo+
Party 2
Geb
Geb
theythemgremlin
Geb
Level 128
God Stats
2W - 2L
1,547 SR
Queue Stats
102W - 123L
1,477 Elo+
Party 2
Team Averages
Level 126
1,572 SR
1,527 Elo+

VS

Team Averages
Level 155
1,556 SR
1,521 Elo+
Bacchus
Bacchus
 
Bacchus
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
GeN x CRoNiN
Cabrakan
Level 127
God Stats
3W - 5L
1,460 SR
Queue Stats
567W - 549L
1,517 Elo+
Solo
Lancelot
Lancelot
Omegan187
Lancelot
Level 126
God Stats
4W - 1L
1,878 SR
Queue Stats
65W - 52L
1,561 Elo+
Solo
Bake Kujira
Bake Kujira
almamarcelaxdxd
Bake Kujira
Level 158
God Stats
5W - 6L
1,604 SR
Queue Stats
401W - 383L
1,508 Elo+
Party 1
Hou Yi
Hou Yi
funck66
Hou Yi
Level 158
God Stats
11W - 17L
1,338 SR
Queue Stats
254W - 242L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Clockworm
Izanami
17
5 / 2 / 4
9,906
619
9,354
7,967
3,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Endiirius
Ne Zha
16
12 / 4 / 3
9,913
620
11,140
15,027
6,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

King Arthur
ONIPREMU
King Arthur
14
3 / 2 / 2
9,480
593
11,909
15,413
16,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
Valldus
Ah Puch
14
2 / 2 / 8
8,190
512
11,841
7,167
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
0 / 4 / 11
7,878
492
7,567
14,129
11,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
7 / 6 / 0
8,073
505
7,134
12,701
6,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
GeN x CRoNiN
Cabrakan
12
0 / 3 / 5
7,373
461
4,204
14,130
9,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lancelot
Omegan187
Lancelot
15
3 / 3 / 1
8,326
520
11,983
17,081
14,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bake Kujira
almamarcelaxdxd
Bake Kujira
12
0 / 7 / 6
7,359
460
8,016
16,045
13,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hou Yi
funck66
Hou Yi
17
4 / 3 / 1
9,596
600
7,329
11,224
4,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
22
Kills
14
14
Deaths
22
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
7
6
0
1.17
W
Izanami
Clockworm
Izanami
5
2
4
3.5
W
Ne Zha
Endiirius
Ne Zha
12
4
3
3.38
L
Cabrakan
GeN x CRoNiN
Cabrakan
0
3
5
0.83
W
King Arthur
ONIPREMU
King Arthur
3
2
2
2
L
Lancelot
Omegan187
Lancelot
3
3
1
1.17
W
Ah Puch
Valldus
Ah Puch
2
2
8
3
L
Bake Kujira
almamarcelaxdxd
Bake Kujira
0
7
6
0.43
L
Hou Yi
funck66
Hou Yi
4
3
1
1.5
W
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,811
Damage
38,666
59,703
Taken
71,181
39,052
Mitigated
49,171
13,733
Healing
14,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,134
689
0
1,808
12,701
6,638
0
5,986
6,251
38,774
0
W
Izanami
Clockworm
Izanami
9,354
7,113
0
2,167
7,967
3,086
782
2,091
5,700
0
88,831
W
Ne Zha
Endiirius
Ne Zha
11,140
5,582
0
4,774
15,027
6,376
29
4,119
10,734
0
79,370
L
Cabrakan
GeN x CRoNiN
Cabrakan
4,204
668
0
2,863
14,130
9,983
0
2,410
11,561
52,249
0
W
King Arthur
ONIPREMU
King Arthur
11,909
1,671
0
4,851
15,413
16,130
0
2,407
12,969
1,789
69,587
L
Lancelot
Omegan187
Lancelot
11,983
1,836
0
4,229
17,081
14,988
0
2,727
14,274
793
57,276
W
Ah Puch
Valldus
Ah Puch
11,841
921
0
899
7,167
2,426
0
4,486
2,501
43,306
0
L
Bake Kujira
almamarcelaxdxd
Bake Kujira
8,016
3,869
0
1,362
16,045
13,500
0
5,768
10,055
33,066
1,939
L
Hou Yi
funck66
Hou Yi
7,329
3,550
0
4,505
11,224
4,062
0
2,142
9,056
0
75,183
W
7,567
1,873
0
1,042
14,129
11,034
13
5,683
8,309
22,594
1,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,367
Gold Earned
40,727
464
Minions Killed
419
0
Camps Cleared
0
1,609,195
Distance Traveled
1,511,302
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,073
505
64
4
0
296,968
0
W
Izanami
9,906
619
142
9
0
310,794
4
W
Ne Zha
9,913
620
112
7
0
355,076
0
L
Cabrakan
7,373
461
78
5
0
249,630
0
W
King Arthur
9,480
593
119
7
0
316,044
0
L
Lancelot
8,326
520
87
5
0
368,862
0
W
Ah Puch
8,190
512
65
4
0
287,235
0
L
Bake Kujira
7,359
460
67
4
0
332,080
6
L
Hou Yi
9,596
600
123
8
0
263,762
1
W
Geb
7,878
492
26
2
0
340,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role