Player Matchup

Camazotz
Camazotz
Silver I
BloodKingBambi
Camazotz
Silver I
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 229L
1,144 MMR
Party 2
Kuzenbo
Kuzenbo
Silver V
Gremlin11207582
Kuzenbo
Silver V
Level 57
God Stats
1W - 3L
1,573 SR
Queue Stats
27W - 40L
1,133 MMR
Solo
Amaterasu
Amaterasu
Silver II
cloudy-king83
Amaterasu
Silver II
Level 76
God Stats
0W - 1L
1,407 SR
Queue Stats
127W - 145L
1,133 MMR
Solo
Izanami
Izanami
Silver III
gudsukk
Izanami
Silver III
Level 61
God Stats
16W - 13L
1,476 SR
Queue Stats
41W - 49L
1,149 MMR
Solo
Janus
Janus
Gold V
xBlackMythx
Janus
Gold V
Level 103
God Stats
2W - 5L
1,363 SR
Queue Stats
146W - 156L
1,179 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 84
1,464 SR
1,148 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,497 SR
1,123 MMR
Baron Samedi
Baron Samedi
Gold V
Cholike
Baron Samedi
Gold V
Level 154
God Stats
7W - 4L
1,428 SR
Queue Stats
273W - 276L
1,162 MMR
Solo
Rama
Rama
Silver II
EGGabrielPS
Rama
Silver II
Level 139
God Stats
3W - 2L
1,371 SR
Queue Stats
88W - 97L
1,061 MMR
Solo
Bastet
Bastet
Silver I
MadoTobi
Bastet
Silver I
Level 94
God Stats
5W - 4L
1,522 SR
Queue Stats
61W - 76L
1,168 MMR
Party 1
Danzaburou
Danzaburou
Silver III
TheRealPokeTony
Danzaburou
Silver III
Level 64
God Stats
7W - 5L
1,530 SR
Queue Stats
77W - 94L
1,054 MMR
Solo
Chang'e
Chang'e
Silver I
sual10
Chang'e
Silver I
Level 126
God Stats
18W - 13L
1,631 SR
Queue Stats
62W - 77L
1,167 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
15
5 / 5 / 2
9,609
458
8,051
17,311
6,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
1 / 6 / 2
7,957
379
6,869
19,057
16,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Amaterasu
cloudy-king83
Amaterasu
17
3 / 3 / 2
11,360
541
14,322
24,486
21,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
gudsukk
Izanami
17
1 / 5 / 3
10,222
487
5,366
13,744
5,155
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 7 / 1
9,256
441
7,040
11,115
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
JormungandrChaacAthenaFreyaCerberus

VS

Bans
ScyllaThanatosThorMedusaErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cholike
Baron Samedi
17
3 / 1 / 5
11,731
559
8,788
17,296
10,883
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

20
11 / 5 / 2
14,349
683
31,171
25,840
9,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
MadoTobi
Bastet
18
4 / 1 / 4
11,574
551
10,541
15,254
5,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Danzaburou
TheRealPokeTony
Danzaburou
17
3 / 2 / 2
11,395
543
8,940
9,354
3,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
sual10
Chang'e
19
5 / 1 / 4
12,523
596
7,313
10,233
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
10
Kills
26
26
Deaths
10
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Camazotz
5
5
2
1.2
W
Baron Samedi
Cholike
Baron Samedi
3
1
5
5.5
W
11
5
2
2.4
L
1
6
2
0.33
W
Bastet
MadoTobi
Bastet
4
1
4
6
W
Danzaburou
TheRealPokeTony
Danzaburou
3
2
2
2
L
Amaterasu
cloudy-king83
Amaterasu
3
3
2
1.33
L
Izanami
gudsukk
Izanami
1
5
3
0.5
W
Chang'e
sual10
Chang'e
5
1
4
7
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,648
Damage
66,753
85,713
Taken
77,977
52,724
Mitigated
32,134
14,278
Healing
44,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
8,051
1,576
0
3,761
17,311
6,120
68
1,658
15,447
0
59,066
W
Baron Samedi
Cholike
Baron Samedi
8,788
473
223
6,795
17,296
10,883
315
4,367
12,469
62,183
2,591
W
31,171
26,675
0
15,438
25,840
9,065
5,245
3,488
21,348
0
117,659
L
6,869
1,897
0
2,390
19,057
16,767
62
4,542
14,420
24,082
0
W
Bastet
MadoTobi
Bastet
10,541
3,152
0
9,617
15,254
5,618
689
2,073
12,846
0
85,613
W
Danzaburou
TheRealPokeTony
Danzaburou
8,940
4,555
0
4,899
9,354
3,247
946
1,757
7,512
0
94,206
L
Amaterasu
cloudy-king83
Amaterasu
14,322
6,132
0
4,038
24,486
21,881
155
1,243
23,197
0
83,003
L
Izanami
gudsukk
Izanami
5,366
4,163
0
3,414
13,744
5,155
444
3,362
10,382
0
87,641
W
Chang'e
sual10
Chang'e
7,313
172
2,499
5,359
10,233
3,321
3,544
3,739
6,182
92,714
717
L
7,040
220
0
675
11,115
2,801
0
4,398
6,491
66,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,404
Gold Earned
61,572
598
Minions Killed
678
0
Camps Cleared
0
2,003,101
Distance Traveled
2,033,128
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,609
458
85
4
0
460,048
0
W
Baron Samedi
11,731
559
77
4
0
398,866
6
W
Rama
14,349
683
170
8
0
341,493
0
L
Kuzenbo
7,957
379
39
2
0
376,818
2
W
Bastet
11,574
551
131
6
0
488,547
0
W
Danzaburou
11,395
543
134
6
0
386,131
2
L
Amaterasu
11,360
541
153
7
0
402,819
0
L
Izanami
10,222
487
178
8
0
364,436
2
W
Chang'e
12,523
596
166
8
0
418,091
4
L
Janus
9,256
441
143
7
0
398,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role