Player Matchup

Cthulhu
Cthulhu
IDer0I
Cthulhu
Level 22
God Stats
5W - 7L
1,465 SR
Queue Stats
14W - 26L
1,342 Elo+
Party 2
Ymir
Ymir
MetaGamerB5C
Ymir
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 123L
1,437 Elo+
Party 2
Nemesis
Nemesis
Redboi504
Nemesis
Level 105
God Stats
2W - 2L
1,509 SR
Queue Stats
556W - 598L
1,374 Elo+
Party 2
Danzaburou
Danzaburou
SmokeySuxx
Danzaburou
Level 62
God Stats
3W - 5L
1,353 SR
Queue Stats
95W - 142L
1,340 Elo+
Party 2
Nu Wa
Nu Wa
Virtiqq
Nu Wa
Level 64
God Stats
85W - 49L
1,631 SR
Queue Stats
266W - 268L
1,418 Elo+
Party 2
Team Averages
Level 60
1,492 SR
1,382 Elo+

VS

Team Averages
Level 66
1,415 SR
1,446 Elo+
Fafnir
Fafnir
BLUE SLAYER7373
Fafnir
Level 77
God Stats
8W - 8L
1,446 SR
Queue Stats
401W - 394L
1,494 Elo+
Solo
Nu Wa
Nu Wa
Geckica
Nu Wa
Level 97
God Stats
10W - 6L
1,472 SR
Queue Stats
126W - 131L
1,431 Elo+
Party 1
Loki
Loki
JohnZoidberg484
Loki
Level 64
God Stats
1W - 4L
1,150 SR
Queue Stats
129W - 120L
1,464 Elo+
Party 1
Heimdallr
Heimdallr
LordKitsune6674
Heimdallr
Level 66
God Stats
2W - 3L
1,536 SR
Queue Stats
97W - 122L
1,404 Elo+
Solo
Cu Chulainn
Cu Chulainn
StanDCevel
Cu Chulainn
Level 26
God Stats
28W - 20L
1,474 SR
Queue Stats
52W - 51L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IDer0I
Cthulhu
9
0 / 6 / 0
4,911
446
3,830
12,746
7,451
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 3 / 2
5,380
489
3,077
10,586
6,790
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Redboi504
Nemesis
10
2 / 4 / 2
5,735
521
5,285
10,507
3,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
SmokeySuxx
Danzaburou
10
3 / 3 / 1
6,133
558
7,176
9,957
2,753
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Virtiqq
Nu Wa
11
1 / 2 / 2
6,419
584
4,412
4,513
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 5
6,649
604
4,516
8,227
7,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Geckica
Nu Wa
11
1 / 1 / 3
6,548
595
5,761
3,650
954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 3
6,459
587
3,679
8,359
2,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
LordKitsune6674
Heimdallr
12
6 / 3 / 0
7,092
645
7,910
8,478
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
StanDCevel
Cu Chulainn
13
10 / 1 / 1
8,947
813
13,068
9,612
4,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
18
18
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
W
Nu Wa
Geckica
Nu Wa
1
1
3
2.5
L
Cthulhu
IDer0I
Cthulhu
0
6
0
0
W
1
2
3
1.25
W
Heimdallr
LordKitsune6674
Heimdallr
6
3
0
2
L
1
3
2
0.67
L
Nemesis
Redboi504
Nemesis
2
4
2
0.75
L
Danzaburou
SmokeySuxx
Danzaburou
3
3
1
1.17
W
Cu Chulainn
StanDCevel
Cu Chulainn
10
1
1
10.5
L
Nu Wa
Virtiqq
Nu Wa
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,780
Damage
34,934
48,309
Taken
38,326
22,393
Mitigated
19,212
9,869
Healing
13,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,516
851
0
3,740
8,227
7,793
160
2,234
5,879
16,953
0
W
Nu Wa
Geckica
Nu Wa
5,761
632
0
550
3,650
954
0
1,301
2,179
39,191
798
L
Cthulhu
IDer0I
Cthulhu
3,830
663
0
2,523
12,746
7,451
0
1,066
11,538
28,963
0
W
3,679
992
0
5,146
8,359
2,669
0
968
7,233
0
54,587
W
Heimdallr
LordKitsune6674
Heimdallr
7,910
4,171
0
3,580
8,478
3,130
602
1,569
6,795
0
50,303
L
3,077
1,019
0
1,229
10,586
6,790
0
2,986
7,452
15,034
275
L
Nemesis
Redboi504
Nemesis
5,285
2,632
0
1,349
10,507
3,992
0
1,586
8,738
0
36,923
L
Danzaburou
SmokeySuxx
Danzaburou
7,176
2,118
0
4,396
9,957
2,753
0
2,706
7,108
0
32,433
W
Cu Chulainn
StanDCevel
Cu Chulainn
13,068
3,930
0
860
9,612
4,666
0
4,404
5,077
3,880
59,729
L
Nu Wa
Virtiqq
Nu Wa
4,412
290
0
372
4,513
1,407
0
1,720
2,479
39,212
763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,578
Gold Earned
35,695
224
Minions Killed
402
0
Camps Cleared
0
1,233,145
Distance Traveled
1,154,574
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,649
604
25
2
0
236,756
0
W
Nu Wa
6,548
595
82
7
0
220,575
3
L
Cthulhu
4,911
446
42
4
0
235,688
1
W
Loki
6,459
587
96
9
0
271,282
0
W
Heimdallr
7,092
645
96
9
0
206,305
0
L
Ymir
5,380
489
19
2
0
203,883
0
L
Nemesis
5,735
521
58
5
0
279,376
0
L
Danzaburou
6,133
558
32
3
0
274,945
0
W
Cu Chulainn
8,947
813
103
9
0
219,656
0
L
Nu Wa
6,419
584
73
7
0
239,253
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role