Player Matchup

Khepri
Khepri
Dire_Styx
Khepri
Level 68
God Stats
3W - 2L
1,110 SR
Queue Stats
84W - 71L
1,427 Elo+
Party 1
Fenrir
Fenrir
KingsKid316
Fenrir
Level 44
God Stats
7W - 13L
1,187 SR
Queue Stats
67W - 85L
1,351 Elo+
Solo
Izanami
Izanami
LiLSpooks27
Izanami
Level 11
God Stats
5W - 5L
1,448 SR
Queue Stats
8W - 15L
1,210 Elo+
Party 1
Chang'e
Chang'e
Rodriguez_XV
Chang'e
Level 37
God Stats
13W - 9L
1,498 SR
Queue Stats
45W - 44L
1,392 Elo+
Party 1
Chaac
Chaac
Th3_1mm0rtalK1ng
Chaac
Level 76
God Stats
2W - 1L
1,545 SR
Queue Stats
27W - 23L
1,375 Elo+
Party 1
Team Averages
Level 47
1,358 SR
1,351 Elo+

VS

Team Averages
Level 64
1,468 SR
1,386 Elo+
Sobek
Sobek
AnxietyRocks
Sobek
Level 53
God Stats
4W - 1L
1,639 SR
Queue Stats
118W - 130L
1,423 Elo+
Solo
Zeus
Zeus
KC GucciGang
Zeus
Level 104
God Stats
6W - 8L
1,408 SR
Queue Stats
275W - 274L
1,379 Elo+
Party 2
Surtr
Surtr
KC ToGu
Surtr
Level 51
God Stats
9W - 9L
1,374 SR
Queue Stats
266W - 278L
1,357 Elo+
Party 2
Medusa
Medusa
StickieBudz
Medusa
Level 46
God Stats
67W - 85L
1,389 SR
Queue Stats
84W - 129L
1,327 Elo+
Solo
Hel
Hel
ryno1ryan
Hel
Level 68
God Stats
3W - 1L
1,529 SR
Queue Stats
42W - 31L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dire_Styx
Khepri
9
0 / 3 / 4
5,580
507
3,156
10,514
6,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
10
5 / 1 / 0
6,150
559
2,765
6,174
2,306
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
LiLSpooks27
Izanami
9
1 / 5 / 4
5,302
482
2,396
7,205
1,799
Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Rodriguez_XV
Chang'e
9
1 / 4 / 1
5,072
461
4,710
7,321
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
5,188
472
4,025
7,787
3,460
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,791
617
5,043
9,720
7,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
3 / 1 / 4
6,991
636
4,606
4,283
1,036
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Surtr
KC ToGu
Surtr
11
4 / 1 / 5
6,366
579
4,405
8,026
3,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
11
4 / 2 / 7
6,058
551
9,191
5,463
1,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
3 / 4 / 4
6,231
566
2,974
8,141
2,904
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
7
Kills
16
16
Deaths
8
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
Khepri
Dire_Styx
Khepri
0
3
4
0.67
W
3
1
4
5
W
Surtr
KC ToGu
Surtr
4
1
5
6.5
L
Fenrir
5
1
0
5
L
Izanami
LiLSpooks27
Izanami
1
5
4
0.6
L
Chang'e
Rodriguez_XV
Chang'e
1
4
1
0.38
W
Medusa
4
2
7
3.75
L
0
3
0
0
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,052
Damage
26,219
39,001
Taken
35,633
16,150
Mitigated
16,392
10,426
Healing
11,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,043
543
0
4,102
9,720
7,508
160
730
8,886
28,358
3,168
L
Khepri
Dire_Styx
Khepri
3,156
670
1,679
1,912
10,514
6,610
0
2,087
8,371
17,540
932
W
4,606
576
0
1,610
4,283
1,036
456
1,052
3,069
44,614
2,083
W
Surtr
KC ToGu
Surtr
4,405
1,818
49
2,106
8,026
3,535
535
1,907
5,951
429
32,515
L
Fenrir
2,765
556
0
1,542
6,174
2,306
0
1,881
4,267
0
33,757
L
Izanami
LiLSpooks27
Izanami
2,396
1,008
0
645
7,205
1,799
108
1,161
6,044
0
21,858
L
Chang'e
Rodriguez_XV
Chang'e
4,710
409
382
984
7,321
1,975
0
2,813
4,468
22,739
329
W
Medusa
9,191
2,890
0
586
5,463
1,409
156
1,909
3,502
0
33,589
L
4,025
438
0
3,282
7,787
3,460
0
3,781
3,347
0
29,155
W
2,974
941
814
2,630
8,141
2,904
160
1,541
6,541
21,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,292
Gold Earned
32,437
219
Minions Killed
286
0
Camps Cleared
0
1,095,145
Distance Traveled
1,020,615
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,791
617
68
6
0
189,363
0
L
Khepri
5,580
507
33
3
0
214,970
0
W
Zeus
6,991
636
90
8
0
209,027
0
W
Surtr
6,366
579
56
5
0
247,328
0
L
Fenrir
6,150
559
61
6
0
264,805
0
L
Izanami
5,302
482
40
4
0
200,561
0
L
Chang'e
5,072
461
37
3
0
192,229
0
W
Medusa
6,058
551
38
3
0
227,338
4
L
Chaac
5,188
472
48
4
0
222,580
0
W
Hel
6,231
566
34
3
0
147,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role