Player Matchup

Janus
Janus
Bronze IV
CorcrewMike
Janus
Bronze IV
Level 46
God Stats
0W - 7L
1,505 SR
Queue Stats
0W - 10L
1,254 MMR
Party 2
Nemesis
Nemesis
Gold IV
SneeryCone6385
Nemesis
Gold IV
Level 214
God Stats
6W - 4L
1,790 SR
Queue Stats
661W - 830L
1,370 MMR
Solo
Fafnir
Fafnir
Bronze IV
zombie117547
Fafnir
Bronze IV
Level 126
God Stats
0W - 4L
1,614 SR
Queue Stats
0W - 9L
1,305 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 129
1,637 SR
1,309 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,424 SR
1,491 MMR
Kuzenbo
Kuzenbo
Silver III
AttackSnake115
Kuzenbo
Silver III
Level 127
God Stats
1W - 1L
1,272 SR
Queue Stats
30W - 30L
1,491 MMR
Party 1
Ra
Ra
Silver III
DustyDeku
Ra
Silver III
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,491 MMR
Party 1
Erlang Shen
Erlang Shen
Silver III
TimelySquid2561
Erlang Shen
Silver III
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,491 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
9,451
675
9,401
7,824
2,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 3 / 0
9,679
691
5,994
9,544
3,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
15
0 / 2 / 1
9,258
661
5,660
15,929
18,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
AresChang'eCthulhuSerqetAchilles

VS

Bans
Ix ChelCu ChulainnMedusaChaacFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 9
10,682
763
7,063
16,679
26,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 0 / 5
12,383
885
11,730
3,956
1,583
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
TimelySquid2561
Erlang Shen
18
4 / 0 / 6
11,300
807
6,982
14,352
12,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
10
10
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
1
5
0
0.2
W
5
0
5
7.5
L
0
3
0
0
W
Erlang Shen
TimelySquid2561
Erlang Shen
4
0
6
7
L
Fafnir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,055
Damage
25,775
33,297
Taken
34,987
24,633
Mitigated
41,072
5,786
Healing
14,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,063
2,832
0
2,991
16,679
26,904
146
5,243
11,135
21,420
1,377
L
9,401
1,671
0
0
7,824
2,110
0
4,658
3,073
38,335
0
W
11,730
1,223
4,153
2,610
3,956
1,583
1,787
2,335
1,539
77,095
529
L
5,994
1,816
0
1,371
9,544
3,563
0
4,747
4,774
0
44,034
W
Erlang Shen
TimelySquid2561
Erlang Shen
6,982
2,692
0
5,023
14,352
12,585
876
6,697
6,887
0
32,868
L
Fafnir
5,660
787
0
4,415
15,929
18,960
0
8,393
7,054
12,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,388
Gold Earned
34,365
160
Minions Killed
193
0
Camps Cleared
0
725,278
Distance Traveled
797,003
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,682
763
29
2
0
255,775
0
L
Janus
9,451
675
69
5
0
198,084
2
W
Ra
12,383
885
129
9
0
263,722
0
L
Nemesis
9,679
691
73
5
0
258,309
6
W
Erlang Shen
11,300
807
35
3
0
277,506
4
L
Fafnir
9,258
661
18
1
0
268,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role