Player Matchup

Geb
Geb
Burgosz6860
Geb
Level 46
God Stats
22W - 20L
1,586 SR
Queue Stats
101W - 155L
1,322 Elo+
Party 1
Vulcan
Vulcan
C_Hidalgo24
Vulcan
Level 102
God Stats
2W - 4L
1,425 SR
Queue Stats
262W - 390L
1,321 Elo+
Party 1
Charybdis
Charybdis
Diegoku3
Charybdis
Level 4
God Stats
1W - 11L
1,283 SR
Queue Stats
1W - 12L
1,178 Elo+
Party 1
Surtr
Surtr
Pailaa
Surtr
Level 44
God Stats
6W - 4L
1,633 SR
Queue Stats
205W - 322L
1,318 Elo+
Party 1
Kali
Kali
cebollinoo
Kali
Level 56
God Stats
4W - 8L
1,500 SR
Queue Stats
155W - 240L
1,262 Elo+
Party 1
Team Averages
Level 50
1,485 SR
1,280 Elo+

VS

Team Averages
Level 138
1,531 SR
1,469 Elo+
Amaterasu
Amaterasu
AikoWarrior
Amaterasu
Level 149
God Stats
10W - 4L
1,672 SR
Queue Stats
336W - 323L
1,491 Elo+
Party 2
Surtr
Surtr
DoofyDog6572
Surtr
Level 121
God Stats
5W - 4L
1,457 SR
Queue Stats
77W - 80L
1,423 Elo+
Solo
Hades
Hades
deathmarshall
Hades
Level 158
God Stats
6W - 3L
1,529 SR
Queue Stats
206W - 191L
1,512 Elo+
Solo
Nut
Nut
its_just_game22
Nut
Level 108
God Stats
41W - 51L
1,430 SR
Queue Stats
657W - 659L
1,483 Elo+
Party 2
Ra
Ra
jdcc2892
Ra
Level 156
God Stats
25W - 21L
1,569 SR
Queue Stats
70W - 72L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
7,010
501
4,065
12,924
8,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
13
0 / 4 / 0
6,703
479
4,751
8,732
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Diegoku3
Charybdis
10
1 / 3 / 1
5,885
420
6,752
9,737
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
Pailaa
Surtr
11
0 / 4 / 0
6,366
455
4,131
11,881
5,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 4 / 0
5,914
422
2,232
12,223
4,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AikoWarrior
Amaterasu
16
10 / 0 / 2
8,813
630
8,896
9,647
5,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
1 / 2 / 6
6,939
496
5,505
13,012
7,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 0 / 2
9,859
704
7,508
7,812
4,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 0 / 5
7,681
549
8,511
4,814
1,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
1 / 0 / 5
9,626
688
5,109
6,110
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
18
18
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AikoWarrior
Amaterasu
10
0
2
11
L
1
3
1
0.5
L
Vulcan
0
4
0
0
L
Charybdis
Diegoku3
Charybdis
1
3
1
0.5
W
1
2
6
2
L
Surtr
Pailaa
Surtr
0
4
0
0
L
0
4
0
0
W
4
0
2
5
W
2
0
5
4.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,931
Damage
35,529
55,497
Taken
41,395
23,895
Mitigated
21,292
14,213
Healing
18,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AikoWarrior
Amaterasu
8,896
2,563
0
3,214
9,647
5,150
910
2,057
7,485
0
65,021
L
4,065
316
0
3,590
12,924
8,896
0
55
12,572
35,593
0
L
Vulcan
4,751
141
0
1,810
8,732
2,560
0
3,495
5,186
53,133
1,090
L
Charybdis
Diegoku3
Charybdis
6,752
4,270
0
3,016
9,737
2,793
0
35
9,518
0
39,190
W
5,505
1,437
237
3,755
13,012
7,535
852
2,591
10,421
163
34,470
L
Surtr
Pailaa
Surtr
4,131
1,345
0
4,509
11,881
5,112
0
6,878
5,003
893
40,965
L
2,232
850
0
1,288
12,223
4,534
0
2,081
10,102
0
40,658
W
7,508
691
0
6,449
7,812
4,750
0
60
7,156
72,021
4,289
W
8,511
5,196
0
2,343
4,814
1,669
1,309
1,131
3,683
0
56,308
W
5,109
156
378
2,428
6,110
2,188
146
2,936
3,174
80,318
2,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,878
Gold Earned
42,918
373
Minions Killed
556
0
Camps Cleared
0
1,332,610
Distance Traveled
1,469,975
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,813
630
99
7
0
352,590
0
L
Geb
7,010
501
68
5
0
283,752
0
L
Vulcan
6,703
479
101
7
0
271,813
0
L
Charybdis
5,885
420
66
5
0
225,942
0
W
Surtr
6,939
496
45
3
0
277,911
8
L
Surtr
6,366
455
76
5
0
252,505
8
L
Kali
5,914
422
62
4
0
298,598
0
W
Hades
9,859
704
148
11
0
252,177
4
W
Nut
7,681
549
91
7
0
257,319
0
W
Ra
9,626
688
173
12
0
329,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role