Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Alpha H0bo
Zhong Kui
Level 82
God Stats
43W - 39L
1,609 SR
Queue Stats
461W - 444L
1,489 Elo+
Solo
Ao Kuang
Ao Kuang
Bjslick
Ao Kuang
Level 108
God Stats
42W - 30L
1,614 SR
Queue Stats
196W - 165L
1,445 Elo+
Party 3
Ullr
Ullr
ELSWAGER911
Ullr
Level 158
God Stats
38W - 49L
1,472 SR
Queue Stats
387W - 381L
1,509 Elo+
Party 2
Kuzenbo
Kuzenbo
hiYAAAAA
Kuzenbo
Level 61
God Stats
0W - 2L
1,229 SR
Queue Stats
121W - 101L
1,477 Elo+
Party 3
Team Averages
Level 112
1,485 SR
1,484 Elo+

VS

Team Averages
Level 117
1,389 SR
1,477 Elo+
Agni
Agni
BaBaNuts_
Agni
Level 61
God Stats
2W - 6L
1,358 SR
Queue Stats
139W - 161L
1,438 Elo+
Party 1
Cernunnos
Cernunnos
Decko101016
Cernunnos
Level 158
God Stats
9W - 4L
1,591 SR
Queue Stats
496W - 464L
1,517 Elo+
Solo
Nemesis
Nemesis
GratifyingJeans
Nemesis
Level 75
God Stats
2W - 3L
1,292 SR
Queue Stats
181W - 206L
1,446 Elo+
Party 1
Amaterasu
Amaterasu
KingIronfoot
Amaterasu
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
274W - 299L
1,535 Elo+
Party 1
Kuzenbo
Kuzenbo
MFlynn01
Kuzenbo
Level 121
God Stats
2W - 7L
1,202 SR
Queue Stats
25W - 42L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 0 / 1
4,102
684
502
3,542
1,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zhong Kui
Alpha H0bo
Zhong Kui
4
0 / 1 / 0
3,192
532
1,386
2,616
1,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
Bjslick
Ao Kuang
8
3 / 0 / 0
4,285
714
1,699
3,871
1,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 0 / 2
3,434
572
1,996
3,232
819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
hiYAAAAA
Kuzenbo
6
2 / 1 / 0
3,717
620
1,502
4,839
3,468
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
8
0 / 1 / 0
3,878
646
1,633
1,771
427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
Decko101016
Cernunnos
6
1 / 1 / 0
3,789
632
3,764
2,590
660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 0 / 0
3,742
624
735
2,973
911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
KingIronfoot
Amaterasu
8
1 / 1 / 0
4,437
740
1,798
3,560
1,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
MFlynn01
Kuzenbo
6
0 / 2 / 1
3,739
623
1,157
4,743
2,902
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
2
2
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
1
0.5
L
Zhong Kui
Alpha H0bo
Zhong Kui
0
1
0
0
W
Agni
0
1
0
0
L
Ao Kuang
Bjslick
Ao Kuang
3
0
0
3
W
Cernunnos
Decko101016
Cernunnos
1
1
0
1
L
0
0
2
1
W
0
0
0
0
W
Amaterasu
KingIronfoot
Amaterasu
1
1
0
1
W
Kuzenbo
MFlynn01
Kuzenbo
0
2
1
0.25
L
Kuzenbo
hiYAAAAA
Kuzenbo
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,085
Damage
9,087
18,100
Taken
15,637
8,158
Mitigated
6,682
6,176
Healing
5,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
502
87
0
1,317
3,542
1,400
0
1,315
2,058
20,034
246
L
Zhong Kui
Alpha H0bo
Zhong Kui
1,386
302
0
1,322
2,616
1,279
0
0
2,405
8,667
899
W
Agni
1,633
170
0
692
1,771
427
0
893
878
14,528
0
L
Ao Kuang
Bjslick
Ao Kuang
1,699
516
0
1,700
3,871
1,192
0
109
3,649
24,033
0
W
Cernunnos
Decko101016
Cernunnos
3,764
2,093
0
981
2,590
660
0
807
1,783
0
22,871
L
1,996
887
0
661
3,232
819
0
307
2,925
0
18,236
W
735
260
0
630
2,973
911
0
76
2,897
0
23,706
W
Amaterasu
KingIronfoot
Amaterasu
1,798
488
0
2,096
3,560
1,782
0
1,964
1,345
0
23,711
W
Kuzenbo
MFlynn01
Kuzenbo
1,157
429
0
966
4,743
2,902
32
1,056
3,687
8,447
0
L
Kuzenbo
hiYAAAAA
Kuzenbo
1,502
650
0
1,176
4,839
3,468
0
850
3,989
7,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,730
Gold Earned
19,585
158
Minions Killed
196
0
Camps Cleared
0
533,583
Distance Traveled
600,992
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,102
684
44
7
0
133,894
0
L
Zhong Kui
3,192
532
21
4
0
46,735
0
W
Agni
3,878
646
39
7
0
121,820
0
L
Ao Kuang
4,285
714
51
9
0
147,426
0
W
Cernunnos
3,789
632
41
7
0
102,268
2
L
Ullr
3,434
572
19
3
0
94,886
0
W
Nemesis
3,742
624
54
9
0
151,292
0
W
Amaterasu
4,437
740
49
8
0
118,333
0
W
Kuzenbo
3,739
623
13
2
0
107,279
1
L
Kuzenbo
3,717
620
23
4
0
110,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role