Player Matchup

Janus
Janus
BIG DAD699860
Janus
Level 45
God Stats
0W - 2L
1,316 SR
Queue Stats
123W - 130L
1,461 Elo+
Party 2
Apollo
Apollo
TacoTalko
Apollo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 238L
1,494 Elo+
Solo
Athena
Athena
Versaiz
Athena
Level 85
God Stats
1W - 5L
1,388 SR
Queue Stats
61W - 63L
1,519 Elo+
Party 2
Chang'e
Chang'e
Xugly baconX
Chang'e
Level 108
God Stats
0W - 4L
1,305 SR
Queue Stats
178W - 175L
1,470 Elo+
Party 2
Maui
Maui
tender_temper71
Maui
Level 66
God Stats
4W - 5L
1,800 SR
Queue Stats
680W - 664L
1,567 Elo+
Solo
Team Averages
Level 83
1,462 SR
1,502 Elo+

VS

Team Averages
Level 113
1,488 SR
1,528 Elo+
Discordia
Discordia
BalkonStyle
Discordia
Level 148
God Stats
5W - 1L
1,808 SR
Queue Stats
371W - 246L
1,619 Elo+
Party 1
Cthulhu
Cthulhu
BigDaddy101Cris
Cthulhu
Level 105
God Stats
3W - 1L
1,678 SR
Queue Stats
180W - 169L
1,492 Elo+
Solo
Ares
Ares
MilitaryMass
Ares
Level 122
God Stats
1W - 1L
1,281 SR
Queue Stats
68W - 72L
1,453 Elo+
Solo
Ne Zha
Ne Zha
Rotzer03
Ne Zha
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
385W - 265L
1,625 Elo+
Party 1
Guan Yu
Guan Yu
ToteBagGuy
Guan Yu
Level 65
God Stats
4W - 8L
1,171 SR
Queue Stats
603W - 609L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 5
7,799
780
6,230
8,444
3,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
TacoTalko
Apollo
10
0 / 6 / 4
6,172
617
8,358
9,042
3,301
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Versaiz
Athena
15
5 / 5 / 6
8,392
839
5,238
13,002
13,814
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
Xugly baconX
Chang'e
14
3 / 5 / 6
7,701
770
8,056
12,187
4,627
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 5 / 9
7,813
781
6,620
15,624
15,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BalkonStyle
Discordia
15
3 / 3 / 11
8,778
878
9,688
5,480
2,266
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
8 / 1 / 12
10,038
1,004
19,449
14,613
12,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

15
7 / 4 / 12
9,506
951
9,140
12,267
14,707
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Rotzer03
Ne Zha
14
6 / 4 / 10
9,002
900
7,317
7,765
3,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Guan Yu
ToteBagGuy
Guan Yu
15
3 / 3 / 14
8,870
887
8,785
14,157
15,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
86
13
Kills
27
27
Deaths
15
30
Assists
59
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
W
Discordia
BalkonStyle
Discordia
3
3
11
2.83
W
8
1
12
14
W
7
4
12
3.25
W
Ne Zha
Rotzer03
Ne Zha
6
4
10
2.75
L
Apollo
TacoTalko
Apollo
0
6
4
0.33
W
Guan Yu
ToteBagGuy
Guan Yu
3
3
14
3.33
L
Athena
Versaiz
Athena
5
5
6
1.6
L
Chang'e
Xugly baconX
Chang'e
3
5
6
1.2
L
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,502
Damage
54,379
58,299
Taken
54,282
40,788
Mitigated
48,246
17,192
Healing
21,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,230
363
464
1,018
8,444
3,324
0
6,536
1,499
9,953
79
W
Discordia
BalkonStyle
Discordia
9,688
747
0
0
5,480
2,266
177
4,220
1,260
19,816
577
W
19,449
608
2,572
6,746
14,613
12,800
37
6,360
8,253
33,803
0
W
9,140
727
176
1,029
12,267
14,707
708
5,500
6,767
13,745
401
W
Ne Zha
Rotzer03
Ne Zha
7,317
817
434
1,129
7,765
3,334
413
3,194
4,571
0
16,943
L
Apollo
TacoTalko
Apollo
8,358
4,561
640
1,045
9,042
3,301
0
6,155
2,348
0
12,899
W
Guan Yu
ToteBagGuy
Guan Yu
8,785
573
3,729
5,472
14,157
15,139
106
6,763
7,394
0
11,898
L
Athena
Versaiz
Athena
5,238
1,067
780
1,140
13,002
13,814
0
8,297
3,933
8,624
142
L
Chang'e
Xugly baconX
Chang'e
8,056
692
5,178
4,495
12,187
4,627
0
5,651
6,087
18,440
122
L
6,620
826
0
2,432
15,624
15,722
0
8,827
5,703
15,178
41

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,877
Gold Earned
46,194
75
Minions Killed
112
0
Camps Cleared
0
858,260
Distance Traveled
997,772
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,799
780
11
1
0
179,301
0
W
Discordia
8,778
878
28
3
0
168,203
0
W
Cthulhu
10,038
1,004
36
4
0
225,213
0
W
Ares
9,506
951
13
1
0
195,223
0
W
Ne Zha
9,002
900
24
2
0
199,940
0
L
Apollo
6,172
617
12
1
0
150,769
0
W
Guan Yu
8,870
887
11
1
0
209,193
0
L
Athena
8,392
839
9
1
0
183,009
0
L
Chang'e
7,701
770
30
3
0
181,564
0
L
Maui
7,813
781
13
1
0
163,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role