Player Matchup

Charon
Charon
ARTODITO
Charon
Level 120
God Stats
0W - 1L
1,936 SR
Queue Stats
137W - 138L
1,529 Elo+
Solo
Merlin
Merlin
Machoodie2
Merlin
Level 76
God Stats
5W - 7L
1,618 SR
Queue Stats
262W - 235L
1,522 Elo+
Solo
Pele
Pele
MightyGlomp
Pele
Level 125
God Stats
21W - 19L
1,637 SR
Queue Stats
297W - 296L
1,546 Elo+
Solo
Susano
Susano
Rosnin
Susano
Level 111
God Stats
85W - 87L
1,517 SR
Queue Stats
931W - 918L
1,461 Elo+
Solo
Anhur
Anhur
Splean
Anhur
Level 155
God Stats
21W - 30L
1,252 SR
Queue Stats
444W - 456L
1,504 Elo+
Solo
Team Averages
Level 117
1,592 SR
1,512 Elo+

VS

Team Averages
Level 133
1,413 SR
1,528 Elo+
Cthulhu
Cthulhu
BrinkPvP
Cthulhu
Level 121
God Stats
2W - 0L
1,761 SR
Queue Stats
203W - 190L
1,523 Elo+
Solo
Chernobog
Chernobog
Jääkäri
Chernobog
Level 145
God Stats
3W - 8L
1,163 SR
Queue Stats
384W - 370L
1,556 Elo+
Solo
Amaterasu
Amaterasu
NSH110
Amaterasu
Level 149
God Stats
15W - 9L
1,566 SR
Queue Stats
746W - 693L
1,552 Elo+
Solo
Ra
Ra
Tat0Pag
Ra
Level 92
God Stats
7W - 5L
1,410 SR
Queue Stats
166W - 191L
1,502 Elo+
Solo
Ne Zha
Ne Zha
s1pdermatt
Ne Zha
Level 158
God Stats
1W - 2L
1,166 SR
Queue Stats
27W - 21L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
ARTODITO
Charon
8
1 / 0 / 1
5,016
627
2,536
4,679
2,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Machoodie2
Merlin
8
0 / 2 / 0
4,583
573
1,802
3,696
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 2 / 0
5,664
708
5,247
7,224
2,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
Rosnin
Susano
5
0 / 4 / 1
3,693
462
1,820
4,212
1,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Splean
Anhur
8
1 / 4 / 1
4,601
575
3,198
5,686
1,204
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrinkPvP
Cthulhu
9
0 / 1 / 3
5,137
642
3,818
7,102
3,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chernobog
Jääkäri
Chernobog
10
2 / 1 / 2
5,352
669
3,607
3,176
900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
NSH110
Amaterasu
9
1 / 1 / 1
4,709
589
3,050
6,764
2,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 2
5,454
682
2,209
4,002
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
s1pdermatt
Ne Zha
11
7 / 1 / 2
5,816
727
4,144
5,309
1,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
12
12
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charon
ARTODITO
Charon
1
0
1
1.5
W
Cthulhu
BrinkPvP
Cthulhu
0
1
3
1.5
W
Chernobog
Jääkäri
Chernobog
2
1
2
3
L
Merlin
Machoodie2
Merlin
0
2
0
0
L
2
2
0
1
W
Amaterasu
NSH110
Amaterasu
1
1
1
1.5
L
Susano
Rosnin
Susano
0
4
1
0.13
L
Anhur
Splean
Anhur
1
4
1
0.38
W
2
0
2
3
W
Ne Zha
s1pdermatt
Ne Zha
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,603
Damage
16,828
25,497
Taken
26,353
8,561
Mitigated
10,217
8,944
Healing
8,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
ARTODITO
Charon
2,536
420
177
2,396
4,679
2,666
0
571
4,026
16,110
1,466
W
Cthulhu
BrinkPvP
Cthulhu
3,818
274
0
1,598
7,102
3,916
0
0
6,768
25,486
0
W
Chernobog
Jääkäri
Chernobog
3,607
2,173
0
1,603
3,176
900
653
339
2,837
0
35,157
L
Merlin
Machoodie2
Merlin
1,802
275
0
500
3,696
902
0
656
2,858
25,062
593
L
5,247
2,017
0
3,665
7,224
2,735
0
3,153
3,533
0
35,102
W
Amaterasu
NSH110
Amaterasu
3,050
332
0
1,922
6,764
2,324
0
1,900
4,864
0
17,852
L
Susano
Rosnin
Susano
1,820
507
0
714
4,212
1,054
0
526
3,544
0
9,056
L
Anhur
Splean
Anhur
3,198
2,079
0
1,492
5,686
1,204
0
0
5,686
0
27,009
W
2,209
189
326
2,069
4,002
1,232
0
1,651
2,351
35,419
757
W
Ne Zha
s1pdermatt
Ne Zha
4,144
1,296
0
1,057
5,309
1,845
0
194
5,089
0
39,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,557
Gold Earned
26,468
224
Minions Killed
311
0
Camps Cleared
0
761,919
Distance Traveled
904,835
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,016
627
15
2
0
180,032
4
W
Cthulhu
5,137
642
59
7
0
176,707
0
W
Chernobog
5,352
669
84
11
0
171,691
0
L
Merlin
4,583
573
50
6
0
155,587
0
L
Pele
5,664
708
78
10
0
163,293
4
W
Amaterasu
4,709
589
16
2
0
176,554
2
L
Susano
3,693
462
20
3
0
109,730
0
L
Anhur
4,601
575
61
8
0
153,277
0
W
Ra
5,454
682
86
11
0
191,451
2
W
Ne Zha
5,816
727
66
8
0
188,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role