Player Matchup

King Arthur
King Arthur
CreepyShadow666
King Arthur
Level 142
God Stats
12W - 13L
1,496 SR
Queue Stats
118W - 121L
1,539 Elo+
Party 1
Merlin
Merlin
ST lBahena
Merlin
Level 138
God Stats
12W - 13L
1,463 SR
Queue Stats
177W - 173L
1,517 Elo+
Solo
Thanatos
Thanatos
VIPER1174102
Thanatos
Level 155
God Stats
0W - 1L
1,341 SR
Queue Stats
135W - 136L
1,516 Elo+
Party 1
Team Averages
Level 145
1,433 SR
1,524 Elo+

VS

Team Averages
Level 117
1,645 SR
1,502 Elo+
Mulan
Mulan
FriendlyUncle14
Mulan
Level 103
God Stats
6W - 4L
1,805 SR
Queue Stats
100W - 109L
1,449 Elo+
Solo
Pele
Pele
HammerT05
Pele
Level 88
God Stats
32W - 28L
1,636 SR
Queue Stats
114W - 123L
1,542 Elo+
Solo
Agni
Agni
Sеpsis
Agni
Level 161
God Stats
7W - 6L
1,495 SR
Queue Stats
311W - 313L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CreepyShadow666
King Arthur
13
1 / 2 / 1
7,260
726
6,578
16,295
13,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
ST lBahena
Merlin
13
1 / 5 / 1
7,887
789
3,120
6,326
1,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
VIPER1174102
Thanatos
12
0 / 4 / 0
6,869
687
1,624
8,127
2,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 6
8,539
854
6,747
7,615
5,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Pele
15
6 / 0 / 3
9,200
920
9,059
6,138
2,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Agni
Sеpsis
Agni
15
1 / 0 / 9
8,355
836
10,627
3,542
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
11
11
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CreepyShadow666
King Arthur
1
2
1
0.75
W
4
2
6
3.5
W
Pele
6
0
3
7.5
L
Merlin
ST lBahena
Merlin
1
5
1
0.3
W
Agni
Sеpsis
Agni
1
0
9
5.5
L
Thanatos
VIPER1174102
Thanatos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,322
Damage
26,433
30,748
Taken
17,295
17,575
Mitigated
8,628
6,925
Healing
4,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CreepyShadow666
King Arthur
6,578
493
181
4,366
16,295
13,150
0
4,837
10,849
283
15,990
W
6,747
671
0
1,709
7,615
5,552
0
1,356
5,886
0
19,758
W
Pele
9,059
1,191
0
1,630
6,138
2,049
120
1,702
4,358
0
30,422
L
Merlin
ST lBahena
Merlin
3,120
355
0
440
6,326
1,906
0
1,890
4,309
29,819
26
W
Agni
Sеpsis
Agni
10,627
793
0
662
3,542
1,027
343
385
2,850
31,121
0
L
Thanatos
VIPER1174102
Thanatos
1,624
365
0
1,938
8,127
2,519
0
3,952
4,073
0
13,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,016
Gold Earned
26,094
111
Minions Killed
136
0
Camps Cleared
0
514,693
Distance Traveled
606,164
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,260
726
17
2
0
193,083
0
W
Mulan
8,539
854
38
4
0
181,769
0
W
Pele
9,200
920
46
5
0
212,279
0
L
Merlin
7,887
789
60
6
0
153,571
0
W
Agni
8,355
836
52
5
0
212,116
0
L
Thanatos
6,869
687
34
3
0
168,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role