Player Matchup

Atlas
Atlas
Silver I
BlackDynamie
Atlas
Silver I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 103L
1,185 MMR
Solo
Geb
Geb
Silver III
TheHandofMidas
Geb
Silver III
Level 120
God Stats
1W - 5L
1,423 SR
Queue Stats
22W - 38L
1,130 MMR
Solo
Artemis
Artemis
Silver I
ccmixcoatl
Artemis
Silver I
Level 172
God Stats
4W - 4L
1,503 SR
Queue Stats
383W - 399L
1,208 MMR
Solo
Scylla
Scylla
Silver I
stinkygrinky
Scylla
Silver I
Level 109
God Stats
33W - 35L
1,505 SR
Queue Stats
98W - 102L
1,225 MMR
Solo
Ravana
Ravana
Bronze III
zeroresistance
Ravana
Bronze III
Level 97
God Stats
2W - 3L
1,490 SR
Queue Stats
199W - 258L
346 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,484 SR
1,019 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 143
1,512 SR
1,334 MMR
Achilles
Achilles
Silver II
 
Achilles
Silver II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Bronze III
 
Yemoja
Bronze III
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver I
L3AFY BUG14
Thanatos
Silver I
Level 166
God Stats
10W - 14L
1,494 SR
Queue Stats
503W - 526L
1,213 MMR
Solo
Chang'e
Chang'e
Silver II
stankyshankey
Chang'e
Silver II
Level 138
God Stats
4W - 3L
1,524 SR
Queue Stats
90W - 101L
1,301 MMR
Solo
Medusa
Medusa
Gold V
wicqk
Medusa
Gold V
Level 120
God Stats
2W - 2L
1,540 SR
Queue Stats
329W - 344L
1,154 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
6,643
443
4,344
7,646
4,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

7
0 / 1 / 2
5,693
380
2,073
7,811
2,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
ccmixcoatl
Artemis
11
1 / 6 / 1
6,328
422
6,428
12,711
2,979
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
4
0 / 0 / 0
4,861
324
230
1,009
160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 0
7,513
501
2,056
8,085
2,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AwilixPoseidonAthenaCharybdis

VS

Bans
AgniHelBake KujiraSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
3 / 1 / 2
9,608
641
6,456
9,887
5,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
 
Yemoja
14
1 / 1 / 3
8,926
595
3,564
10,412
5,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Thanatos
L3AFY BUG14
Thanatos
17
4 / 0 / 0
9,932
662
3,745
10,094
4,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
15
1 / 0 / 2
8,947
596
3,324
4,858
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
wicqk
Medusa
16
2 / 1 / 2
9,118
608
10,469
9,950
3,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
11
11
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
1
2
4
W
Yemoja
 
Yemoja
1
1
3
2.5
L
1
2
0
0.5
W
Thanatos
L3AFY BUG14
Thanatos
4
0
0
4
L
0
1
2
1
L
Artemis
ccmixcoatl
Artemis
1
6
1
0.25
W
Chang'e
1
0
2
2
L
Scylla
0
0
0
0
W
Medusa
wicqk
Medusa
2
1
2
3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,131
Damage
27,558
37,262
Taken
45,201
12,434
Mitigated
21,248
10,209
Healing
20,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,456
2,147
0
2,901
9,887
5,911
1,147
3,283
6,042
0
54,757
W
Yemoja
 
Yemoja
3,564
809
2,234
2,472
10,412
5,632
2,271
865
9,507
31,232
1,347
L
4,344
976
0
1,260
7,646
4,114
0
854
6,686
25,982
700
W
Thanatos
L3AFY BUG14
Thanatos
3,745
1,164
0
8,755
10,094
4,500
1,778
326
9,728
0
94,211
L
2,073
130
1,059
1,610
7,811
2,649
0
921
6,890
11,288
0
L
Artemis
ccmixcoatl
Artemis
6,428
1,691
0
2,288
12,711
2,979
0
2,610
10,021
0
42,066
W
Chang'e
3,324
281
360
2,616
4,858
1,674
916
485
4,315
59,144
219
L
Scylla
230
38
0
410
1,009
160
0
234
729
7,561
0
W
Medusa
wicqk
Medusa
10,469
3,309
0
927
9,950
3,531
2,085
1,122
8,828
0
85,553
L
2,056
415
0
3,582
8,085
2,532
0
1,927
6,074
0
48,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,038
Gold Earned
46,531
244
Minions Killed
559
0
Camps Cleared
0
994,155
Distance Traveled
1,487,274
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,608
641
103
7
0
287,240
0
W
Yemoja
8,926
595
50
3
0
280,173
2
L
Atlas
6,643
443
70
5
0
218,530
0
W
Thanatos
9,932
662
159
11
0
320,023
0
L
Geb
5,693
380
8
1
0
164,144
0
L
Artemis
6,328
422
55
4
0
260,679
0
W
Chang'e
8,947
596
123
8
0
322,840
0
L
Scylla
4,861
324
17
1
0
69,880
1
W
Medusa
9,118
608
124
8
0
276,998
0
L
Ravana
7,513
501
94
6
0
280,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role