Player Matchup

Baron Samedi
Baron Samedi
MystahMofo
Baron Samedi
Level 16
God Stats
1W - 0L
1,310 SR
Queue Stats
29W - 31L
1,398 Elo+
Party 2
Bacchus
Bacchus
osage_254
Bacchus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,247 Elo+
Party 2
Ne Zha
Ne Zha
thrmexicanwaldo
Ne Zha
Level 157
God Stats
2W - 0L
1,441 SR
Queue Stats
52W - 55L
1,543 Elo+
Party 2
Team Averages
Level 65
1,417 SR
1,396 Elo+

VS

Team Averages
Level 38
1,500 SR
1,343 Elo+
Baba Yaga
Baba Yaga
Jayjay53166
Baba Yaga
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 57L
1,386 Elo+
Solo
Sol
Sol
chassss333
Sol
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 81L
1,325 Elo+
Party 1
Bacchus
Bacchus
ex wet
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 124L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MystahMofo
Baron Samedi
15
2 / 0 / 14
9,134
913
5,196
3,398
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
osage_254
Bacchus
15
3 / 0 / 16
9,202
920
6,343
7,903
9,393
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
15 / 1 / 5
10,691
1,069
16,375
12,181
6,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Jayjay53166
Baba Yaga
11
0 / 8 / 1
6,875
688
2,315
9,882
2,996
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 7 / 0
7,815
782
2,979
9,093
2,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bacchus
ex wet
Bacchus
13
1 / 5 / 0
8,168
817
4,494
13,297
14,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
2
20
Kills
1
1
Deaths
20
35
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Jayjay53166
Baba Yaga
0
8
1
0.06
W
Baron Samedi
MystahMofo
Baron Samedi
2
0
14
9
L
0
7
0
0
L
Bacchus
ex wet
Bacchus
1
5
0
0.2
W
Bacchus
osage_254
Bacchus
3
0
16
11
W
15
1
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,914
Damage
9,788
23,482
Taken
32,272
18,312
Mitigated
20,180
3,879
Healing
3,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Jayjay53166
Baba Yaga
2,315
35
0
511
9,882
2,996
275
3,029
6,535
13,205
0
W
Baron Samedi
MystahMofo
Baron Samedi
5,196
811
789
465
3,398
1,966
1,004
1,929
1,469
20,778
744
L
2,979
284
0
945
9,093
2,412
368
1,828
6,949
20,385
221
L
Bacchus
ex wet
Bacchus
4,494
370
0
2,101
13,297
14,772
345
6,321
6,650
10,090
1,559
W
Bacchus
osage_254
Bacchus
6,343
705
0
585
7,903
9,393
404
3,784
4,114
18,786
222
W
16,375
4,345
0
2,040
12,181
6,953
709
3,309
8,862
0
41,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,027
Gold Earned
22,858
117
Minions Killed
75
0
Camps Cleared
0
606,306
Distance Traveled
474,137
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,875
688
15
2
0
159,247
0
W
Baron Samedi
9,134
913
56
6
0
188,449
0
L
Sol
7,815
782
43
4
0
143,064
0
L
Bacchus
8,168
817
17
2
0
171,826
0
W
Bacchus
9,202
920
30
3
0
205,615
0
W
Ne Zha
10,691
1,069
31
3
0
212,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role