Player Matchup

Bacchus
Bacchus
Burgosz6860
Bacchus
Level 46
God Stats
9W - 13L
1,408 SR
Queue Stats
85W - 123L
1,337 Elo+
Party 1
King Arthur
King Arthur
C_Hidalgo24
King Arthur
Level 102
God Stats
2W - 10L
1,486 SR
Queue Stats
215W - 319L
1,336 Elo+
Party 1
Ra
Ra
Diegoku3
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,500 Elo+
Party 1
Shiva
Shiva
Pailaa
Shiva
Level 44
God Stats
93W - 102L
1,406 SR
Queue Stats
168W - 254L
1,333 Elo+
Party 1
Rama
Rama
cebollinoo
Rama
Level 55
God Stats
16W - 33L
1,359 SR
Queue Stats
122W - 187L
1,274 Elo+
Party 1
Team Averages
Level 50
1,432 SR
1,356 Elo+

VS

Team Averages
Level 105
1,486 SR
1,463 Elo+
King Arthur
King Arthur
AdventurTime1
King Arthur
Level 127
God Stats
3W - 2L
1,520 SR
Queue Stats
72W - 80L
1,420 Elo+
Solo
Izanami
Izanami
Escartal
Izanami
Level 147
God Stats
1W - 0L
1,684 SR
Queue Stats
5W - 2L
1,574 Elo+
Party 2
Lancelot
Lancelot
MrAgenteVenom
Lancelot
Level 127
God Stats
1W - 0L
1,272 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
gaganvirB
Poseidon
Level 86
God Stats
254W - 227L
1,595 SR
Queue Stats
254W - 229L
1,524 Elo+
Solo
Fenrir
Fenrir
shabeem420
Fenrir
Level 38
God Stats
7W - 14L
1,359 SR
Queue Stats
68W - 96L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Burgosz6860
Bacchus
12
0 / 0 / 1
7,017
439
6,683
9,670
8,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
C_Hidalgo24
King Arthur
11
2 / 9 / 0
6,809
426
5,422
16,230
8,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
1 / 7 / 0
7,649
478
1,785
8,688
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Pailaa
Shiva
15
1 / 2 / 1
8,684
543
7,433
13,422
9,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 5 / 1
6,841
428
5,688
10,807
3,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AdventurTime1
King Arthur
14
1 / 0 / 3
8,387
524
5,662
7,960
6,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Izanami
Escartal
Izanami
16
3 / 0 / 2
9,131
571
6,963
10,981
3,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
MrAgenteVenom
Lancelot
16
9 / 0 / 6
9,602
600
11,499
13,017
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
gaganvirB
Poseidon
16
8 / 2 / 4
10,661
666
9,545
7,265
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
shabeem420
Fenrir
12
1 / 2 / 4
7,942
496
4,279
10,895
8,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
4
Kills
22
23
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AdventurTime1
King Arthur
1
0
3
2.5
L
Bacchus
Burgosz6860
Bacchus
0
0
1
0.5
L
King Arthur
C_Hidalgo24
King Arthur
2
9
0
0.22
L
1
7
0
0.14
W
Izanami
Escartal
Izanami
3
0
2
4
W
Lancelot
MrAgenteVenom
Lancelot
9
0
6
12
L
Shiva
Pailaa
Shiva
1
2
1
0.75
L
0
5
1
0.1
W
Poseidon
gaganvirB
Poseidon
8
2
4
5
W
Fenrir
shabeem420
Fenrir
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,011
Damage
37,948
58,817
Taken
50,118
32,204
Mitigated
26,205
10,564
Healing
15,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AdventurTime1
King Arthur
5,662
628
0
1,659
7,960
6,360
0
0
7,593
0
53,037
L
Bacchus
Burgosz6860
Bacchus
6,683
793
0
3,572
9,670
8,837
0
625
9,045
30,347
0
L
King Arthur
C_Hidalgo24
King Arthur
5,422
517
0
88
16,230
8,639
90
3,002
13,228
0
41,942
L
1,785
214
0
872
8,688
2,219
0
4,998
3,690
41,781
0
W
Izanami
Escartal
Izanami
6,963
4,235
0
4,882
10,981
3,829
1,130
3,506
7,475
0
87,073
W
Lancelot
MrAgenteVenom
Lancelot
11,499
2,953
0
5,795
13,017
5,482
0
1,660
11,357
0
68,551
L
Shiva
Pailaa
Shiva
7,433
994
0
4,634
13,422
9,497
406
654
12,768
0
65,347
L
5,688
5,269
0
1,398
10,807
3,012
488
365
10,442
0
46,493
W
Poseidon
gaganvirB
Poseidon
9,545
1,743
101
1,115
7,265
2,034
861
2,085
5,026
74,887
730
W
Fenrir
shabeem420
Fenrir
4,279
636
0
1,775
10,895
8,500
0
1,135
9,573
0
23,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,000
Gold Earned
45,723
388
Minions Killed
523
0
Camps Cleared
0
1,597,057
Distance Traveled
1,761,026
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,387
524
94
6
0
317,493
4
L
Bacchus
7,017
439
37
2
0
345,931
0
L
King Arthur
6,809
426
62
4
0
352,874
0
L
Ra
7,649
478
84
5
0
296,594
0
W
Izanami
9,131
571
157
10
0
322,971
8
W
Lancelot
9,602
600
86
5
0
452,966
0
L
Shiva
8,684
543
118
7
0
301,641
8
L
Rama
6,841
428
87
5
0
300,017
0
W
Poseidon
10,661
666
152
10
0
332,971
0
W
Fenrir
7,942
496
34
2
0
334,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role