Player Matchup

Sylvanus
Sylvanus
ElQuetza2892
Sylvanus
Level 141
God Stats
8W - 4L
1,706 SR
Queue Stats
223W - 205L
1,503 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jairyayo123
Tsukuyomi
Level 89
God Stats
22W - 14L
1,521 SR
Queue Stats
189W - 170L
1,484 Elo+
Party 1
Surtr
Surtr
KRnitAsada
Surtr
Level 18
God Stats
7W - 5L
1,920 SR
Queue Stats
9W - 15L
1,445 Elo+
Party 1
Ra
Ra
PrivatePickle23
Ra
Level 88
God Stats
10W - 9L
1,462 SR
Queue Stats
207W - 194L
1,477 Elo+
Solo
Neith
Neith
Radiant_Raider47
Neith
Level 34
God Stats
9W - 20L
1,194 SR
Queue Stats
66W - 94L
1,250 Elo+
Solo
Team Averages
Level 74
1,561 SR
1,432 Elo+

VS

Team Averages
Level 114
1,499 SR
1,457 Elo+
Zhong Kui
Zhong Kui
Kakapo918dancer
Zhong Kui
Level 120
God Stats
14W - 8L
1,631 SR
Queue Stats
398W - 389L
1,454 Elo+
Solo
Charybdis
Charybdis
NightInfinite
Charybdis
Level 106
God Stats
10W - 8L
1,449 SR
Queue Stats
82W - 92L
1,441 Elo+
Party 3
Cthulhu
Cthulhu
OziTho
Cthulhu
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 35L
1,394 Elo+
Party 3
Artio
Artio
TuffBuffBaby
Artio
Level 145
God Stats
6W - 8L
1,594 SR
Queue Stats
232W - 206L
1,490 Elo+
Party 2
Zeus
Zeus
temp-1263482
Zeus
Level 135
God Stats
3W - 6L
1,321 SR
Queue Stats
174W - 156L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ElQuetza2892
Sylvanus
1
0 / 0 / 0
1,086
181
0
0
0
Tsukuyomi
Jairyayo123
Tsukuyomi
7
1 / 1 / 1
3,694
616
1,382
3,943
1,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Surtr
7
1 / 2 / 1
3,850
642
3,447
5,683
1,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

1
0 / 0 / 0
2,586
431
0
0
0
7
0 / 0 / 0
3,479
580
2,126
1,992
455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kakapo918dancer
Zhong Kui
7
0 / 0 / 1
4,059
677
775
1,868
1,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
NightInfinite
Charybdis
7
0 / 0 / 0
3,802
634
246
2,675
592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
OziTho
Cthulhu
7
0 / 0 / 0
4,294
716
254
3,718
1,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 2 / 1
4,662
777
3,421
6,185
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

7
1 / 0 / 0
4,211
702
819
1,320
268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
3
3
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ElQuetza2892
Sylvanus
0
0
0
0
L
Tsukuyomi
Jairyayo123
Tsukuyomi
1
1
1
1.5
L
Surtr
1
2
1
0.75
W
Zhong Kui
Kakapo918dancer
Zhong Kui
0
0
1
0.5
W
Charybdis
NightInfinite
Charybdis
0
0
0
0
W
Cthulhu
OziTho
Cthulhu
0
0
0
0
L
0
0
0
0
L
0
0
0
0
W
2
2
1
1.25
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,955
Damage
5,515
11,618
Taken
15,766
3,357
Mitigated
6,527
4,227
Healing
6,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ElQuetza2892
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
Jairyayo123
Tsukuyomi
1,382
142
0
1,806
3,943
1,148
0
1,643
2,173
0
13,046
L
Surtr
3,447
1,476
0
1,453
5,683
1,754
0
2,492
2,697
366
18,761
W
Zhong Kui
Kakapo918dancer
Zhong Kui
775
148
0
966
1,868
1,124
0
0
1,868
17,288
7,072
W
Charybdis
NightInfinite
Charybdis
246
202
0
1,602
2,675
592
609
0
2,675
0
21,559
W
Cthulhu
OziTho
Cthulhu
254
0
0
1,534
3,718
1,541
264
0
3,718
13,455
550
L
0
0
0
0
0
0
0
0
0
0
0
L
2,126
711
0
968
1,992
455
0
254
1,738
0
16,736
W
3,421
406
0
2,257
6,185
3,002
0
169
6,016
17,808
2,216
W
819
141
0
452
1,320
268
486
0
1,320
16,421
258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,695
Gold Earned
21,028
99
Minions Killed
214
0
Camps Cleared
0
353,923
Distance Traveled
536,773
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
1,086
181
0
0
0
0
0
L
Tsukuyomi
3,694
616
29
5
0
129,117
2
L
Surtr
3,850
642
30
5
0
120,222
0
W
Zhong Kui
4,059
677
50
8
0
122,723
0
W
Charybdis
3,802
634
40
7
0
100,592
1
W
Cthulhu
4,294
716
29
5
0
93,638
0
L
Ra
2,586
431
0
0
0
0
0
L
Neith
3,479
580
40
7
0
104,584
0
W
Artio
4,662
777
51
9
0
116,259
2
W
Zeus
4,211
702
44
7
0
103,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role