Player Matchup

Xbalanque
Xbalanque
ChorionicAlert
Xbalanque
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 191L
1,529 Elo+
Party 1
Sylvanus
Sylvanus
CursedBehelit
Sylvanus
Level 158
God Stats
7W - 11L
1,401 SR
Queue Stats
153W - 140L
1,526 Elo+
Party 1
Yu Huang
Yu Huang
Doub1e Damage
Yu Huang
Level 146
God Stats
8W - 9L
1,304 SR
Queue Stats
120W - 125L
1,461 Elo+
Solo
Pele
Pele
Frankdup14
Pele
Level 125
God Stats
28W - 36L
1,542 SR
Queue Stats
192W - 183L
1,524 Elo+
Solo
Nike
Nike
ToxicKib
Nike
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 181L
1,444 Elo+
Solo
Team Averages
Level 137
1,450 SR
1,497 Elo+

VS

Team Averages
Level 151
1,533 SR
1,470 Elo+
Charybdis
Charybdis
 
Charybdis
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Funkyphrenic
Ishtar
Level 168
God Stats
2W - 1L
1,528 SR
Queue Stats
49W - 38L
1,516 Elo+
Solo
Surtr
Surtr
Saint Mastema
Surtr
Level 130
God Stats
13W - 9L
1,465 SR
Queue Stats
131W - 124L
1,509 Elo+
Solo
Fafnir
Fafnir
cobra_spitter
Fafnir
Level 124
God Stats
3W - 1L
1,781 SR
Queue Stats
163W - 166L
1,436 Elo+
Solo
Thoth
Thoth
iitsTooExplicit
Thoth
Level 183
God Stats
22W - 45L
1,391 SR
Queue Stats
237W - 330L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ChorionicAlert
Xbalanque
9
0 / 2 / 0
5,120
512
6,793
6,816
2,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
CursedBehelit
Sylvanus
9
0 / 1 / 0
5,390
539
2,932
8,614
4,792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yu Huang
Doub1e Damage
Yu Huang
10
2 / 2 / 0
5,954
595
4,451
5,183
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 0
5,258
526
3,909
8,506
2,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nike
11
1 / 1 / 1
6,324
632
3,597
6,822
4,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 2 / 1
6,328
633
3,910
7,439
3,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
11
5 / 0 / 0
5,961
596
9,895
6,301
1,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 0 / 6
6,408
641
4,309
7,596
3,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 0 / 5
5,482
548
3,906
8,177
7,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
2 / 2 / 2
6,427
643
3,994
5,232
895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
4
Kills
11
11
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
2
1
0.75
L
Xbalanque
ChorionicAlert
Xbalanque
0
2
0
0
L
Sylvanus
CursedBehelit
Sylvanus
0
1
0
0
L
Yu Huang
Doub1e Damage
Yu Huang
2
2
0
1
L
1
5
0
0.2
W
Ishtar
5
0
0
5
W
3
0
6
6
L
Nike
1
1
1
1.5
W
0
0
5
2.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,682
Damage
26,014
35,941
Taken
34,745
15,456
Mitigated
16,680
10,817
Healing
14,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,910
1,998
0
2,666
7,439
3,403
0
0
6,984
0
44,063
L
Xbalanque
ChorionicAlert
Xbalanque
6,793
3,423
0
1,724
6,816
2,157
0
1,378
5,438
0
42,906
L
Sylvanus
CursedBehelit
Sylvanus
2,932
1,338
2,028
3,693
8,614
4,792
0
1,575
7,039
17,154
1,715
L
Yu Huang
Doub1e Damage
Yu Huang
4,451
73
0
323
5,183
1,393
0
3,273
1,910
28,850
1,506
L
3,909
825
0
1,535
8,506
2,745
0
1,932
6,516
0
36,383
W
Ishtar
9,895
5,724
0
2,873
6,301
1,703
90
660
5,641
0
46,233
W
4,309
1,830
0
4,438
7,596
3,255
0
1,165
6,331
1,609
46,303
L
Nike
3,597
496
0
1,514
6,822
4,369
0
42
6,305
0
44,455
W
3,906
1,133
0
4,152
8,177
7,424
40
1,781
6,396
16,688
1,551
W
3,994
0
0
407
5,232
895
0
2,999
1,727
36,329
1,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,046
Gold Earned
30,606
328
Minions Killed
359
0
Camps Cleared
0
956,700
Distance Traveled
1,035,595
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,328
633
87
9
0
154,093
1
L
Xbalanque
5,120
512
77
8
0
207,381
2
L
Sylvanus
5,390
539
31
3
0
183,993
2
L
Yu Huang
5,954
595
72
7
0
204,651
0
L
Pele
5,258
526
61
6
0
172,754
0
W
Ishtar
5,961
596
81
8
0
191,248
0
W
Surtr
6,408
641
79
8
0
260,576
0
L
Nike
6,324
632
87
9
0
187,921
0
W
Fafnir
5,482
548
38
4
0
211,307
2
W
Thoth
6,427
643
74
7
0
218,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role