Player Matchup

Chiron
Chiron
BadLilB
Chiron
Level 185
God Stats
2W - 0L
1,541 SR
Queue Stats
35W - 51L
1,448 Elo+
Party 2
Cabrakan
Cabrakan
Hollow_Dispair
Cabrakan
Level 220
God Stats
4W - 4L
1,546 SR
Queue Stats
276W - 324L
1,490 Elo+
Party 2
Mulan
Mulan
ShadeSlayer_Mist
Mulan
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 45L
1,526 Elo+
Party 2
Bastet
Bastet
slendergaimer
Bastet
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,686 Elo+
Solo
Nu Wa
Nu Wa
taytottt
Nu Wa
Level 123
God Stats
32W - 23L
1,634 SR
Queue Stats
113W - 85L
1,569 Elo+
Solo
Team Averages
Level 167
1,544 SR
1,544 Elo+

VS

Team Averages
Level 123
1,556 SR
1,566 Elo+
Ravana
Ravana
CaenisTempest
Ravana
Level 166
God Stats
2W - 6L
1,356 SR
Queue Stats
76W - 78L
1,522 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Darkkomics
Tsukuyomi
Level 126
God Stats
3W - 3L
1,529 SR
Queue Stats
23W - 22L
1,552 Elo+
Party 1
Neith
Neith
MiddOrTroll
Neith
Level 56
God Stats
0W - 1L
1,719 SR
Queue Stats
64W - 40L
1,655 Elo+
Solo
Yu Huang
Yu Huang
MommyRaikou
Yu Huang
Level 117
God Stats
3W - 2L
1,778 SR
Queue Stats
82W - 80L
1,510 Elo+
Party 1
Horus
Horus
MookieMonsterT8
Horus
Level 152
God Stats
3W - 3L
1,398 SR
Queue Stats
41W - 30L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BadLilB
Chiron
14
4 / 1 / 1
8,039
618
7,395
9,021
2,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
11
1 / 2 / 8
6,703
516
7,255
11,661
12,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 3 / 3
7,638
588
6,756
13,280
8,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 2 / 5
6,853
527
6,819
13,712
4,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
taytottt
Nu Wa
13
3 / 1 / 1
7,267
559
7,555
6,721
1,905
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 2
7,535
580
7,594
9,715
7,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tsukuyomi
Darkkomics
Tsukuyomi
12
4 / 3 / 3
6,964
536
7,456
10,595
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 4 / 2
6,734
518
7,341
9,738
2,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
MommyRaikou
Yu Huang
12
1 / 2 / 1
7,091
545
6,513
6,371
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 3 / 2
6,438
495
7,325
13,607
8,264
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
13
Kills
9
9
Deaths
13
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chiron
BadLilB
Chiron
4
1
1
4.5
L
3
1
2
4
L
Tsukuyomi
Darkkomics
Tsukuyomi
4
3
3
1.83
W
Cabrakan
1
2
8
2.5
L
0
4
2
0.25
L
Yu Huang
MommyRaikou
Yu Huang
1
2
1
0.75
L
1
3
2
0.67
W
2
3
3
1.17
W
3
2
5
2.75
W
Nu Wa
taytottt
Nu Wa
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,780
Damage
36,229
54,395
Taken
50,026
29,864
Mitigated
23,804
20,059
Healing
17,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BadLilB
Chiron
7,395
3,363
285
2,550
9,021
2,848
0
0
9,021
0
67,116
L
7,594
2,172
0
3,811
9,715
7,355
0
1,175
8,540
526
48,674
L
Tsukuyomi
Darkkomics
Tsukuyomi
7,456
1,522
0
4,753
10,595
3,272
0
3,685
6,910
0
46,590
W
Cabrakan
7,255
663
0
3,045
11,661
12,349
0
1,841
9,781
16,603
1,149
L
7,341
2,818
0
3,000
9,738
2,877
0
1,559
8,179
0
61,533
L
Yu Huang
MommyRaikou
Yu Huang
6,513
300
0
1,274
6,371
2,036
0
3,037
3,334
55,955
0
L
7,325
3,236
360
4,411
13,607
8,264
0
5,158
8,449
0
22,627
W
6,756
962
0
3,777
13,280
8,479
0
1,412
11,269
0
51,794
W
6,819
1,995
0
7,244
13,712
4,283
0
1,107
12,566
0
48,382
W
Nu Wa
taytottt
Nu Wa
7,555
2,234
0
3,158
6,721
1,905
0
2,808
3,913
49,906
1,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,500
Gold Earned
34,762
390
Minions Killed
401
0
Camps Cleared
0
1,320,371
Distance Traveled
1,328,861
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,039
618
117
9
0
238,547
0
L
Ravana
7,535
580
87
7
0
261,292
0
L
Tsukuyomi
6,964
536
75
6
0
292,153
2
W
Cabrakan
6,703
516
20
2
0
255,939
5
L
Neith
6,734
518
113
9
0
262,754
3
L
Yu Huang
7,091
545
100
8
0
252,364
3
L
Horus
6,438
495
26
2
0
260,298
2
W
Mulan
7,638
588
98
8
0
254,012
2
W
Bastet
6,853
527
71
5
0
308,422
2
W
Nu Wa
7,267
559
84
6
0
263,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role