Player Matchup

Bellona
Bellona
Bronze I
Bvby Drvk0
Bellona
Bronze I
Level 87
God Stats
1W - 4L
1,078 SR
Queue Stats
32W - 63L
895 MMR
Party 1
Apollo
Apollo
Silver IV
Chaotic ZB
Apollo
Silver IV
Level 122
God Stats
2W - 2L
1,476 SR
Queue Stats
41W - 72L
900 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
STEM Vellie
Baron Samedi
Bronze III
Level 105
God Stats
1W - 1L
1,690 SR
Queue Stats
6W - 7L
1,515 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 105
1,415 SR
1,104 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,431 SR
801 MMR
Eset
Eset
Silver IV
Gollums2024
Eset
Silver IV
Level 80
God Stats
7W - 13L
1,461 SR
Queue Stats
348W - 455L
815 MMR
Solo
Khepri
Khepri
Silver IV
XVI0OIO0IVX
Khepri
Silver IV
Level 156
God Stats
4W - 5L
1,428 SR
Queue Stats
176W - 254L
794 MMR
Solo
Skadi
Skadi
Silver IV
redman65455
Skadi
Silver IV
Level 77
God Stats
8W - 15L
1,403 SR
Queue Stats
884W - 1,182L
795 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bvby Drvk0
Bellona
18
5 / 1 / 3
11,475
820
7,246
11,015
8,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Apollo
Chaotic ZB
Apollo
17
1 / 3 / 7
10,915
780
8,566
10,169
4,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
STEM Vellie
Baron Samedi
18
3 / 4 / 4
11,153
797
6,241
11,067
4,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Ah Muzen CabNu WaAnhurAchillesBacchus

VS

Bans
Ne ZhaSylvanusMulanKuzenboHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
9,909
708
5,694
8,825
2,369
Khepri
17
0 / 1 / 6
9,848
703
2,620
5,096
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
5 / 4 / 0
11,413
815
14,472
11,462
3,981
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
9
Kills
8
8
Deaths
9
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bvby Drvk0
Bellona
5
1
3
6.5
W
Apollo
Chaotic ZB
Apollo
1
3
7
1.5
L
3
4
4
1.25
W
Baron Samedi
STEM Vellie
Baron Samedi
3
4
4
1.25
L
Khepri
0
1
6
3
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,053
Damage
22,786
32,251
Taken
25,383
17,877
Mitigated
9,909
11,440
Healing
1,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bvby Drvk0
Bellona
7,246
1,009
407
3,221
11,015
8,963
721
3,354
7,633
0
31,120
W
Apollo
Chaotic ZB
Apollo
8,566
4,871
12
3,330
10,169
4,096
1,736
3,261
6,892
0
39,343
L
5,694
658
150
483
8,825
2,369
0
2,469
5,975
28,127
0
W
Baron Samedi
STEM Vellie
Baron Samedi
6,241
141
540
3,930
11,067
4,818
337
2,004
9,037
40,331
0
L
Khepri
2,620
40
0
0
5,096
3,559
0
1,200
3,566
20,010
268
L
14,472
5,446
0
1,212
11,462
3,981
0
1,815
8,931
0
35,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,543
Gold Earned
31,170
180
Minions Killed
129
0
Camps Cleared
0
744,452
Distance Traveled
621,643
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,475
820
41
3
0
262,030
2
W
Apollo
10,915
780
64
5
0
260,997
6
L
Eset
9,909
708
38
3
0
218,893
7
W
Baron Samedi
11,153
797
75
5
0
221,425
1
L
Khepri
9,848
703
43
3
0
157,899
0
L
Skadi
11,413
815
48
3
0
244,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role