Player Matchup

Ne Zha
Ne Zha
FRVNCX
Ne Zha
Level 147
God Stats
2W - 3L
1,655 SR
Queue Stats
13W - 19L
1,514 Elo+
Party 2
Zeus
Zeus
MrJobus
Zeus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chronos
Chronos
Varmintsack
Chronos
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,514 Elo+
Party 2
Team Averages
Level 105
1,552 SR
1,509 Elo+

VS

Team Averages
Level 124
1,778 SR
1,773 Elo+
Sobek
Sobek
 
Sobek
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Aff3ctedsun
Freya
Level 125
God Stats
7W - 2L
1,863 SR
Queue Stats
89W - 16L
1,907 Elo+
Party 1
Hera
Hera
MurloxPlays
Hera
Level 125
God Stats
15W - 0L
1,970 SR
Queue Stats
100W - 18L
1,911 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FRVNCX
Ne Zha
14
2 / 3 / 0
8,467
770
6,624
8,526
7,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
MrJobus
Zeus
12
0 / 4 / 1
7,387
672
2,662
6,545
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos
Varmintsack
Chronos
12
0 / 5 / 1
7,120
647
3,624
7,989
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
1 / 1 / 10
9,090
826
2,900
8,113
9,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
6 / 1 / 5
10,179
925
8,392
7,564
2,802
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

16
5 / 0 / 7
9,733
885
8,694
4,237
1,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
12
12
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
1
10
6
W
6
1
5
8.5
L
Ne Zha
FRVNCX
Ne Zha
2
3
0
0.67
L
Zeus
MrJobus
Zeus
0
4
1
0.13
W
5
0
7
8.5
L
Chronos
Varmintsack
Chronos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,910
Damage
19,986
23,060
Taken
19,914
11,222
Mitigated
13,430
1,128
Healing
6,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,900
115
0
1,972
8,113
9,041
164
2,516
5,597
18,238
1,523
W
8,392
2,417
0
4,244
7,564
2,802
2,341
3,169
4,395
38,908
510
L
Ne Zha
FRVNCX
Ne Zha
6,624
710
0
745
8,526
7,285
0
6,035
2,427
0
28,417
L
Zeus
MrJobus
Zeus
2,662
534
0
357
6,545
1,637
0
6,123
411
17,177
0
W
8,694
602
0
598
4,237
1,587
1,224
462
3,775
44,982
0
L
Chronos
Varmintsack
Chronos
3,624
340
0
26
7,989
2,300
0
7,264
655
15,549
495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,974
Gold Earned
29,002
112
Minions Killed
165
0
Camps Cleared
0
561,448
Distance Traveled
658,132
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,090
826
22
2
0
227,998
0
W
Freya
10,179
925
60
5
0
218,174
0
L
Ne Zha
8,467
770
41
4
0
211,435
0
L
Zeus
7,387
672
38
3
0
153,935
2
W
Hera
9,733
885
83
8
0
211,960
0
L
Chronos
7,120
647
33
3
0
196,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role