Player Matchup

Tyr
Tyr
Gold V
 
Tyr
Gold V
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver I
 
Geb
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold V
WilIidakid01
Thor
Gold V
Level 106
God Stats
8W - 7L
1,466 SR
Queue Stats
44W - 55L
1,254 MMR
Party 3
Scylla
Scylla
Silver I
stinkygrinky
Scylla
Silver I
Level 109
God Stats
33W - 35L
1,501 SR
Queue Stats
98W - 102L
1,246 MMR
Solo
Skadi
Skadi
Silver I
yomonkey25
Skadi
Silver I
Level 129
God Stats
6W - 10L
1,389 SR
Queue Stats
193W - 200L
1,176 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,471 SR
1,335 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,579 SR
1,304 MMR
Sol
Sol
Silver III
 
Sol
Silver III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Silver II
Cross_n_Stuff
Horus
Silver II
Level 121
God Stats
0W - 1L
1,811 SR
Queue Stats
15W - 25L
1,278 MMR
Party 1
Ratatoskr
Ratatoskr
Silver II
EaRs_Dawis
Ratatoskr
Silver II
Level 120
God Stats
0W - 3L
1,470 SR
Queue Stats
15W - 25L
1,278 MMR
Party 1
Zeus
Zeus
Silver I
Perifrasis
Zeus
Silver I
Level 121
God Stats
1W - 3L
1,632 SR
Queue Stats
117W - 129L
1,223 MMR
Party 2
Erlang Shen
Erlang Shen
Silver I
PrinceAli51
Erlang Shen
Silver I
Level 129
God Stats
8W - 13L
1,482 SR
Queue Stats
151W - 166L
1,238 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 0 / 2
5,450
681
1,995
3,727
2,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Geb
 
Geb
8
1 / 1 / 5
5,067
633
3,482
6,225
3,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
3 / 0 / 3
5,269
659
1,533
3,139
895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
10
3 / 1 / 3
5,540
693
2,668
2,927
820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
10
3 / 0 / 2
5,447
681
4,213
3,704
1,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Bans
AwilixKing ArthurAo KuangFreya

VS

Bans
AthenaNu WaThanatosMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
1 / 4 / 0
4,303
538
4,155
5,444
1,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
0 / 1 / 1
4,524
566
1,785
5,943
3,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
EaRs_Dawis
Ratatoskr
8
1 / 1 / 0
4,549
569
786
4,094
1,278
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 4 / 1
4,657
582
1,918
4,360
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Erlang Shen
PrinceAli51
Erlang Shen
6
0 / 2 / 0
3,778
472
1,430
4,517
2,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
11
Kills
2
2
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
0
2
2
W
Geb
 
Geb
1
1
5
3.5
L
Sol
 
Sol
1
4
0
0.25
L
0
1
1
0.5
L
Ratatoskr
EaRs_Dawis
Ratatoskr
1
1
0
1
L
0
4
1
0.13
L
Erlang Shen
PrinceAli51
Erlang Shen
0
2
0
0
W
3
0
3
4.5
W
Scylla
3
1
3
4.5
W
Skadi
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,891
Damage
10,074
19,722
Taken
24,358
8,775
Mitigated
9,836
8,545
Healing
6,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
1,995
195
0
1,700
3,727
2,215
0
0
3,727
602
32,239
W
Geb
 
Geb
3,482
483
0
2,172
6,225
3,738
0
2,842
3,383
11,689
0
L
Sol
 
Sol
4,155
2,054
0
1,175
5,444
1,270
0
961
4,483
28,300
0
L
1,785
1,004
743
2,189
5,943
3,769
0
2,369
3,574
0
8,308
L
Ratatoskr
EaRs_Dawis
Ratatoskr
786
106
0
0
4,094
1,278
0
526
3,568
0
26,972
L
1,918
477
0
500
4,360
1,161
0
2,097
2,263
24,965
58
L
Erlang Shen
PrinceAli51
Erlang Shen
1,430
381
0
1,539
4,517
2,358
0
390
4,127
0
15,818
W
1,533
486
0
2,309
3,139
895
66
162
2,977
0
27,202
W
Scylla
2,668
181
0
954
2,927
820
81
1,202
1,725
33,245
593
W
Skadi
4,213
1,384
0
1,410
3,704
1,107
570
1,809
1,895
0
33,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,773
Gold Earned
21,811
257
Minions Killed
194
0
Camps Cleared
0
884,116
Distance Traveled
806,316
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,450
681
63
8
0
169,317
0
W
Geb
5,067
633
16
2
0
182,886
0
L
Sol
4,303
538
55
7
0
143,506
0
L
Horus
4,524
566
16
2
0
183,056
0
L
Ratatoskr
4,549
569
55
7
0
206,432
0
L
Zeus
4,657
582
46
6
0
147,917
0
L
Erlang Shen
3,778
472
22
3
0
125,405
0
W
Thor
5,269
659
50
6
0
193,840
1
W
Scylla
5,540
693
65
8
0
170,629
3
W
Skadi
5,447
681
63
8
0
167,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role