Player Matchup

Freya
Freya
ArmedSinner
Freya
Level 91
God Stats
1W - 1L
1,661 SR
Queue Stats
60W - 65L
1,461 Elo+
Party 1
Serqet
Serqet
Bnamhsid
Serqet
Level 158
God Stats
3W - 6L
1,575 SR
Queue Stats
313W - 331L
1,507 Elo+
Party 1
The Morrigan
The Morrigan
ChoobertDoobert
The Morrigan
Level 79
God Stats
4W - 4L
1,663 SR
Queue Stats
295W - 263L
1,526 Elo+
Solo
Cernunnos
Cernunnos
NocturneLion
Cernunnos
Level 158
God Stats
12W - 10L
1,648 SR
Queue Stats
831W - 914L
1,482 Elo+
Solo
Kukulkan
Kukulkan
Scooby6212
Kukulkan
Level 63
God Stats
8W - 2L
1,686 SR
Queue Stats
244W - 245L
1,556 Elo+
Solo
Team Averages
Level 110
1,647 SR
1,506 Elo+

VS

Team Averages
Level 96
1,649 SR
1,485 Elo+
Zeus
Zeus
Lingering_Will07
Zeus
Level 133
God Stats
1W - 2L
1,761 SR
Queue Stats
42W - 44L
1,510 Elo+
Solo
Cthulhu
Cthulhu
Olivertho
Cthulhu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,383 Elo+
Solo
Discordia
Discordia
OsmanG13
Discordia
Level 130
God Stats
3W - 2L
1,412 SR
Queue Stats
116W - 114L
1,553 Elo+
Solo
Hun Batz
Hun Batz
VIIVlX
Hun Batz
Level 108
God Stats
3W - 1L
1,808 SR
Queue Stats
121W - 127L
1,443 Elo+
Party 2
Ao Kuang
Ao Kuang
calihighlife
Ao Kuang
Level 47
God Stats
1W - 0L
1,763 SR
Queue Stats
23W - 19L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 9
10,626
590
11,610
17,635
6,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Serqet
Bnamhsid
Serqet
18
4 / 6 / 8
12,276
682
6,300
20,643
29,876
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

The Morrigan
ChoobertDoobert
The Morrigan
17
0 / 8 / 7
10,978
610
7,462
13,551
4,992
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
NocturneLion
Cernunnos
20
9 / 4 / 3
12,699
706
12,203
14,446
6,288
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
Scooby6212
Kukulkan
20
3 / 6 / 9
13,304
739
17,697
17,297
7,406
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 10
13,002
722
22,701
13,023
6,069
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Olivertho
Cthulhu
20
2 / 4 / 18
13,563
754
11,924
21,108
29,304
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
OsmanG13
Discordia
20
5 / 2 / 19
13,515
751
17,637
5,629
2,272
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
VIIVlX
Hun Batz
20
7 / 5 / 12
13,307
739
11,719
17,066
9,966
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ao Kuang
calihighlife
Ao Kuang
20
12 / 5 / 10
13,216
734
13,808
22,848
16,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
102
17
Kills
33
33
Deaths
21
36
Assists
69
Player
Kills
Deaths
Assists
KDA
L
1
9
9
0.61
L
Serqet
Bnamhsid
Serqet
4
6
8
1.33
L
The Morrigan
ChoobertDoobert
The Morrigan
0
8
7
0.44
W
7
5
10
2.4
L
Cernunnos
NocturneLion
Cernunnos
9
4
3
2.63
W
Cthulhu
Olivertho
Cthulhu
2
4
18
2.75
W
Discordia
OsmanG13
Discordia
5
2
19
7.25
L
Kukulkan
Scooby6212
Kukulkan
3
6
9
1.25
W
Hun Batz
VIIVlX
Hun Batz
7
5
12
2.6
W
Ao Kuang
calihighlife
Ao Kuang
12
5
10
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,272
Damage
77,789
83,572
Taken
79,674
55,551
Mitigated
64,286
23,192
Healing
28,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,610
3,628
570
2,862
17,635
6,989
17
14,517
2,917
20,632
0
L
Serqet
Bnamhsid
Serqet
6,300
1,164
590
3,886
20,643
29,876
267
13,032
7,034
0
6,598
L
The Morrigan
ChoobertDoobert
The Morrigan
7,462
844
1,480
2,590
13,551
4,992
0
11,428
1,981
22,979
0
W
22,701
1,074
1,236
1,938
13,023
6,069
1,025
8,008
4,715
59,108
0
L
Cernunnos
NocturneLion
Cernunnos
12,203
4,598
1,388
3,522
14,446
6,288
834
11,346
2,833
0
31,052
W
Cthulhu
Olivertho
Cthulhu
11,924
304
2,367
4,462
21,108
29,304
283
9,455
11,653
38,956
241
W
Discordia
OsmanG13
Discordia
17,637
177
790
641
5,629
2,272
1,705
2,176
3,323
44,194
147
L
Kukulkan
Scooby6212
Kukulkan
17,697
786
1,232
5,072
17,297
7,406
464
14,318
2,891
58,949
125
W
Hun Batz
VIIVlX
Hun Batz
11,719
4,489
1,209
3,404
17,066
9,966
1,137
8,681
8,140
0
34,775
W
Ao Kuang
calihighlife
Ao Kuang
13,808
2,662
2,766
9,332
22,848
16,675
2,112
8,449
14,147
21,545
240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,883
Gold Earned
66,603
183
Minions Killed
229
0
Camps Cleared
0
1,503,232
Distance Traveled
1,825,973
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,626
590
20
1
0
248,160
0
L
Serqet
12,276
682
2
0
0
332,468
0
L
The Morrigan
10,978
610
30
2
0
343,676
0
W
Zeus
13,002
722
55
3
0
332,782
0
L
Cernunnos
12,699
706
36
2
0
255,499
0
W
Cthulhu
13,563
754
60
3
0
360,575
0
W
Discordia
13,515
751
56
3
0
373,851
0
L
Kukulkan
13,304
739
95
5
0
323,429
0
W
Hun Batz
13,307
739
44
2
0
396,547
0
W
Ao Kuang
13,216
734
14
1
0
362,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role