Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Street_Lightz_
Baron Samedi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,340 Elo+
Party 2
Ah Puch
Ah Puch
Wet-Waters_
Ah Puch
Level 69
God Stats
0W - 1L
1,135 SR
Queue Stats
2W - 12L
1,237 Elo+
Party 2
Hera
Hera
YaBoiVega
Hera
Level 146
God Stats
2W - 2L
1,523 SR
Queue Stats
215W - 209L
1,512 Elo+
Solo
Team Averages
Level 120
1,432 SR
1,418 Elo+

VS

Team Averages
Level 113
1,465 SR
1,471 Elo+
Amaterasu
Amaterasu
ChaoticBubbles
Amaterasu
Level 126
God Stats
6W - 1L
1,610 SR
Queue Stats
71W - 71L
1,484 Elo+
Solo
Kuzenbo
Kuzenbo
Hallofbrony
Kuzenbo
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 74L
1,435 Elo+
Party 1
Ishtar
Ishtar
Lobaisdabest
Ishtar
Level 108
God Stats
4W - 7L
1,249 SR
Queue Stats
109W - 120L
1,454 Elo+
Party 1
Mulan
Mulan
Top50Widow7118
Mulan
Level 100
God Stats
26W - 19L
1,681 SR
Queue Stats
162W - 178L
1,469 Elo+
Party 1
Ra
Ra
Wanderingking21
Ra
Level 126
God Stats
1W - 1L
1,284 SR
Queue Stats
107W - 107L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 1 / 1
8,311
519
7,814
6,936
2,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
 
Kuzenbo
9
0 / 6 / 1
6,654
416
5,730
17,783
16,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Baron Samedi
Street_Lightz_
Baron Samedi
12
1 / 6 / 0
7,255
453
5,990
16,775
8,843
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Puch
Wet-Waters_
Ah Puch
13
1 / 4 / 0
7,438
465
5,188
8,918
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
14
1 / 4 / 1
7,484
468
6,729
12,450
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ChaoticBubbles
Amaterasu
17
11 / 0 / 2
9,810
613
14,167
19,078
12,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Kuzenbo
Hallofbrony
Kuzenbo
12
2 / 1 / 7
8,097
506
4,527
12,756
13,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
15
1 / 1 / 4
8,523
533
4,871
7,693
2,320
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 0 / 6
9,522
595
12,205
15,298
13,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

16
3 / 1 / 8
9,830
614
9,718
8,165
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
3
Kills
21
21
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
1
1
0.5
L
Kuzenbo
 
Kuzenbo
0
6
1
0.08
W
Amaterasu
ChaoticBubbles
Amaterasu
11
0
2
12
W
Kuzenbo
Hallofbrony
Kuzenbo
2
1
7
5.5
W
Ishtar
1
1
4
3
L
Baron Samedi
Street_Lightz_
Baron Samedi
1
6
0
0.17
W
4
0
6
7
W
3
1
8
7
L
Ah Puch
Wet-Waters_
Ah Puch
1
4
0
0.25
L
Hera
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,451
Damage
45,488
62,862
Taken
62,990
33,888
Mitigated
44,428
18,872
Healing
27,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,814
3,729
0
2,579
6,936
2,203
576
1,597
5,339
0
78,944
L
Kuzenbo
 
Kuzenbo
5,730
2,101
0
2,743
17,783
16,457
16
4,287
13,353
17,184
620
W
Amaterasu
ChaoticBubbles
Amaterasu
14,167
7,080
0
8,839
19,078
12,072
546
7,042
12,036
0
87,742
W
Kuzenbo
Hallofbrony
Kuzenbo
4,527
1,343
0
1,791
12,756
13,356
229
3,909
8,847
21,890
1,753
W
Ishtar
4,871
2,179
437
4,641
7,693
2,320
682
1,031
6,662
0
63,809
L
Baron Samedi
Street_Lightz_
Baron Samedi
5,990
418
62
7,738
16,775
8,843
0
1,289
14,858
40,297
0
W
12,205
2,090
0
6,954
15,298
13,427
1,006
5,642
9,656
0
65,864
W
9,718
1,008
1,349
3,323
8,165
3,253
284
5,978
2,187
78,776
2,275
L
Ah Puch
Wet-Waters_
Ah Puch
5,188
184
0
1,150
8,918
2,848
0
4,985
3,752
46,303
0
L
Hera
6,729
2,433
0
4,600
12,450
3,537
0
2,031
10,328
61,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,142
Gold Earned
45,782
426
Minions Killed
524
0
Camps Cleared
0
1,514,544
Distance Traveled
1,674,352
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,311
519
149
9
0
280,978
0
L
Kuzenbo
6,654
416
12
1
0
329,589
0
W
Amaterasu
9,810
613
126
8
0
399,677
1
W
Kuzenbo
8,097
506
32
2
0
329,815
0
W
Ishtar
8,523
533
112
7
0
324,108
1
L
Baron Samedi
7,255
453
64
4
0
289,162
0
W
Mulan
9,522
595
99
6
0
276,398
0
W
Ra
9,830
614
155
10
0
344,354
0
L
Ah Puch
7,438
465
95
6
0
291,455
0
L
Hera
7,484
468
106
7
0
323,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role