Player Matchup

Maui
Maui
APerfectDuck
Maui
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 78L
1,532 Elo+
Party 2
Kali
Kali
CAD086
Kali
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 24L
1,541 Elo+
Party 1
Lancelot
Lancelot
CaptinKnucklez
Lancelot
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 38L
1,559 Elo+
Party 2
Chang'e
Chang'e
DerangedGorrila
Chang'e
Level 107
God Stats
1W - 2L
1,242 SR
Queue Stats
122W - 117L
1,478 Elo+
Party 1
Chronos
Chronos
NomadZee
Chronos
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
293W - 322L
1,403 Elo+
Solo
Team Averages
Level 108
1,448 SR
1,502 Elo+

VS

Team Averages
Level 115
1,647 SR
1,436 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Killerducks991
Sun Wukong
Level 84
God Stats
6W - 2L
1,648 SR
Queue Stats
160W - 212L
1,429 Elo+
Solo
Ne Zha
Ne Zha
Mpshlow
Ne Zha
Level 89
God Stats
1W - 0L
1,790 SR
Queue Stats
99W - 125L
1,457 Elo+
Solo
Charon
Charon
fatalhitman831
Charon
Level 126
God Stats
15W - 7L
1,795 SR
Queue Stats
592W - 644L
1,403 Elo+
Solo
Terra
Terra
x151x
Terra
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 80L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 6
5,668
1,134
4,482
6,320
5,181
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kali
CAD086
Kali
1
0 / 0 / 0
1,280
256
0
161
64
Lancelot
12
5 / 3 / 2
6,065
1,213
4,150
5,552
2,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
1,280
256
0
0
0
Chronos
NomadZee
Chronos
10
1 / 4 / 4
5,328
1,066
2,302
6,035
2,718
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 3 / 5
5,973
1,195
3,781
4,758
1,663
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Killerducks991
Sun Wukong
10
1 / 2 / 5
6,043
1,209
2,517
4,379
3,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Mpshlow
Ne Zha
11
4 / 1 / 5
6,846
1,369
3,260
4,535
1,816
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 4 / 8
6,219
1,244
3,019
6,218
4,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Terra
x151x
Terra
12
3 / 0 / 6
7,292
1,458
2,777
5,645
4,023
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
8
Kills
9
9
Deaths
10
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
3
5
1.17
L
2
2
6
2.5
L
Kali
CAD086
Kali
0
0
0
0
L
Lancelot
5
3
2
2
L
0
0
0
0
W
Sun Wukong
Killerducks991
Sun Wukong
1
2
5
1.75
W
Ne Zha
Mpshlow
Ne Zha
4
1
5
6.5
L
Chronos
NomadZee
Chronos
1
4
4
0.75
W
0
4
8
1
W
Terra
x151x
Terra
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,934
Damage
15,354
18,068
Taken
25,535
10,659
Mitigated
15,748
2,305
Healing
6,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,781
361
119
574
4,758
1,663
731
1,388
3,370
9,230
308
L
4,482
974
257
492
6,320
5,181
0
3,043
3,277
7,415
0
L
Kali
CAD086
Kali
0
0
0
0
161
64
0
161
0
0
0
L
Lancelot
4,150
483
0
245
5,552
2,696
0
3,046
2,506
0
8,037
L
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
Killerducks991
Sun Wukong
2,517
412
156
242
4,379
3,743
348
869
3,510
0
8,279
W
Ne Zha
Mpshlow
Ne Zha
3,260
1,289
171
996
4,535
1,816
531
1,256
3,279
0
5,271
L
Chronos
NomadZee
Chronos
2,302
903
538
773
6,035
2,718
0
3,042
2,993
6,938
383
W
3,019
478
0
421
6,218
4,503
425
585
5,633
9,030
775
W
Terra
x151x
Terra
2,777
332
2,332
1,701
5,645
4,023
46
2,630
3,015
7,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,621
Gold Earned
32,373
18
Minions Killed
54
0
Camps Cleared
0
287,011
Distance Traveled
512,748
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,973
1,195
9
2
0
87,798
0
L
Maui
5,668
1,134
1
0
0
105,522
0
L
Kali
1,280
256
0
0
0
147
0
L
Lancelot
6,065
1,213
10
2
0
115,532
0
L
Chang'e
1,280
256
0
0
0
0
0
W
Sun Wukong
6,043
1,209
17
3
0
83,295
0
W
Ne Zha
6,846
1,369
7
1
0
112,735
0
L
Chronos
5,328
1,066
7
1
0
65,810
0
W
Charon
6,219
1,244
11
2
0
102,621
0
W
Terra
7,292
1,458
10
2
0
126,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role