Player Matchup

Ganesha
Ganesha
AceCloth5947713
Ganesha
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 29L
1,401 Elo+
Party 1
Shiva
Shiva
Dakktylaff
Shiva
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 38L
1,445 Elo+
Party 1
Thanatos
Thanatos
HaiNaga
Thanatos
Level 134
God Stats
2W - 3L
1,288 SR
Queue Stats
11W - 33L
1,296 Elo+
Party 1
Anubis
Anubis
Moralesv
Anubis
Level 126
God Stats
2W - 1L
1,759 SR
Queue Stats
15W - 36L
1,398 Elo+
Party 1
Skadi
Skadi
gtlow
Skadi
Level 159
God Stats
16W - 13L
1,654 SR
Queue Stats
345W - 325L
1,475 Elo+
Solo
Team Averages
Level 138
1,540 SR
1,403 Elo+

VS

Team Averages
Level 135
1,655 SR
1,499 Elo+
Cthulhu
Cthulhu
Massa Gabe
Cthulhu
Level 153
God Stats
12W - 8L
1,778 SR
Queue Stats
71W - 70L
1,526 Elo+
Solo
Ravana
Ravana
Psychopath0
Ravana
Level 154
God Stats
12W - 10L
1,639 SR
Queue Stats
226W - 214L
1,513 Elo+
Solo
Medusa
Medusa
eltacoghost
Medusa
Level 127
God Stats
6W - 14L
1,718 SR
Queue Stats
201W - 184L
1,383 Elo+
Solo
Nu Wa
Nu Wa
geekyhero2018
Nu Wa
Level 130
God Stats
14W - 8L
1,452 SR
Queue Stats
456W - 435L
1,505 Elo+
Solo
Erlang Shen
Erlang Shen
xDeMoNightMare
Erlang Shen
Level 113
God Stats
2W - 1L
1,688 SR
Queue Stats
49W - 39L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
4,955
619
1,990
6,162
3,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Shiva
9
2 / 2 / 0
4,693
587
2,093
5,469
2,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
HaiNaga
Thanatos
9
3 / 0 / 1
4,980
623
3,107
5,667
1,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Moralesv
Anubis
9
1 / 2 / 2
5,086
636
2,474
4,197
1,654
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Skadi
gtlow
Skadi
9
2 / 0 / 0
4,949
619
2,617
2,291
601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Massa Gabe
Cthulhu
9
2 / 2 / 0
5,817
727
3,210
5,905
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ravana
8
1 / 3 / 1
4,341
543
3,144
5,088
1,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Medusa
9
0 / 2 / 0
4,030
504
2,606
6,552
1,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 1 / 1
4,765
596
3,445
2,789
527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
xDeMoNightMare
Erlang Shen
1
0 / 0 / 0
1,478
185
0
0
0

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
8
Kills
4
4
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
Shiva
2
2
0
1
W
Thanatos
HaiNaga
Thanatos
3
0
1
3.5
L
Cthulhu
Massa Gabe
Cthulhu
2
2
0
1
W
Anubis
Moralesv
Anubis
1
2
2
1
L
Ravana
1
3
1
0.5
L
Medusa
0
2
0
0
L
1
1
1
1.5
W
Skadi
gtlow
Skadi
2
0
0
2
L
Erlang Shen
xDeMoNightMare
Erlang Shen
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,281
Damage
12,405
23,786
Taken
20,334
9,549
Mitigated
6,531
9,475
Healing
6,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,990
288
0
2,098
6,162
3,262
0
233
5,863
19,864
0
W
Shiva
2,093
133
0
1,372
5,469
2,221
0
2,317
2,736
0
22,536
W
Thanatos
HaiNaga
Thanatos
3,107
1,079
0
3,711
5,667
1,811
0
1,320
4,183
0
26,668
L
Cthulhu
Massa Gabe
Cthulhu
3,210
399
0
1,803
5,905
2,882
44
0
5,583
29,742
1,157
W
Anubis
Moralesv
Anubis
2,474
59
0
1,352
4,197
1,654
0
1,502
2,502
29,814
1,100
L
Ravana
3,144
967
0
1,893
5,088
1,431
0
804
4,251
0
20,140
L
Medusa
2,606
1,045
0
2,421
6,552
1,691
0
1,990
4,562
0
24,588
L
3,445
818
0
260
2,789
527
4
1,518
1,271
22,472
0
W
Skadi
gtlow
Skadi
2,617
264
72
870
2,291
601
380
289
1,936
0
27,522
L
Erlang Shen
xDeMoNightMare
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,663
Gold Earned
20,431
222
Minions Killed
203
0
Camps Cleared
0
815,600
Distance Traveled
594,746
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
4,955
619
7
1
0
155,582
0
W
Shiva
4,693
587
38
5
0
173,754
0
W
Thanatos
4,980
623
53
7
0
192,868
2
L
Cthulhu
5,817
727
75
9
0
164,533
0
W
Anubis
5,086
636
58
7
0
141,774
0
L
Ravana
4,341
543
41
5
0
160,779
0
L
Medusa
4,030
504
35
4
0
126,559
0
L
Nu Wa
4,765
596
52
7
0
142,875
0
W
Skadi
4,949
619
66
8
0
151,622
0
L
Erlang Shen
1,478
185
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role