Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Rook2606
Neith
Level 9
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 6L
1,451 Elo+
Party 1
Cupid
Cupid
SEITZYBOY
Cupid
Level 68
God Stats
43W - 23L
1,406 SR
Queue Stats
47W - 39L
1,342 Elo+
Solo
Bacchus
Bacchus
TheShepard98
Bacchus
Level 87
God Stats
1W - 2L
1,287 SR
Queue Stats
9W - 19L
1,423 Elo+
Party 1
Cu Chulainn
Cu Chulainn
YoungSwizzle
Cu Chulainn
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,526 Elo+
Party 3
Team Averages
Level 49
1,439 SR
1,448 Elo+

VS

Team Averages
Level 51
1,509 SR
1,408 Elo+
Nox
Nox
 
Nox
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Catman_Cumeth
Hel
Level 46
God Stats
188W - 186L
1,542 SR
Queue Stats
199W - 198L
1,499 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dreath3004
Tsukuyomi
Level 57
God Stats
1W - 5L
1,354 SR
Queue Stats
35W - 59L
1,350 Elo+
Party 2
Lancelot
Lancelot
IveBenjaman
Lancelot
Level 18
God Stats
5W - 7L
1,614 SR
Queue Stats
5W - 8L
1,448 Elo+
Party 2
Bacchus
Bacchus
Ook-DreIsee_you
Bacchus
Level 18
God Stats
1W - 2L
1,537 SR
Queue Stats
18W - 33L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
8 / 1 / 0
7,859
655
6,654
7,529
3,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Neith
Rook2606
Neith
11
3 / 2 / 2
6,415
535
8,423
5,172
1,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cupid
SEITZYBOY
Cupid
13
1 / 1 / 3
6,505
542
2,000
4,323
1,449
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
TheShepard98
Bacchus
11
2 / 1 / 3
6,500
542
3,645
6,973
6,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
YoungSwizzle
Cu Chulainn
12
1 / 1 / 3
6,507
542
3,774
6,999
3,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 5 / 1
6,238
520
3,154
6,662
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 0
7,075
590
3,131
6,534
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Dreath3004
Tsukuyomi
11
3 / 4 / 0
6,779
565
2,720
8,351
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Lancelot
IveBenjaman
Lancelot
10
1 / 2 / 2
6,204
517
4,851
10,170
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
0 / 2 / 2
5,254
438
980
7,420
6,537
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
15
Kills
5
6
Deaths
15
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
8
1
0
8
L
Nox
 
Nox
0
5
1
0.1
L
1
2
0
0.5
L
Tsukuyomi
Dreath3004
Tsukuyomi
3
4
0
0.75
L
Lancelot
IveBenjaman
Lancelot
1
2
2
1
L
0
2
2
0.5
W
Neith
Rook2606
Neith
3
2
2
2
W
Cupid
SEITZYBOY
Cupid
1
1
3
2.5
W
Bacchus
TheShepard98
Bacchus
2
1
3
3.5
W
Cu Chulainn
YoungSwizzle
Cu Chulainn
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,496
Damage
14,836
30,996
Taken
39,137
16,673
Mitigated
16,928
6,943
Healing
8,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,654
1,054
0
378
7,529
3,600
0
482
7,047
0
70,333
L
Nox
 
Nox
3,154
402
0
737
6,662
2,107
152
0
6,662
33,074
925
L
3,131
141
177
3,464
6,534
2,478
0
0
6,534
44,142
840
L
Tsukuyomi
Dreath3004
Tsukuyomi
2,720
548
135
2,798
8,351
2,386
351
200
8,151
0
33,883
L
Lancelot
IveBenjaman
Lancelot
4,851
1,054
0
1,136
10,170
3,420
0
1,889
8,281
0
30,497
L
980
225
0
476
7,420
6,537
0
1,380
6,040
9,174
0
W
Neith
Rook2606
Neith
8,423
4,005
0
1,417
5,172
1,761
200
624
4,548
0
47,115
W
Cupid
SEITZYBOY
Cupid
2,000
500
50
787
4,323
1,449
0
1,343
2,980
0
39,734
W
Bacchus
TheShepard98
Bacchus
3,645
452
0
3,039
6,973
6,358
28
356
6,617
21,619
1,156
W
Cu Chulainn
YoungSwizzle
Cu Chulainn
3,774
473
0
1,272
6,999
3,505
0
4,358
2,641
0
31,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,786
Gold Earned
31,550
342
Minions Killed
274
0
Camps Cleared
0
1,228,653
Distance Traveled
1,172,493
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,859
655
101
8
0
315,797
1
L
Nox
6,238
520
59
5
0
214,833
1
L
Hel
7,075
590
89
7
0
217,823
4
L
Tsukuyomi
6,779
565
60
5
0
225,794
0
L
Lancelot
6,204
517
58
5
0
289,186
0
L
Bacchus
5,254
438
8
1
0
224,857
0
W
Neith
6,415
535
71
6
0
202,057
0
W
Cupid
6,505
542
70
6
0
258,006
0
W
Bacchus
6,500
542
46
4
0
272,206
4
W
Cu Chulainn
6,507
542
54
5
0
180,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role