Player Matchup

Merlin
Merlin
HAIK 2008
Merlin
Level 105
God Stats
20W - 22L
1,520 SR
Queue Stats
309W - 310L
1,396 Elo+
Solo
Bellona
Bellona
LanditoxD
Bellona
Level 46
God Stats
14W - 12L
1,401 SR
Queue Stats
126W - 122L
1,289 Elo+
Party 2
Ratatoskr
Ratatoskr
MRCOLINGA
Ratatoskr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 67L
1,228 Elo+
Party 2
Team Averages
Level 57
1,474 SR
1,304 Elo+

VS

Team Averages
Level 45
1,435 SR
1,694 Elo+
Thoth
Thoth
Harikeno
Thoth
Level 60
God Stats
1W - 1L
1,426 SR
Queue Stats
15W - 3L
1,786 Elo+
Party 1
Skadi
Skadi
MissMelrosia
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,906 Elo+
Party 1
Scylla
Scylla
berserkir7391
Scylla
Level 47
God Stats
7W - 12L
1,380 SR
Queue Stats
62W - 59L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HAIK 2008
Merlin
10
1 / 2 / 0
9,192
575
621
2,242
532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
LanditoxD
Bellona
18
3 / 5 / 1
13,603
850
8,246
21,569
19,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
MRCOLINGA
Ratatoskr
14
0 / 12 / 4
10,535
658
7,811
15,516
4,294
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Harikeno
Thoth
18
11 / 1 / 6
14,112
882
10,493
7,069
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 3 / 6
15,249
953
22,558
13,363
4,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 0 / 0
8,755
547
0
127
23
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
19
19
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
HAIK 2008
Merlin
1
2
0
0.5
W
Thoth
Harikeno
Thoth
11
1
6
14
L
Bellona
LanditoxD
Bellona
3
5
1
0.7
L
Ratatoskr
MRCOLINGA
Ratatoskr
0
12
4
0.17
W
8
3
6
3.67
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,678
Damage
33,051
39,327
Taken
20,559
24,682
Mitigated
7,716
2,435
Healing
1,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
HAIK 2008
Merlin
621
0
0
95
2,242
532
0
757
1,295
6,274
0
W
Thoth
Harikeno
Thoth
10,493
245
0
270
7,069
2,735
0
270
6,441
35,806
755
L
Bellona
LanditoxD
Bellona
8,246
2,562
0
1,663
21,569
19,856
0
4,171
16,515
0
36,811
L
Ratatoskr
MRCOLINGA
Ratatoskr
7,811
2,580
0
677
15,516
4,294
0
4,235
10,969
0
22,761
W
22,558
11,536
0
1,498
13,363
4,958
4,157
205
12,742
0
72,070
W
0
0
0
0
127
23
0
8
119
1,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,330
Gold Earned
38,116
89
Minions Killed
163
0
Camps Cleared
0
536,841
Distance Traveled
489,576
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,192
575
15
1
0
56,626
0
W
Thoth
14,112
882
62
4
0
226,416
0
L
Bellona
13,603
850
47
3
0
270,030
0
L
Ratatoskr
10,535
658
27
2
0
210,185
0
W
Skadi
15,249
953
99
6
0
254,034
3
W
Scylla
8,755
547
2
0
0
9,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role