Player Matchup

Loki
Loki
AyoItzCozmic
Loki
Level 128
God Stats
0W - 1L
1,726 SR
Queue Stats
15W - 35L
1,322 Elo+
Solo
Sol
Sol
Jay444
Sol
Level 108
God Stats
0W - 2L
1,202 SR
Queue Stats
46W - 43L
1,475 Elo+
Solo
Ravana
Ravana
Peetah7
Ravana
Level 54
God Stats
1W - 6L
1,249 SR
Queue Stats
94W - 92L
1,400 Elo+
Solo
Tiamat
Tiamat
Reaper FPP
Tiamat
Level 67
God Stats
3W - 8L
1,500 SR
Queue Stats
639W - 642L
1,427 Elo+
Solo
King Arthur
King Arthur
jokerdabz
King Arthur
Level 145
God Stats
0W - 2L
1,662 SR
Queue Stats
70W - 56L
1,537 Elo+
Solo
Team Averages
Level 100
1,468 SR
1,432 Elo+

VS

Team Averages
Level 98
1,489 SR
1,512 Elo+
Persephone
Persephone
Insane4team
Persephone
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 80L
1,640 Elo+
Party 1
Bastet
Bastet
ToooBreezy_
Bastet
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 39L
1,431 Elo+
Solo
Ratatoskr
Ratatoskr
Willking1998
Ratatoskr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,543 Elo+
Party 1
Ullr
Ullr
bodyguard107
Ullr
Level 103
God Stats
1W - 1L
1,268 SR
Queue Stats
23W - 40L
1,417 Elo+
Solo
Vulcan
Vulcan
cjkeepsit1000
Vulcan
Level 81
God Stats
2W - 1L
1,679 SR
Queue Stats
76W - 70L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 7 / 4
9,480
862
14,941
12,728
3,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
Jay444
Sol
16
7 / 5 / 8
9,458
860
14,396
11,401
2,970
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ravana
Peetah7
Ravana
15
2 / 3 / 10
8,598
782
4,168
10,310
8,383
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Reaper FPP
Tiamat
14
2 / 7 / 8
8,069
734
7,337
12,539
5,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
jokerdabz
King Arthur
10
1 / 8 / 6
7,075
643
5,474
11,545
9,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Insane4team
Persephone
18
3 / 0 / 18
9,797
891
10,439
10,031
5,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bastet
15
8 / 4 / 12
9,980
907
13,028
11,053
3,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ratatoskr
Willking1998
Ratatoskr
15
6 / 6 / 14
10,117
920
9,955
15,755
10,888
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 7 / 9
8,376
761
4,811
11,364
3,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
11 / 4 / 11
11,200
1,018
16,573
8,481
3,539
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
94
20
Kills
30
30
Deaths
21
36
Assists
64
Player
Kills
Deaths
Assists
KDA
L
8
7
4
1.43
W
Persephone
Insane4team
Persephone
3
0
18
12
L
Sol
Jay444
Sol
7
5
8
2.2
L
Ravana
Peetah7
Ravana
2
3
10
2.33
L
Tiamat
Reaper FPP
Tiamat
2
7
8
0.86
W
Bastet
8
4
12
3.5
W
Ratatoskr
Willking1998
Ratatoskr
6
6
14
2.17
W
2
7
9
0.93
W
11
4
11
4.13
L
King Arthur
jokerdabz
King Arthur
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,316
Damage
54,806
58,523
Taken
56,684
31,107
Mitigated
27,495
12,488
Healing
16,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,941
2,160
289
2,098
12,728
3,785
0
6,005
6,723
0
34,711
W
Persephone
Insane4team
Persephone
10,439
1,407
566
3,211
10,031
5,171
124
3,224
6,771
30,986
760
L
Sol
Jay444
Sol
14,396
4,763
229
3,681
11,401
2,970
0
6,594
4,807
30,299
0
L
Ravana
Peetah7
Ravana
4,168
1,205
1,073
1,652
10,310
8,383
0
4,864
5,446
0
8,243
L
Tiamat
Reaper FPP
Tiamat
7,337
875
255
1,878
12,539
5,977
0
5,445
7,094
13,638
401
W
Bastet
13,028
1,906
271
3,160
11,053
3,975
0
4,534
6,446
0
18,297
W
Ratatoskr
Willking1998
Ratatoskr
9,955
2,264
1,942
4,581
15,755
10,888
57
4,286
11,177
0
12,614
W
4,811
3,823
0
841
11,364
3,922
846
5,386
5,866
0
9,600
W
16,573
270
920
814
8,481
3,539
0
3,956
4,447
33,047
461
L
King Arthur
jokerdabz
King Arthur
5,474
947
407
926
11,545
9,992
0
3,774
7,771
0
6,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,680
Gold Earned
49,470
111
Minions Killed
119
0
Camps Cleared
0
938,766
Distance Traveled
1,088,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,480
862
37
3
0
200,648
0
W
Persephone
9,797
891
43
4
0
230,354
0
L
Sol
9,458
860
38
3
0
167,390
0
L
Ravana
8,598
782
12
1
0
204,502
0
L
Tiamat
8,069
734
22
2
0
190,555
0
W
Bastet
9,980
907
7
1
0
246,239
0
W
Ratatoskr
10,117
920
12
1
0
238,568
0
W
Ullr
8,376
761
13
1
0
158,511
0
W
Vulcan
11,200
1,018
44
4
0
214,406
0
L
King Arthur
7,075
643
2
0
0
175,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role