Player Matchup

Nemesis
Nemesis
OpkxCamp
Nemesis
Level 67
God Stats
5W - 1L
1,687 SR
Queue Stats
185W - 168L
1,448 Elo+
Solo
Zeus
Zeus
Smerfasaurus
Zeus
Level 98
God Stats
20W - 12L
1,705 SR
Queue Stats
173W - 173L
1,499 Elo+
Solo
King Arthur
King Arthur
Swarm994
King Arthur
Level 69
God Stats
17W - 14L
1,161 SR
Queue Stats
353W - 349L
1,487 Elo+
Solo
Cupid
Cupid
josscan003
Cupid
Level 158
God Stats
15W - 9L
1,575 SR
Queue Stats
263W - 236L
1,584 Elo+
Solo
Chiron
Chiron
oBoOmegaoCo
Chiron
Level 156
God Stats
1W - 1L
1,588 SR
Queue Stats
17W - 16L
1,515 Elo+
Solo
Team Averages
Level 110
1,543 SR
1,506 Elo+

VS

Team Averages
Level 156
1,564 SR
1,490 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CleftChinChamp2
Ares
Level 158
God Stats
6W - 5L
1,654 SR
Queue Stats
232W - 210L
1,519 Elo+
Solo
Hachiman
Hachiman
JerryZheng
Hachiman
Level 121
God Stats
35W - 30L
1,556 SR
Queue Stats
285W - 274L
1,428 Elo+
Solo
Pele
Pele
esgetcarried
Pele
Level 146
God Stats
11W - 16L
1,612 SR
Queue Stats
530W - 497L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
OpkxCamp
Nemesis
14
0 / 0 / 5
7,671
548
5,245
10,460
3,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 4 / 3
8,385
599
4,471
6,913
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
Swarm994
King Arthur
12
2 / 2 / 5
7,327
523
4,558
12,883
9,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
16
6 / 1 / 1
9,847
703
3,739
5,220
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Chiron
14
3 / 1 / 2
9,046
646
10,083
13,147
5,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
5 / 1 / 0
8,054
575
6,363
8,035
2,749
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cthulhu
 
Cthulhu
12
2 / 5 / 0
6,713
480
13,796
17,579
15,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
0 / 9 / 1
5,999
429
818
14,720
6,266
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
JerryZheng
Hachiman
3
0 / 0 / 0
4,343
310
1,177
1,152
204
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
1 / 2 / 0
5,198
371
1,366
3,686
1,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
15
Kills
8
8
Deaths
17
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
5
1
0
5
L
Cthulhu
 
Cthulhu
2
5
0
0.4
L
0
9
1
0.06
L
Hachiman
JerryZheng
Hachiman
0
0
0
0
W
Nemesis
OpkxCamp
Nemesis
0
0
5
2.5
W
4
4
3
1.38
W
King Arthur
Swarm994
King Arthur
2
2
5
2.25
L
1
2
0
0.5
W
Cupid
6
1
1
6.5
W
Chiron
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,096
Damage
23,520
48,623
Taken
45,172
21,651
Mitigated
25,932
14,382
Healing
9,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
6,363
1,282
100
4,116
8,035
2,749
0
1,875
6,160
60,672
363
L
Cthulhu
 
Cthulhu
13,796
715
0
2,616
17,579
15,571
0
119
17,460
47,716
987
L
818
106
0
1,554
14,720
6,266
0
1,984
12,736
33,088
0
L
Hachiman
JerryZheng
Hachiman
1,177
526
0
500
1,152
204
0
0
1,152
0
6,587
W
Nemesis
OpkxCamp
Nemesis
5,245
1,830
0
1,169
10,460
3,912
1,322
2,582
7,799
0
60,040
W
4,471
1,021
0
1,788
6,913
2,020
1,488
3,146
3,731
49,112
257
W
King Arthur
Swarm994
King Arthur
4,558
492
0
500
12,883
9,095
11
4,785
7,939
0
35,538
L
1,366
235
0
405
3,686
1,142
0
467
3,219
0
13,972
W
Cupid
3,739
2,207
780
3,549
5,220
1,547
2,571
587
4,633
0
73,528
W
Chiron
10,083
4,111
300
6,296
13,147
5,077
186
7,894
4,502
0
56,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,276
Gold Earned
30,307
468
Minions Killed
271
0
Camps Cleared
0
1,452,800
Distance Traveled
955,379
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,054
575
99
7
0
263,700
0
L
Cthulhu
6,713
480
66
5
0
258,832
0
L
Ares
5,999
429
62
4
0
234,648
0
L
Hachiman
4,343
310
11
1
0
48,335
0
W
Nemesis
7,671
548
75
5
0
365,893
0
W
Zeus
8,385
599
102
7
0
267,551
0
W
King Arthur
7,327
523
54
4
0
281,239
2
L
Pele
5,198
371
33
2
0
149,864
0
W
Cupid
9,847
703
135
10
0
272,479
0
W
Chiron
9,046
646
102
7
0
265,638
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role