Player Matchup

Nu Wa
Nu Wa
Breh68
Nu Wa
Level 146
God Stats
2W - 1L
1,790 SR
Queue Stats
72W - 68L
1,501 Elo+
Party 1
Hou Yi
Hou Yi
Cheems143
Hou Yi
Level 128
God Stats
0W - 2L
1,531 SR
Queue Stats
62W - 64L
1,529 Elo+
Party 1
Vamana
Vamana
HeyYouSteve
Vamana
Level 237
God Stats
13W - 6L
1,671 SR
Queue Stats
300W - 279L
1,554 Elo+
Solo
Rama
Rama
MiatsuZ
Rama
Level 146
God Stats
0W - 1L
1,463 SR
Queue Stats
1W - 2L
1,723 Elo+
Solo
Mercury
Mercury
Viertez
Mercury
Level 126
God Stats
2W - 3L
1,540 SR
Queue Stats
467W - 433L
1,570 Elo+
Solo
Team Averages
Level 157
1,599 SR
1,575 Elo+

VS

Team Averages
Level 152
1,368 SR
1,557 Elo+
Tiamat
Tiamat
 
Tiamat
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Fallen_Atombomb
Geb
Level 225
God Stats
27W - 19L
1,621 SR
Queue Stats
607W - 555L
1,610 Elo+
Party 2
Agni
Agni
StygianOrchid
Agni
Level 149
God Stats
3W - 4L
1,315 SR
Queue Stats
326W - 328L
1,540 Elo+
Solo
Anhur
Anhur
mastersheep101
Anhur
Level 97
God Stats
1W - 3L
1,206 SR
Queue Stats
154W - 166L
1,540 Elo+
Solo
Nike
Nike
smolllion
Nike
Level 121
God Stats
1W - 2L
1,198 SR
Queue Stats
209W - 189L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Breh68
Nu Wa
10
2 / 4 / 2
5,599
1,120
5,840
5,307
1,208
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hou Yi
Cheems143
Hou Yi
11
2 / 5 / 2
6,240
1,248
6,302
6,279
1,832
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vamana
1
0 / 0 / 0
1,312
262
0
0
0
Rama
MiatsuZ
Rama
11
1 / 1 / 3
5,542
1,108
4,055
3,569
1,074
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Viertez
Mercury
11
2 / 3 / 2
5,500
1,100
2,418
5,339
1,407
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 1 / 10
6,235
1,247
3,285
3,826
3,039
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 1 / 10
6,073
1,215
1,412
7,451
6,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

12
5 / 1 / 8
6,722
1,344
5,594
4,536
1,693
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
7 / 2 / 4
7,002
1,400
5,028
5,765
2,654
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
11
1 / 2 / 7
6,121
1,224
3,587
4,901
3,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
7
Kills
13
13
Deaths
7
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
1
10
5
L
Nu Wa
Breh68
Nu Wa
2
4
2
0.75
L
Hou Yi
Cheems143
Hou Yi
2
5
2
0.6
W
0
1
10
5
L
Vamana
0
0
0
0
L
Rama
MiatsuZ
Rama
1
1
3
2.5
W
5
1
8
9
L
Mercury
Viertez
Mercury
2
3
2
1
W
7
2
4
4.5
W
Nike
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,615
Damage
18,906
20,494
Taken
26,479
5,521
Mitigated
17,899
3,669
Healing
7,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,285
411
423
913
3,826
3,039
80
619
3,192
11,929
974
L
Nu Wa
Breh68
Nu Wa
5,840
1,797
0
512
5,307
1,208
0
2,964
2,343
11,037
290
L
Hou Yi
Cheems143
Hou Yi
6,302
2,588
37
167
6,279
1,832
0
3,180
3,099
0
12,469
W
1,412
0
1,605
1,800
7,451
6,691
78
1,567
5,832
4,629
0
L
Vamana
0
0
0
0
0
0
0
0
0
0
0
L
Rama
MiatsuZ
Rama
4,055
2,379
237
700
3,569
1,074
0
1,499
2,070
0
8,790
W
5,594
463
553
817
4,536
1,693
220
1,608
2,928
11,005
1,365
L
Mercury
Viertez
Mercury
2,418
87
422
1,594
5,339
1,407
0
2,459
2,880
0
5,757
W
5,028
2,116
0
787
5,765
2,654
1,243
845
4,920
0
17,002
W
Nike
3,587
157
208
112
4,901
3,822
26
1,004
3,879
0
8,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,193
Gold Earned
32,153
52
Minions Killed
79
0
Camps Cleared
0
442,855
Distance Traveled
533,469
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,235
1,247
19
4
0
127,458
0
L
Nu Wa
5,599
1,120
8
2
0
96,964
0
L
Hou Yi
6,240
1,248
23
5
0
104,575
0
W
Geb
6,073
1,215
3
1
0
103,094
0
L
Vamana
1,312
262
0
0
0
0
0
L
Rama
5,542
1,108
12
2
0
114,030
0
W
Agni
6,722
1,344
17
3
0
107,248
0
L
Mercury
5,500
1,100
9
2
0
127,286
0
W
Anhur
7,002
1,400
28
6
0
94,057
0
W
Nike
6,121
1,224
12
2
0
101,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role